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	<title>
	Comments on: Taking a Sideways Step	</title>
	<atom:link href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/feed/" rel="self" type="application/rss+xml" />
	<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/</link>
	<description>Adventures in Wargaming</description>
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		<title>
		By: AbdelKarim Rouichi		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1534</link>

		<dc:creator><![CDATA[AbdelKarim Rouichi]]></dc:creator>
		<pubDate>Thu, 27 May 2021 08:42:16 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1534</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1532&quot;&gt;Michael Charge&lt;/a&gt;.

so you would not use the decal for waffen ss for example!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1532">Michael Charge</a>.</p>
<p>so you would not use the decal for waffen ss for example!</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1533</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 26 May 2021 18:52:44 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1533</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1531&quot;&gt;AbdelKarim Rouichi&lt;/a&gt;.

So I will admit, a big push with this idea was their move to the new location - getting to read the Hypernotes and seeing all the setup they got to do was very interesting.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1531">AbdelKarim Rouichi</a>.</p>
<p>So I will admit, a big push with this idea was their move to the new location &#8211; getting to read the Hypernotes and seeing all the setup they got to do was very interesting.</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1532</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 26 May 2021 18:52:42 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1532</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1530&quot;&gt;AbdelKarim Rouichi&lt;/a&gt;.

So I think with this &quot;history&quot; vs &quot;current events&quot; is quite different. I&#039;m less uncomfortable with playing WW2 stuff because it&#039;s all a way of understanding exact events outside of the current time period.

As for the SS, I&#039;m not quite so &quot;oh no must never play&quot;. I probably wouldn&#039;t choose to paint up an SS force, but if there was a game that used them, I wouldn&#039;t be too turned off (unless the action we were fighting was something awful and in poor taste, like &quot;round up civilians&quot; or something daft). I&#039;d also probably not call them &quot;Elite Troops&quot; - probably more &quot;Uniformed Paramilitaries&quot; seeing as the uber elite idea is not strictly true for all of them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1530">AbdelKarim Rouichi</a>.</p>
<p>So I think with this &#8220;history&#8221; vs &#8220;current events&#8221; is quite different. I&#8217;m less uncomfortable with playing WW2 stuff because it&#8217;s all a way of understanding exact events outside of the current time period.</p>
<p>As for the SS, I&#8217;m not quite so &#8220;oh no must never play&#8221;. I probably wouldn&#8217;t choose to paint up an SS force, but if there was a game that used them, I wouldn&#8217;t be too turned off (unless the action we were fighting was something awful and in poor taste, like &#8220;round up civilians&#8221; or something daft). I&#8217;d also probably not call them &#8220;Elite Troops&#8221; &#8211; probably more &#8220;Uniformed Paramilitaries&#8221; seeing as the uber elite idea is not strictly true for all of them.</p>
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		<title>
		By: AbdelKarim Rouichi		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1531</link>

		<dc:creator><![CDATA[AbdelKarim Rouichi]]></dc:creator>
		<pubDate>Wed, 26 May 2021 13:23:26 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1531</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1521&quot;&gt;Michael Charge&lt;/a&gt;.

I love your bazistan idea! It is no different to what BLACK POWDER RED EARTH did with iraq! You could accuse them of being either  anti-irnian or telling the truth!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1521">Michael Charge</a>.</p>
<p>I love your bazistan idea! It is no different to what BLACK POWDER RED EARTH did with iraq! You could accuse them of being either  anti-irnian or telling the truth!</p>
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		<title>
		By: AbdelKarim Rouichi		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1530</link>

		<dc:creator><![CDATA[AbdelKarim Rouichi]]></dc:creator>
		<pubDate>Wed, 26 May 2021 13:16:32 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1530</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1529&quot;&gt;AbdelKarim Rouichi&lt;/a&gt;.

I am just asking-if you play a ww2 battle and the SS are there, what do you call them please? I know in the toy soldier world there called @ELITE TROOPS@.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1529">AbdelKarim Rouichi</a>.</p>
<p>I am just asking-if you play a ww2 battle and the SS are there, what do you call them please? I know in the toy soldier world there called @ELITE TROOPS@.</p>
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		<title>
		By: AbdelKarim Rouichi		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1529</link>

		<dc:creator><![CDATA[AbdelKarim Rouichi]]></dc:creator>
		<pubDate>Wed, 26 May 2021 13:12:09 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1529</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1521&quot;&gt;Michael Charge&lt;/a&gt;.

I agree with what you say!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1521">Michael Charge</a>.</p>
<p>I agree with what you say!</p>
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		<title>
		By: Jason Berman		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1527</link>

		<dc:creator><![CDATA[Jason Berman]]></dc:creator>
		<pubDate>Fri, 19 Mar 2021 05:51:42 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1527</guid>

					<description><![CDATA[I&#039;ve been following your blog for a long time and I think this change is healthy. People change. Hobbies provide a release. What worked for you one day won&#039;t necessarily work for you tomorrow. Sometimes our history traps us and occasionally we appreciate that the trap is merely in our mind.

Exploring and identifying what makes the hobby and a game enjoyable can be confronting, however if you can find it, well your life is going to be all the richer for it. Best of luck!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been following your blog for a long time and I think this change is healthy. People change. Hobbies provide a release. What worked for you one day won&#8217;t necessarily work for you tomorrow. Sometimes our history traps us and occasionally we appreciate that the trap is merely in our mind.</p>
<p>Exploring and identifying what makes the hobby and a game enjoyable can be confronting, however if you can find it, well your life is going to be all the richer for it. Best of luck!</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1526</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 19:33:05 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1526</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1524&quot;&gt;puggle_monster&lt;/a&gt;.

Thanks Pete - I&#039;m not calling on everyone to join me in casting off 100% accurate Ultramoderns as heresy, it&#039;s just what I think I need to do to really enjoy it.

Hopefully my future work ends up still being interesting.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1524">puggle_monster</a>.</p>
<p>Thanks Pete &#8211; I&#8217;m not calling on everyone to join me in casting off 100% accurate Ultramoderns as heresy, it&#8217;s just what I think I need to do to really enjoy it.</p>
<p>Hopefully my future work ends up still being interesting.</p>
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		<title>
		By: puggle_monster		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1525</link>

		<dc:creator><![CDATA[puggle_monster]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 18:49:30 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1525</guid>

					<description><![CDATA[A thought provoking post- can&#039;t say I&#039;d agree with all the points you rtaise but I&#039;d never tell someone how to do their own hobby. I look forward to seeing what battle reports you come up with in the future.


Cheers,


Pete.]]></description>
			<content:encoded><![CDATA[<p>A thought provoking post- can&#8217;t say I&#8217;d agree with all the points you rtaise but I&#8217;d never tell someone how to do their own hobby. I look forward to seeing what battle reports you come up with in the future.</p>
<p>Cheers,</p>
<p>Pete.</p>
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		<title>
		By: puggle_monster		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1524</link>

		<dc:creator><![CDATA[puggle_monster]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 18:49:30 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1524</guid>

					<description><![CDATA[A thought provoking post- can&#039;t say I&#039;d agree with all the points you rtaise but I&#039;d never tell someone how to do their own hobby. I look forward to seeing what battle reports you come up with in the future.


Cheers,


Pete.]]></description>
			<content:encoded><![CDATA[<p>A thought provoking post- can&#8217;t say I&#8217;d agree with all the points you rtaise but I&#8217;d never tell someone how to do their own hobby. I look forward to seeing what battle reports you come up with in the future.</p>
<p>Cheers,</p>
<p>Pete.</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1523</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 15:43:16 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1523</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1519&quot;&gt;The Responsible One&lt;/a&gt;.

Our chat was one of the things that kind of pushed me over the decision (among other events). I do definitely think the scenario has an important part to play, as well as the reality of additional objectives to constrain certain actions]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1519">The Responsible One</a>.</p>
<p>Our chat was one of the things that kind of pushed me over the decision (among other events). I do definitely think the scenario has an important part to play, as well as the reality of additional objectives to constrain certain actions</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1522</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 15:39:26 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1522</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1517&quot;&gt;Markus Klaas&lt;/a&gt;.

Thanks, and I hope you enjoy what comes out of it. I&#039;m hoping this will get some of the weight off my shoulders when it comes to the Ultramodern gaming.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1517">Markus Klaas</a>.</p>
<p>Thanks, and I hope you enjoy what comes out of it. I&#8217;m hoping this will get some of the weight off my shoulders when it comes to the Ultramodern gaming.</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1521</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 15:22:06 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1521</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1515&quot;&gt;Westbury Wargamers&lt;/a&gt;.

Thanks for the comment! Like most of the times we&#039;ve chatted, you make some very good points.

I think one of the main things of me making an imagination is not to go completely off the wall with the ideas  - I still want to be playing situations that echo the things we&#039;ve seen, just without bringing the oversized elephant into the room.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1515">Westbury Wargamers</a>.</p>
<p>Thanks for the comment! Like most of the times we&#8217;ve chatted, you make some very good points.</p>
<p>I think one of the main things of me making an imagination is not to go completely off the wall with the ideas  &#8211; I still want to be playing situations that echo the things we&#8217;ve seen, just without bringing the oversized elephant into the room.</p>
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		<title>
		By: Michael Charge		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1520</link>

		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 15:22:06 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1520</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1515&quot;&gt;Westbury Wargamers&lt;/a&gt;.

Thanks for the comment! Like most of the times we&#039;ve chatted, you make some very good points.

I think one of the main things of me making an imagination is not to go completely off the wall with the ideas  - I still want to be playing situations that echo the things we&#039;ve seen, just without bringing the oversized elephant into the room.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1515">Westbury Wargamers</a>.</p>
<p>Thanks for the comment! Like most of the times we&#8217;ve chatted, you make some very good points.</p>
<p>I think one of the main things of me making an imagination is not to go completely off the wall with the ideas  &#8211; I still want to be playing situations that echo the things we&#8217;ve seen, just without bringing the oversized elephant into the room.</p>
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		<title>
		By: The Responsible One		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1519</link>

		<dc:creator><![CDATA[The Responsible One]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 14:24:01 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1519</guid>

					<description><![CDATA[We talked about this a bit on Twitter, and I look forward to reading your new hobby plans.

Its also worth considering scenarios that do reflect varying objectives and motivations between forces?]]></description>
			<content:encoded><![CDATA[<p>We talked about this a bit on Twitter, and I look forward to reading your new hobby plans.</p>
<p>Its also worth considering scenarios that do reflect varying objectives and motivations between forces?</p>
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		<title>
		By: Markus Klaas		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1518</link>

		<dc:creator><![CDATA[Markus Klaas]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 13:51:25 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1518</guid>

					<description><![CDATA[Michael,
I can fully understand your point and I am sure that the quality of your BatReps will not suffer from letting the action happen in Bazistan instead of Afghanistan...
Looking forward to what is to come.]]></description>
			<content:encoded><![CDATA[<p>Michael,<br />
I can fully understand your point and I am sure that the quality of your BatReps will not suffer from letting the action happen in Bazistan instead of Afghanistan&#8230;<br />
Looking forward to what is to come.</p>
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		<title>
		By: Markus Klaas		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1517</link>

		<dc:creator><![CDATA[Markus Klaas]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 13:51:25 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1517</guid>

					<description><![CDATA[Michael,
I can fully understand your point and I am sure that the quality of your BatReps will not suffer from letting the action happen in Bazistan instead of Afghanistan...
Looking forward to what is to come.]]></description>
			<content:encoded><![CDATA[<p>Michael,<br />
I can fully understand your point and I am sure that the quality of your BatReps will not suffer from letting the action happen in Bazistan instead of Afghanistan&#8230;<br />
Looking forward to what is to come.</p>
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		<title>
		By: Westbury Wargamers		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1516</link>

		<dc:creator><![CDATA[Westbury Wargamers]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 11:26:15 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1516</guid>

					<description><![CDATA[A well considered piece Michael, I don&#039;t necessarily agree but well considered none the less. 
As someone who plays modern/ultra modern games occasionally, mainly as a contrast to historical bigger games, and as someone who exclusively plays &#039;historical&#039; games I definitely feel the need for those modern games to based in their historical setting, or as near as we amateurs can replicate. 
Yes, recent conflicts seem to have bought out the very worse in human beings or maybe it&#039;s just that they are &#039;better&#039; reported, certainly the actions on the ground are subject to endless distortion and politicisation to suit the agendas of mainstream actors. That over reporting has I think become a two edged sword for those wanting to game recent conflicts, on the one hand there is plenty of source material and potential scenarios on the other is the potential for criticism and abuse from others along the lines of &quot;how can you possibly play a game in; Syria, Yemen, Libya, Armenia, Iraq&quot;, choose your conflict to be crucified about. An obvious response is, &quot;yes, but at least I&#039;m not obsessively researching and painting SS units&quot;, a problem very much alive within the benign censorship of LAF.   
The element that wishes to either re-write history (particularly true of many Vietnam gamers in the past) or wishes to impose their political stamp on a game period will always be with us but it isn&#039;t much different to those (mainly British gamers) that get off on games where redcoats mow down, zulu&#039;s, afghans, or mahdists because &quot;it&#039;s historical&quot; while hiding their own innate imperialism. I note Richard&#039;s comment but to some extent games like Sharpe Practice encourage an imperialistic outlook and the come back that &#039;it&#039;s just fun&#039; tend to gloss over the less than attractive history and distance gamers from considering it.
I completely get the answer of Imagi Nations, we all know roughly what time period such a game might be set in and in many cases can see the real life actors being transposed into Bazikstan or similar, but for me the lure of wargaming is the recreation of historical conflict as best as I&#039;m able whatever time frame that might be but it most certainly isn&#039;t recreating or celebrating the dirty end of war, so no killing of civilians, no beheadings, no torture, no death squads, no fetishization of Nazi symbols or similar.
I applaud you for stepping away from something you are uncomfortable with however and look forward to your next musings.]]></description>
			<content:encoded><![CDATA[<p>A well considered piece Michael, I don&#8217;t necessarily agree but well considered none the less.<br />
As someone who plays modern/ultra modern games occasionally, mainly as a contrast to historical bigger games, and as someone who exclusively plays &#8216;historical&#8217; games I definitely feel the need for those modern games to based in their historical setting, or as near as we amateurs can replicate.<br />
Yes, recent conflicts seem to have bought out the very worse in human beings or maybe it&#8217;s just that they are &#8216;better&#8217; reported, certainly the actions on the ground are subject to endless distortion and politicisation to suit the agendas of mainstream actors. That over reporting has I think become a two edged sword for those wanting to game recent conflicts, on the one hand there is plenty of source material and potential scenarios on the other is the potential for criticism and abuse from others along the lines of &#8220;how can you possibly play a game in; Syria, Yemen, Libya, Armenia, Iraq&#8221;, choose your conflict to be crucified about. An obvious response is, &#8220;yes, but at least I&#8217;m not obsessively researching and painting SS units&#8221;, a problem very much alive within the benign censorship of LAF.<br />
The element that wishes to either re-write history (particularly true of many Vietnam gamers in the past) or wishes to impose their political stamp on a game period will always be with us but it isn&#8217;t much different to those (mainly British gamers) that get off on games where redcoats mow down, zulu&#8217;s, afghans, or mahdists because &#8220;it&#8217;s historical&#8221; while hiding their own innate imperialism. I note Richard&#8217;s comment but to some extent games like Sharpe Practice encourage an imperialistic outlook and the come back that &#8216;it&#8217;s just fun&#8217; tend to gloss over the less than attractive history and distance gamers from considering it.<br />
I completely get the answer of Imagi Nations, we all know roughly what time period such a game might be set in and in many cases can see the real life actors being transposed into Bazikstan or similar, but for me the lure of wargaming is the recreation of historical conflict as best as I&#8217;m able whatever time frame that might be but it most certainly isn&#8217;t recreating or celebrating the dirty end of war, so no killing of civilians, no beheadings, no torture, no death squads, no fetishization of Nazi symbols or similar.<br />
I applaud you for stepping away from something you are uncomfortable with however and look forward to your next musings.</p>
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		<title>
		By: Westbury Wargamers		</title>
		<link>https://hntdaab.co.uk/blog/2021/03/17/going-imagi-setting/#comment-1515</link>

		<dc:creator><![CDATA[Westbury Wargamers]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 11:26:15 +0000</pubDate>
		<guid isPermaLink="false">https://www.hntdaab.co.uk/blog/?p=22826#comment-1515</guid>

					<description><![CDATA[A well considered piece Michael, I don&#039;t necessarily agree but well considered none the less. 
As someone who plays modern/ultra modern games occasionally, mainly as a contrast to historical bigger games, and as someone who exclusively plays &#039;historical&#039; games I definitely feel the need for those modern games to based in their historical setting, or as near as we amateurs can replicate. 
Yes, recent conflicts seem to have bought out the very worse in human beings or maybe it&#039;s just that they are &#039;better&#039; reported, certainly the actions on the ground are subject to endless distortion and politicisation to suit the agendas of mainstream actors. That over reporting has I think become a two edged sword for those wanting to game recent conflicts, on the one hand there is plenty of source material and potential scenarios on the other is the potential for criticism and abuse from others along the lines of &quot;how can you possibly play a game in; Syria, Yemen, Libya, Armenia, Iraq&quot;, choose your conflict to be crucified about. An obvious response is, &quot;yes, but at least I&#039;m not obsessively researching and painting SS units&quot;, a problem very much alive within the benign censorship of LAF.   
The element that wishes to either re-write history (particularly true of many Vietnam gamers in the past) or wishes to impose their political stamp on a game period will always be with us but it isn&#039;t much different to those (mainly British gamers) that get off on games where redcoats mow down, zulu&#039;s, afghans, or mahdists because &quot;it&#039;s historical&quot; while hiding their own innate imperialism. I note Richard&#039;s comment but to some extent games like Sharpe Practice encourage an imperialistic outlook and the come back that &#039;it&#039;s just fun&#039; tend to gloss over the less than attractive history and distance gamers from considering it.
I completely get the answer of Imagi Nations, we all know roughly what time period such a game might be set in and in many cases can see the real life actors being transposed into Bazikstan or similar, but for me the lure of wargaming is the recreation of historical conflict as best as I&#039;m able whatever time frame that might be but it most certainly isn&#039;t recreating or celebrating the dirty end of war, so no killing of civilians, no beheadings, no torture, no death squads, no fetishization of Nazi symbols or similar.
I applaud you for stepping away from something you are uncomfortable with however and look forward to your next musings.]]></description>
			<content:encoded><![CDATA[<p>A well considered piece Michael, I don&#8217;t necessarily agree but well considered none the less.<br />
As someone who plays modern/ultra modern games occasionally, mainly as a contrast to historical bigger games, and as someone who exclusively plays &#8216;historical&#8217; games I definitely feel the need for those modern games to based in their historical setting, or as near as we amateurs can replicate.<br />
Yes, recent conflicts seem to have bought out the very worse in human beings or maybe it&#8217;s just that they are &#8216;better&#8217; reported, certainly the actions on the ground are subject to endless distortion and politicisation to suit the agendas of mainstream actors. That over reporting has I think become a two edged sword for those wanting to game recent conflicts, on the one hand there is plenty of source material and potential scenarios on the other is the potential for criticism and abuse from others along the lines of &#8220;how can you possibly play a game in; Syria, Yemen, Libya, Armenia, Iraq&#8221;, choose your conflict to be crucified about. An obvious response is, &#8220;yes, but at least I&#8217;m not obsessively researching and painting SS units&#8221;, a problem very much alive within the benign censorship of LAF.<br />
The element that wishes to either re-write history (particularly true of many Vietnam gamers in the past) or wishes to impose their political stamp on a game period will always be with us but it isn&#8217;t much different to those (mainly British gamers) that get off on games where redcoats mow down, zulu&#8217;s, afghans, or mahdists because &#8220;it&#8217;s historical&#8221; while hiding their own innate imperialism. I note Richard&#8217;s comment but to some extent games like Sharpe Practice encourage an imperialistic outlook and the come back that &#8216;it&#8217;s just fun&#8217; tend to gloss over the less than attractive history and distance gamers from considering it.<br />
I completely get the answer of Imagi Nations, we all know roughly what time period such a game might be set in and in many cases can see the real life actors being transposed into Bazikstan or similar, but for me the lure of wargaming is the recreation of historical conflict as best as I&#8217;m able whatever time frame that might be but it most certainly isn&#8217;t recreating or celebrating the dirty end of war, so no killing of civilians, no beheadings, no torture, no death squads, no fetishization of Nazi symbols or similar.<br />
I applaud you for stepping away from something you are uncomfortable with however and look forward to your next musings.</p>
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