Range Impression: Empress US Army Infantry

When going back to do my Range Impression on the Empress SAS, I found myself delving into the release history of Empress. Which of course reminded me of their second release set, the US Army Infantry. Having just finished the Strykers, now seemed the perfect time to get the last couple of figures finished and take a look at this range.

The range of figures is designed to represent US Army Infantry around 2010. Weapons are M4s for most, with M249 SAWs and M203 UGLs to extend your firepower. As you’d expect, these are the usual Empress style, with four figures in a pack and mostly separate heads. The heads included in the packs are wearing ACH helmet (some with additional light units) with some also wearing eye protection. There are also a pack of heads with monocular NVGs if you want the alternative look for doing business after dark.

You may notice a few of these guys are not wearing their issue helmets and have instead have donned MICH and high cut helmets (sourced from the US Rangers collection). Now, I must admit the addition of these may be partially down to playing a lot of Modern Warfare 2; I really like the combination of kit and just had to add the variation to my force. It also makes it easier to pick out specific figures on the battlefield.

Painting wise, I went for the UCP look. The technique I ended up using was designed to be super quick  while still being effective at communicating the look, in particular of well used kit. The end result is not as crisp as it could be but (like most of my painting) I think does the job and gets them ready for the tabletop.


Team 1 shows off a fireteam on patrol. They have a good mix of guns, including a M4/M203, M249 SAW and even a M14-derived DMR. The pose are all great for troops at the start of an engagement or moving alongside a vehicle.

And then there is the flipping team leader who seems to have become entirely jaded with the concept of being in the middle of a tiny firefight and is instead enjoying a smoking break. I can see the point of including this figure in the pack (especially for those wanting to build dioramas) but he does look a little out of place in the battle. Even if I’m not a fan of him, he does fit in with the rest of his squad.

Team 2 is another fireteam. However these guys do not have the DMR backup but are instead posed as if they are moving under fire. There are also some nice details such as the pelvic plate on one of the figures.

The final fire team pack has the team engaging. The grenadier and rifleman are aiming down sights while the Automatic Rifleman and team leader are preparing to get into the fight. As with all the figures, there is a nice variation in terms of webbing gear based on the role.

Pack 4 gives you a few extra figures perfect for more command roles. These can be either used as attachments to to a squad (with one figure being the squad leader) or as a separate command element. The two riflemen could be either an officer or NCO while the two specialists (medic with kit bag and radio operator with aerial sticking up behind his head) are perfect for bring some force multipliers to the battlefield.

The first support pack is really designed for guys that are perfect for fitting into your squad. The AT rifleman (with M4 stashed on the ground) is just what’s needed for destroying light armour or wrecking enemy positions. The shooting DMR rifleman is a great replacement for the rifleman in a squad, especially if you need to reach out and touch the bad guys. Finally, the pack includes two figures (as well as belts of ammo) designed to form a M240 team when you need to create your base of fire for an assault.

As an aside, I decided to replace the AT4 with one from the Spectre vehicle stowage pack to make it look a little closer to other AT4 users in my collection. Having done the conversion, I’m not 100% sure it’s needed but it’s a relatively easy upgrade.

If the main support pack isn’t hard enough for you, then this pack really lets you go across the board and cause havoc before the enemy get into main combat range. The four figures are split into two teams – a marksman team with a M110 rifle (or something similar) for long range infantry work and a Javelin ATGM for blasting hard targets (or maybe a tank if one turns up)

A great addition with this pack is just how much kit is included to really add to the bases. Both sets include enough M4s for the crew to return fire with their small arms. I also really like discarded helmet for the Javelin gunner.

The last pack is a bit of special one. Perhaps inspired by a certain film, this three man pack gives you an EOD (Explosive Ordnance Disposal) team. Two riflemen provide covering fire while the third figure is in his bomb suit ready for the long walk. I love this pack – it’s a great set of characters and is perfect for setting up a different style of game.

A great other use is if you only want to build a single squad. Two packs (chosen from team 1 – 3) and this EOD pack give you a full squad with one additional rifleman. Perfect for building on a budget.


If you are looking for US Army Infantry, this range is pretty good. Some equipment has changed (more people would probably be wearing kneepads and the helmets have been slightly tweaked) and you’ll need to be painting them in Multicam rather than UCP but they are still worth picking up. The US Army has been pretty prolific so would be perfect for anywhere from Eastern Europe to the sands of Iraq to the mountains of Afghanistan.

So what would I add? As with any regular forces, you can never have too many variations – another pack of infantry would be a neat addition and let you build up two squads using pack 1 – 3, the EOD pack and an additional one. The only other thing missing from this range (compared to the US Marines or the Brits) is a lack of heavy support weapons like the .50cal and MK19. That said, if you’re willing to work on it I’m sure you could do the conversion work with what is currently available.

If you’re wanting your own US Infantry force, you can pick them up from Empress here.

If you’d like some heavy metal to help out your US Army guys, you’re going to need some vehicle crew. I took a look at the dismounted US vehicle crew in a post last year.

Empress stocks several other ranges of US Infantry for different groups. If you’d prefer devil dogs and suppression through accuracy with the M27 (or maybe you just want massive 13 man squads), the USMC range is pretty comprehensive. If you prefer special operations, there are several small packs of US SOF teams (for both Army and Navy) as well as a comprehensive range of US Rangers. Expect to see articles on all of them soon as I work my way through the lead pile.