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	<title>Spectre Reports &#8211; ChargeBlog</title>
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		<title>Battle Report: The House On The Corner – Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2019/07/26/battle-report-the-house-on-the-corner-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2019/07/26/battle-report-the-house-on-the-corner-spectre-operations/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 26 Jul 2019 11:00:16 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Bazistan]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=12144</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/07/26/battle-report-the-house-on-the-corner-spectre-operations/" title="Battle Report: The House On The Corner – Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>So here we go, the direct follow on to the last game. After the events during the attempted hand over of two Aden citizens, Captain Amari and her rescuing SAS team have fallen back to an Aden External Security Agency (AESA) safehouse on the outskirts of Bazi City. The team has decided to go to [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/07/26/battle-report-the-house-on-the-corner-spectre-operations/" title="Battle Report: The House On The Corner – Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<p>So here we go, the direct follow on to the last game.</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p><a href="https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/">After the events during the attempted hand over of two Aden citizens,</a> Captain Amari and her rescuing SAS team have fallen back to an Aden External Security Agency (AESA) safehouse on the outskirts of Bazi City. The team has decided to go to ground, waiting for a security gap to allow them to escape back across the southern border.<br></p><p>Meanwhile, the rebel leader has taken the intelligence gained from the captured local fixer and used it to locate the enemy safehouse. Rather than risking his own forces, the leader has instead sold the information to the Internal Security Forces of Bazistan (ISFB).&nbsp;<br></p><p>After all, when you find a criminal den, you call the police.<br></p></blockquote>



<h2 class="wp-block-heading">The Forces</h2>



<p>Limping away from their firefight in the badlands, the forces of the AESA and SAS were limited to a small number of operators. Six <em>Elite </em>operators, mostly using carbines but supported by an LMG would be the main force. Along with the <em>Elite</em> Captain Amari, three other <em>Trained</em> AESA staff members were on-site and armed with assault rifles which would provide some extra guns. </p>



<p>The BLUFOR objectives were to prevent any opposing forces from capturing evidence of illicit activity taking place on Bazi soil by the Aden Government. This would mean holding off the opposing force long enough to destroy the pair of servers holding operations data, demoing the supplies in the garage building and then extracting as much of the personel as possible, including the unarmed civilian AESA station chief.</p>



<hr class="wp-block-separator"/>



<p>Prompted by details of the safe house, the Bazi Ministry of the Interior assembled a large force to deal with the security threat. To provide the training core, the Bazi Army hired six Professional Argo Contractors, each armed with modern CQB small arms and grenades, body armour and NVGs. These troops could be parcelled out, either mentoring the lower skill Bazi units or acting as a close-quarters assault force.</p>



<p>And speaking of the Bazi Army, they are providing two units. The elite(ish) Bazi Special Forces would be taking part in the assault. Although only <em>Trained</em>, the 6 man Bazi SF team were equipped with CQB weapon systems. They are also arriving in a Tigr armour vehicle, mounting an MMG (the automatic grenade launcher being banned due to the ROE). A much larger presence was the regular <em>Trained</em> Bazi Army, bringing an 8 man squad in body armour and carrying an MMG and an RPG (just in case). They also arrive on the board in a BTR-80A &#8211; despite having its main claws trimmed by the ROE, it can still help the assault through using the armour and its Medium Machine Gun. Finally, a Technical from the Bazi Army would provide MMG support.</p>



<p>OPFOR objectives are simple &#8211; capture as much evidence of insidious actions against the Bazi Royal Family and Government taking place on Bazi soil. Ideally, the Interior Ministry would love to have some captives to parade on TV and so capturing the opposing force is a priority.</p>



<h2 class="wp-block-heading">The Setup</h2>



<p>First of all, let&#8217;s take an overview of the setup. Taking place in the suburbs of Bazi City, strict ROE is in place regarding the use of explosive weaponry such as the RPGs or autocannons. The mission also takes place at night. (<em>Although this may have been forgotten once the action kicked off)</em></p>



<p><em>(As an aside, I really want to get some more of my buildings painted up and ready for play. As much as I like the layout, a few more buildings would have really set the suburban scenes)</em></p>



<figure class="wp-block-image"><img fetchpriority="high" decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194812-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12147" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194812-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194812-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The AESA compound in the photo above is located south of the road and focused on the main safehouse, with two other smaller buildings acting as annex&#8217;s, including a garage. Several concrete walls and barriers provide cover. On the other side of the road, a multi-level construction as well as several smaller buildings filled with non-combatants.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12148" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194818-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The Special Forces in the Tigr slowly rumbled down the side road. Pausing only to let three of the team disembark, the vehicle prepared to push on into the main compound. Upfront, an Argo contractor kept an eye on the gentleman in the orange outdoors coat, listed as a possible AESA agent.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194832-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12149" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194832-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194832-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>On the other side, a technical from the Bazi Army rolls up, MMG swinging to focus on the target building.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194846-e1564096940284-1024x768.jpg" alt="" class="wp-image-12150"/></figure>



<p>Inside the safehouse, the BLUFOR operators were unalert but at risk of a future assault. For this reason, they were checking entrances. Upstairs, the SAS were taking positions at the windows and doors, trying to cover all the angles.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_194859-e1564096630986-1024x768.jpg" alt="" class="wp-image-12151"/></figure>



<p>On the ground floor, the AESA statin chief, a SAS operator and Captain Amari were in discussion. Two AESA agents were also on this floor, one in the makeshift server room and the other checking keeping watch.</p>



<h2 class="wp-block-heading">Events</h2>



<p>As the night rolls on, the Bazi Army makes it&#8217;s assault.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200231-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12152" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200231-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200231-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Three of the Bazi SF operators setup on and then breach into the garage building, the sound of boots on wood echoing through the night. Inside, they find a stockpile of supplies destined for anti-government rebels &#8211; in other words, jackpot.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200639-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12153" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200639-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_200639-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>With the sound of vehicles moving the raised voices, the inhabitants inside the building start to setup. Table are flipped, guns checked and made ready to go.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_201247-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12154" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_201247-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_201247-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Making a tight turn, the Tigr bursts into the compound, causing the AESA agent to make a break for the annexe. The civilian he was talking to, after adopting a surrendering gesture then attempted to run. Twigged by this movement, the Tigr&#8217;s gunner opened up with a burst of fire, dropping a suspect to the dirt. The first casualty had taken place.</p>



<p>The Tigr also ended up being a bit of bullet magnet, with SAS troopers both inside the main building and the annexe engaging it and piling on suppression.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_203236-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12155" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_203236-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_203236-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>On the other side, a fireteam of the Bazi Army troops were moving alongside the BTR and getting ready to stack up on the back door. However, with a smash, a frag grenade thrown by one of the SAS came flying out, landing in the middle of the attackers and shredding most of the force. </p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_204912-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12156" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_204912-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_204912-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Hearing the gun battle outside rising, Captain Amari snatched thermite grenades off the AESA agents and got to work, placing them on the server racks to destroy the lists of operations inside Bazistan.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205137-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12157" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205137-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205137-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>At this point, the three man infiltration set of contractors were getting ready to rush the building, sprinting across the road. The squad leader suddenly looked to his left when, with a roar of an engine, the BTR came flying down the road, turning the corner and then&#8230; </p>



<p class="has-medium-font-size"><strong>BOOM</strong></p>



<p>It collided with the building, it&#8217;s prow smashing through the wall, the driver&#8217;s head coming flying forward and breaking his neck. The rest of the crew and passengers were stunned, leaving the three operators outside to keep pushing.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205703-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12158" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205703-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205703-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Inside the room, as the dust settled, the room was a mess. After talking it through, we decided that everyone in the room would be stunned, the cloud of dust and rubble smashing things aside.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205710.jpg" alt="" class="wp-image-12159" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205710.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_205710-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>On the other side, the Bazi SF split up, starting to assault the two buildings. Unfortunately, they ended up being caught in the cross of the SAS LMG and a riflemen, eliminating the trio on the ground floor.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210537-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12160" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210537-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210537-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p> The PKM gunner, his ears ringing, hit the deck and got ready to open up while his Argo buddy got ready to move up. However, a quick burst of assault rifle fire and the MMG went silent. The contractor hower brought his SMG up and trained it on the window when&#8230;</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210916-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12161" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210916-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_210916-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p><strong>BOOM</strong></p>



<p>A thunderous blast of from the upstairs, accompanied by a pile of shrapnel, and suddenly the fire from the upstairs windows slowed. The SAS team leader was preparing to drop a grenade on the assault for below when he fluffed his throw. Landing on the window sill in front of him, the blast took him out, the concussion echoing around the roof the room and stunning his teammates.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_211753-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12162" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_211753-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_211753-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The operator, who had taken out almost a whole team by himself, was caught standing in the window stunned by a burst from the Argo contractor. He dropped dead, leaving only two SAS operators standing upstairs.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_212448-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12163" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_212448-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_212448-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>In the Annexe, the SAS operator and AESA agent looked at each other and decided to make a move, busting out the window and getting ready to make a run for it.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_214958-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12165" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_214958-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_214958-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>After a short scuffle, one of the Argo Contractors managed to tackle and drag the AESA Station chief back outside of the ruined front room, letting the main Bazi Army push inside. Another contractor around this time also attempted to knock unconscious one of the SAS operatives. After a short scuffle hower, the SAS operative was killed in the fighting.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_215958-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12166" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_215958-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_215958-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Outside, the last of the Bazi SF were taken down, the SAW in the SAS gunner&#8217;s hands hammering away and shredding what was left of the door.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220025-1-1024x768.jpg" alt="" class="wp-image-12174"/><figcaption>This is a bad photo of the event, sorry</figcaption></figure>



<p>As a final push, the last rifle operator upstairs attempted to rush down and rescue the AESA station chief. However, the Contractor holding the captive simply swung around and clocked him around the face with his rifle, knocking the operator unconscious and adding him to the captive pile.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220112-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12171" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220112-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220112-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Inside, the Bazi Army and Argo contractors burst into the server room, finding Captain Amari slowly raising her hands and kneeling down.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220117-1-1024x768.jpg" alt="" class="wp-image-12178"/></figure>



<p>On the other side, the servers gently smoulded, useless to anyone. Amari was still smirking when the rifle butt came down on her face from an irate Bazi Army trooper.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220121-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12169" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220121-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220121-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The last AESA agent, crying out for updates from the explosion behind him while still keeping an eye on the Bazi SF before they were cut down, was very surprised when an Argo Corporation merc grabbed him by the neck and slammed him into the door. And with that, resistance at the compound was ended.</p>



<h2 class="wp-block-heading"> AFTERMATH</h2>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220236-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-12173" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220236-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220236-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Although missing out on the data, the Bazi force did manage to take four inhabitants of the compound hostage. Three AESA agents, including the famed Captain, and a single British citizen should be a handy group to show on Al-Jeezra as proof Aden is not to be trusted. The stockpile of material in the garage would help with this, providing shocking evidence.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/07/IMG_20190725_220057-1-1024x768.jpg" alt="" class="wp-image-12176"/></figure>



<p>Of course, three BLUFOR operators did manage to get away. Perhaps they may return in future missions?</p>



<hr class="wp-block-separator"/>



<p>Overall, it was one hell of a game. I did not expect the BTR to be used as a battering ram, nor for just the sheer number of grenade fails. I did lose my cool a little (I blame the heatwave we&#8217;re in) when it came to keeping the game flowing and also forgot a rule or two (such as sidearms in CQB). On the other hand, the Spectre rules still play fast and feel brutal.</p>



<p>But this is setting up the next mission in the campaign. With Captain Amari in chains, I think it&#8217;s time for someone to build a prison (I&#8217;m thinking a few of the Knights of Dice apartment buildings) and prepare a rescue. The question is&#8230; who will be doing the rescuing?</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">12144</post-id>	</item>
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		<title>Battle Report: The Trading Floor &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/#comments</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 24 May 2019 11:00:52 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=11873</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/" title="Battle Report: The Trading Floor &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>I&#8217;m back from the States &#8211; I didn&#8217;t have any time to get this stuff written until I got back so after much delay, here it is! The last few games of Spectre have been focused on the all-out battles, vehicles and gun battles from the very first moment. However, modern war isn&#8217;t all the [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/" title="Battle Report: The Trading Floor &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<p><em>I&#8217;m back from the States &#8211; I didn&#8217;t have any time to get this stuff written until I got back so after much delay, here it is!</em></p>



<p>The last few games of Spectre have been focused on the all-out battles, vehicles and gun battles from the very first moment. However, modern war isn&#8217;t all the overt stuff and Spectre&#8217;s rules include a rather good section covering stealth.</p>



<p>In addition, I had been watching a lot of Strike Back and I really wanted to do some tense encounters. So this week, we fly back to Bazistan, coming upon a prisoner exchange deep in the uplands on the Aden border.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195216-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11884" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195216-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195216-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>Contrary to the standing policy of the US and British governments, the Aden Civilian Administration does have a system of negotiating with various groups inside the disputed zone on the Aden/Bazistan when Aden civilians are snatched. </p><p>This system is partially run by the Aden External Security Agency (AESA) and as well as recovering the civilians, the contacts and arrangements made can be useful when supplying covert operations in the northern kingdom. However, this can also lead to issues when the insurgents realise the possible value of the negotiators.</p><p>Communication between the British and Aden Governments has led to a team of SAS Operators covering the latest prisoner exchange. This particular exchange is being run by a rising star in the AESA, someone the Bazistan Government is very interested in.</p></blockquote>



<h2 class="wp-block-heading">The Forces</h2>



<p>BLUFOR for this operation was split into two teams:</p>



<p>The AESA team comprised of three figures. Captain Amari, an <em>Elite</em> intelligence agent, was accompanied by a <em>Professional</em> contractor (Gregor) with the usual carbine setup to make them perfect for CQB actions. The final member of the team is a <em>Trained</em> local fixer, driving a white minivan and wielding a folding stock AK.</p>



<p>Assisting them was a six-man team of Elite SAS operators that have trekked in and set up ambush positions. Two of them were set up as a sniper pair in ghillie suits, with medium rifle and DMR. The rest were equipped as Long Range Patrol troops, an LMG and UGL supporting the carbines. In addition, the team carried demolition charges capable of busting through some of the weakened fort walls surrounding the meeting site.</p>



<p>Arrayed against them was the OPFOR. These were mostly <em>Trained</em> fighters, local militiamen from the city who had moved into the borders for the lucrative cross border opportunities.  As well as a mix of weapons from ARs to RPGs and MMGs, there were also several aces. The first was a pair of technicals, each armed with an HMG. The second was a team of professional fighters spread out among the different teams. This allowed them to take advantage of the mentorship rule, boosting the stats of the squad they are assigned to. More importantly, there is a lot of them &#8211; even though they start unalerted, they might be able to bring enough firepower to bear to cause serious issues on the smaller BLUFOR forces.</p>



<h2 class="wp-block-heading">The Setup</h2>



<p>Before we get started, I need to call out the rather fantastic fort that Michael of <a href="http://www.supremelittleness.co.uk">Supreme Littleness Designs</a> brought along to use as a centrepiece in the game. It&#8217;s going to be coming out soon so keep an eye on the site for more details.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194858-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11875" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194858-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194858-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The white minivan belonging to the AESA forces begun pulling onto the board having just driven through the local village. The locals look on with mild disinterest.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195019-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11879" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195019-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195019-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>On the edge of town, one of the insurgent technical was engaged in &#8220;hearts and minds&#8221; with a local around their car. The gunner was looking off into the distance, attempting to keep some situational awareness despite the ongoing row.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194914-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11876" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194914-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194914-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>At the other end of the board, a group of militiamen and the other technical were dealing with a group of locals less than happy about the random gunfire and the rough city inhabitants disturbing the peaceful farming community. This distraction drew several patrols away from their routes, letting the SAS sneak far closer to the fort than normally possible.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194956-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11878" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194956-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_194956-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Inside the fort, the local warlord, accompanied by two of his professional advisers, prepared the hostages for the exchange. Around the wall, small groups of sentries patrolled, keep their eyes open.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195032-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11880" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195032-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195032-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Deep in the scrubby woodland that had grown up around the cleared zone of the fort, four of the SAS team started to move from their infiltration point and head towards a position to set up on a weakened part of the wall, ready to make a quick move to assist.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195120-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11883" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195120-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_195120-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Moments before the arrival of the AESA team, a small quad-copter drone recced the area, sending back a data link to both elements. Both BLUFOR elements are well aware of the enemy positions in the area.</p>



<h2 class="wp-block-heading">Events</h2>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202143-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11885" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202143-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202143-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The SAS forces mobe up, making use of the cover and moving tactically through the undergrowth (we didn&#8217;t have any litchen to represent the entire area being covered in the rough shrubs to break up line of sight). The Elite fighters with their higher agility are perfect for moving tactically</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202153-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11886" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202153-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202153-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Two locals eyeball the approaching mini-van, one swinging his keys around his finger and moving back towards the driver&#8217;s seat.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11887" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202254-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The Minivan continued on, rolling past the shouts and cries of the argument. The DsHK on the back tracked the vehicle warily, the gunner watching the woman in the back staring back.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202546-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11888" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202546-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202546-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>TIn a show of force, and growing bored of the uppity civilians, the DSHK gunner raised the HMG and fired off a burst scattering the crowd.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202559-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11889" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202559-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_202559-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>At the same time, the white car&#8217;s driver turned the engine on, still watching the vehicle roll past him.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203053-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11890" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203053-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203053-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>On the other side of the fort, and with the guards distracted by minivan&#8217;s arrival, the SAS watched the top of the wall while the breachers started to assemble their charges, getting ready to stack up if the situations.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203241-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11891" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203241-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203241-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>As the AESA team disembarks, Captain Amari leading the way to the door, a local civilian opens the door of the foot, beckoning them in and gesturing to the warlord standing across from them.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203353-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11893" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203353-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203353-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>As the local drive Ahmed disembarked for a smoke break, he could see the group of insurgents (fresh from their scuffle with the locals) starting to advance on them.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203751-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11894" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203751-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_203751-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>As the team entered, this is how the fort was setup. You can see the two SAS teams sat in cover outside, the marksman team at the top of the centre (watching the enemy outside) while the assaulters hiding close to the damaged wall.</p>



<p>In the fort itself, there were multiple groups of insurgents taking up positions around the centre. Due to the lack of action, all of these teams were using overwatch, ready to interrupt BLUFOR&#8217;s activation if required.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_204232-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11895" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_204232-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_204232-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>With the insurgents on the wall top distracted, the SAS continued preparation. With the squad leader and machine gunner providing cover, the two other assaulters setup explosive charges ready to break in if the situation required.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_205416-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11896" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_205416-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_205416-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>And now things started to go a little bit wrong. The white car roared into reverse, boxing in the AESA&#8217;s escape vehicle. Ahmed pulled his AK from the cab and started to rant at the terrified looking driver but then was interrupted by the approach of several militia fighters with unpleasant smiles on their faces.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210016-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11897" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210016-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210016-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>After a brief but positive discussion inside, Ahmed was called over with the money, passing it off to one of the professional looking fighters inside while Amari requested to see the hostages.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210433-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11898" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210433-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_210433-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Ahmed headed back to his van, &#8220;assisted&#8221; by the small crowd of insurgents starting to enter the main compound. Gregor, the Swedish soldier now working for the AESA as a close protection officer, could now start to see the situation potentially about to go very wrong.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_211709-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11900" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_211709-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_211709-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>An RPG totting insurgent pushed the two poor hostages forward, bringing them out and moving them down the stairs. Eventually, they reached Gregor and, for a moment, I thought we might get through a Spectre Operations game without a single shot being fired.</p>



<p>At this point, the insurgent player closed the door on the fort and turned to me to offer an ultimatum. If Captain Amari (a highly placed AESA agent) was to stay, the militia would let the two hostages go. Obviously, the warlord was wanting to trade up, swapping two civilians for a more interesting proposition to serve up to the Internal Security Forces of Bazistan. Militia fighters started to advanced, all ready to apply some pressure.</p>



<p>And then it all kicked off. With a nod to his commander, Gregor opened up with the carbine, two rounds into one of the insurgents. Amari, seeing she was about to be trapped, sprinted to find somewhere she could hunker down and hold up. Ducking into a side room, she ran for cover.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_212855-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11901" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_212855-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_212855-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>And then, perfectly timed for the camera that would have been following her if this was an action movie, the SAS set off the charges and two operators advanced through the wall, using the smoke for cover.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213356-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11902" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213356-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213356-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Once inside, the pair quickly moved up to the columns and settled in. They swiftly moved to engage the stunned fighters nearby while frantically motioning for Amari to run through the gap in the wall and get back out to where the rest of the team was waiting.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213405-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11903" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213405-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213405-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The SAS advance set off the overwatch of several insurgents, including the marksman in the tower. However, thanks to the Elite operators use of cover and skill, all they ended up suffering from was some suppression, easily shrugged off in the next turn.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213918-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11904" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213918-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213918-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Out front, Ahmed saw the closed doors, the insurgents approaching, the debris from an explosion and decided to act before someone else did. Pressing the AK barrel to the door next to him, he put a burst into the approaching militia leader dropping him while sliding out of his seat and exiting the vehicle.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213930-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11905" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213930-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_213930-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Inside, Gregor had his hands full, swiftly engaging the enemies while trying to get the hostages out of the firing line. He swiftly dropped an approaching enemy, the first shot hitting the body armour before the second dropping them entirely.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214248-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11906" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214248-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214248-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Unfortunately, this valiant attempt was not fated to end well and the sheer weight of assault rifle fire cut him down before he could find effective cover.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214609-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11907" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214609-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_214609-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Outside, the two man sniper team started to earn their keep, engaging the enemy technical with a .338 round to take out the gunner before he could cause some havoc. The spotter was useful in assisting him, the re-roll being incredibly useful in this case.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_215037-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11909" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_215037-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_215037-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The SAS continued dropping bodies to cover their escape, considering rushing the courtyard to grab either the money or the enemy commander. However, despite several kills (including the RPG gunner tumbling down the stairs) the weight of incoming fire started to push them back.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_220755-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11911" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_220755-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_220755-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>The pair of operators outside the walls were also engaged, one of the other insurgent patrols moving to attempt to cut off escape. While the assault rifle traded fire with the foot mobiles, the LMG gunner brought the weapon to bear on the technical and ran a burst from driver to the crew bay taking out both and causing the vehicle to come to a juddering halt.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221329-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11912" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221329-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221329-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>As Amari and the operators inside finally fell back, the marksmen and other SAS covered them, clearing the enemies from their positions on top of the wall and making the enemy think twice about attempting to follow.</p>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221339-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11913" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221339-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221339-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>Seeing the insurgents outside of the front gate were distracted by reacting to incoming sniper fire, Ahmed decided to make a break for it, sprinting at full speed to get away from the insurgents. However, they ended up getting the initiative and caught the fixer before he could get away, knocking him to the dirt and taking him prisoner.</p>



<h2 class="wp-block-heading">Aftermath</h2>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1440" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221623-scaled.jpg?fit=700%2C525&amp;ssl=1" alt="" class="wp-image-11916" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221623-scaled.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/05/IMG_20190502_221623-scaled-150x113.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /></figure>



<p>As the game ended due to running out of time, we took stock of the situation. OPFOR had managed to keep hold of the money, the hostages and captured a fixer of the AESA. On the other hand, BLUFOR had managed to keep control of Captain Amari, making sure a valuable intelligent agent was kept out of Bazistani hands. Silver linings and all that but still worth it.</p>



<hr class="wp-block-separator"/>



<p>I got to admit, that game was incredibly tense. It took 90 minutes before anyone even fired a shot, with BLUFOR creeping around while the OPFOR player just kept making cutting remarks about his plan. Honestly, I was just waiting for him to let it play out fully and do an actual exchange, no shenanigans. When the action kicked off, my number 1 priority was getting the captain out of there which may have been the wrong choice.</p>



<p>In the next scenario, we&#8217;re going to continue this story-line. The SAS team, along with Captain Amari, is stuck deep inside Bazistan. The border region is filled with groups looking for them, the insurgents are a few thousands of dollars richer and also know where the team will probably go to ground. Next time, we&#8217;ll get to see the SAS, outmanned and trying to escape&#8230; </p>
]]></content:encoded>
					
					<wfw:commentRss>https://hntdaab.co.uk/blog/2019/05/24/battle-report-the-trading-floor-spectre-operations/feed/</wfw:commentRss>
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		<post-id xmlns="com-wordpress:feed-additions:1">11873</post-id>	</item>
		<item>
		<title>Battle Report &#8211; Operation Monte Carlo &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2019/03/26/battle-report-operation-monte-carlo-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2019/03/26/battle-report-operation-monte-carlo-spectre-operations/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Tue, 26 Mar 2019 12:00:50 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=11604</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/03/26/battle-report-operation-monte-carlo-spectre-operations/" title="Battle Report &#8211; Operation Monte Carlo &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Well it&#8217;s finally time. Spectre Operations V2 has finally arrived on my desk and it pushed me to go get a game of it together down at the wargames club. And having just watched Triple Frontier, the idea of contractors doing bad things for gold was sat on my mind. And then I found the [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2019/03/26/battle-report-operation-monte-carlo-spectre-operations/" title="Battle Report &#8211; Operation Monte Carlo &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<p>Well it&#8217;s finally time. Spectre Operations V2 has finally arrived on my desk and it pushed me to go get a game of it together down at the wargames club. And having just watched Triple Frontier, the idea of contractors doing bad things for gold was sat on my mind. And then I found <a href="https://hntdaab.co.uk/blog/demo-game-operation-dragons-hoard/">the gold marker from my demo game</a> and an idea was formed.</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">Background</h2>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>Due to the announcement of ISAF-AP’s intention to reduce the number of troops currently involved in direct ground operations in Bazistan, the recently formed democratic government of The Bazi Republic has decided to contract the Argo Corporation to run and assist it’s internal counter-insurgency programs. <br></p><p>Using a core of trained contractors, (veterans of operations in both Iraq and Afghanistan), accompanied with locally hired fighters (many former insurgents or ex-regime military), <strong>Project Final Hand</strong> has been a strategic success, clearing several areas of rebel activity entirely as well as making strides in others. Their success has been a key feature in the Argo Corporation’s PR documents for the next year.<br></p><p>However, Argo has a history for mismanagement of projects like these and so payment for those involved has been somewhat delayed. This has led to some unsavoury activities &#8211; contractors moonlighting for private militias or selling high-end equipment on the open market. Additionally, the use of former insurgents has led to some concerns of information leaks and backroom deals between unit commanders and the remaining insurgent cells.<br></p><p>And then rumours started to spread. Rumours about a C130 that crashed into the Bazi desert over a year ago. About how it was carrying a shipment of the Bazi Family’s gold reserve. Something that was never recovered but some say was found by a rebel band and carried away. Perfect for the taking, if only someone knew where it was&#8230;<br></p><cite>Situation Brief</cite></blockquote>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">The Players</h2>



<h3 class="wp-block-heading">BLUFOR &#8211; The Argo Corporation</h3>



<p>BLUFOR was comprised of two groups of Argo Corporation Contractors and locally hired help.</p>



<p>Group 1 was the <a href="https://hntdaab.co.uk/blog/2018/12/15/__trashed-2/">Quick Reaction Force</a>. 6 Professionals, including a squad leader, all armed with carbines (and the usual extra tricks), pistols, and frag and stun grenades. The team also carries first aid kits and wear body armour. They are mounted in an LTV, an armoured patrol vehicle mounting an HMG in a remote weapon station with an MMG on the flexible rear mount.</p>



<p>Group 2 was a squad of <a href="https://hntdaab.co.uk/blog/2018/05/11/impressions-spectre-mena-regulars/">local trained troops in body armour</a> and <g class="gr_ gr_11 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del" id="11" data-gr-id="11">totting</g> a PKM and an RPG alongside the assault rifles. They were also led by a<a href="https://hntdaab.co.uk/blog/2018/10/19/range-impressions-spectre-tier-1-operators/"> single Professional troope</a>r to act as their mentor (bringing their skills up to a higher level) while also giving him frags and smokes alongside his carbine to act as a force multiplier.</p>



<h3 class="wp-block-heading">OPFOR &#8211; Local Bazistan Militia</h3>



<p>The OPFOR was a bit more random. To represent this being an insurgent stronghold with hordes of bad guys being woken and pulled into the fight, I just kept adding more and more fighters each turn. These were randomly selected but mostly armed with assault rifles, representing the rank and file arriving.</p>



<p>Additionally, the rebel commander could call for reinforcement using a command test. If successful, the player could then request specific weapon selections like RPGs or machine gunners.</p>



<p>They also had two IEDs which could be placed to along the route and could be set off via two triggermen (portrayed on the board as civilians).</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">The Battlefield</h2>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-1"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_192307-1024x768.jpg" alt="" data-id="11634" data-link="https://hntdaab.co.uk/blog/img_20190321_192307/" class="wp-image-11634"/></figure></li><li class="blocks-gallery-item"><figure><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_200755-1024x768.jpg" alt="" data-id="11664" data-link="https://hntdaab.co.uk/blog/img_20190321_200755/" class="wp-image-11664"/></figure></li><li class="blocks-gallery-item"><figure><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_192307-1-1024x768.jpg" alt="" data-id="11662" data-link="https://hntdaab.co.uk/blog/img_20190321_192307-2/" class="wp-image-11662"/></figure></li><li class="blocks-gallery-item"><figure><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_192301-1024x768.jpg" alt="" data-id="11661" data-link="https://hntdaab.co.uk/blog/img_20190321_192301/" class="wp-image-11661 is-layout-flex wp-block-gallery-is-layout-flex"/></figure></li></ul></figure>



<p>The gallery above shows the layout of the board. As you can see, it&#8217;s a real street fight, a mixture of large and small buildings around the main road. The new walls I painted up helped to improve the feel slightly as well as adding some cover. And I FINALLY got to put that <a href="https://hntdaab.co.uk/blog/2018/03/16/impressions-4ground-pylon/">pylon </a>on a gaming board.</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">Recap</h2>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_201153-1024x768.jpg" alt="" class="wp-image-11665"/></figure>



<p>As the game begins, BLUFOR started to roll into town.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_201655-1024x768.jpg" alt="" class="wp-image-11666"/></figure>



<p>The QRF remained in the vehicle, while the local force broke down into two groups.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_201704-1024x768.jpg" alt="" class="wp-image-11667"/></figure>



<p>With the rumbling of the LTV echoing through the streets, an insurgent group breaks cover and starts to setup an RPG-29.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_202217-1024x768.jpg" alt="" class="wp-image-11668"/></figure>



<p>A local peers out of the doorway as the armoured vehicle rumbles past.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_202853-1024x768.jpg" alt="" class="wp-image-11669"/></figure>



<p>Despite rumbling forward, the LTV&#8217;s remote weapon system managed to come to bear on the insurgent that had popped out from behind the concrete barricades. A quick burst and the threat was downed.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_203237-1024x768.jpg" alt="" class="wp-image-11670"/></figure>



<p>The sound of gun fire draws in another group of insurgents.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_203523-1024x768.jpg" alt="" class="wp-image-11671"/></figure>



<p>BLUFOR continues to advance, the locals sticking close behind the vehicle as it advances.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_203927-1024x768.jpg" alt="" class="wp-image-11672"/></figure>



<p>Another shot as the LTV crew suddenly spots the barricade blocking the way toward the objective.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204249-1024x768.jpg" alt="" class="wp-image-11673"/></figure>



<p>A successful command test brings out a fighter with an anti-material rifle. He sets up watching the road, lining up his scope on the driver&#8217;s windscreen. His first shot simply cracks the glass, causing the gunner to change his target.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204351-1024x768.jpg" alt="" class="wp-image-11674"/></figure>



<p>More fighters start to spill out out into the streets, ready to ambush the approaching BLUFOR. Above, another civilian pulls out their phone, his fingers hovering over a special contact&#8230;</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204511-1024x768.jpg" alt="" class="wp-image-11675"/></figure>



<p>A civilian narrowly avoids a grizzly end when they step into the street in front of the towering armoured patrol vehicle.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_204756-1024x768.jpg" alt="" class="wp-image-11676"/></figure>



<p>One of the insurgent groups decide to engage more directly and take up firing positions on the ground floor of the corner building. These guys actually managed to put some fire down and take out two local force soldiers before the LTV blocked them from view.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_205056-1024x768.jpg" alt="" class="wp-image-11678"/></figure>



<p>The LTV suddenly now enters a target rich environment &#8211; the marksman down the road or the squad of hostiles in cover.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_205107-1024x768.jpg" alt="" class="wp-image-11679"/></figure>



<p>He picks the marksman, the hail of .50cal round tearing the rooftop apart and suppressing the threat easily.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_210556-1024x768.jpg" alt="" class="wp-image-11680"/></figure>



<p>The next turn, as the insurgents start to take up ambush positions, another burst of .50cal fire takes out the anti-material threat, the impacts kicking up a plume of dust.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_212626-1024x768.jpg" alt="" class="wp-image-11681"/></figure>



<p>With the way forward blocked, the LTV turns and begins to head down the side road. Inside, the QRF start to get a little concerned about the occupants of the buildings around them.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_212630-1024x768.jpg" alt="" class="wp-image-11682"/></figure>



<p>All the while, the local forces had been moving to take up positions to support the LTV&#8217;s advance. After taking fire from a two storey building ahead of them, one fireteam from the local forces hunker behind the road barriers and return fire.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_212710-1024x768.jpg" alt="" class="wp-image-11683"/></figure>



<p>However, the insurgents began to move forward in force, taking up ambush positions.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_213202-1024x768.jpg" alt="" class="wp-image-11684"/></figure>



<p>As the LTV rounds the corner, the action hots up. The two operators in the back (only one pictured), looking up at the rooftop above them suddenly spotted movement. With reactions created by long hours of training, the carbines come up and hammer the low wall the enemy were crouching behind, ready to ambush. This fire successfully suppressed the insurgents above, making them far less effective.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_213435-1024x768.jpg" alt="" class="wp-image-11685"/></figure>



<p>The RWS system then dropped elevation and hammered through the wall, each shot taking out more of the insurgents and pinning down the last squad member.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_214608-1024x768.jpg" alt="" class="wp-image-11686"/></figure>



<p>The local forces were also in contact. After taking out the group on the rooftop that had initially slowed them, they soon received a reversal of fate when an RPG went off in their midst, vaporising their squad leader and sending two others into bleeding out states.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_214613-1024x768.jpg" alt="" class="wp-image-11687"/></figure>



<p>Things soon turned from bad to worse as the insurgents above managed to pop their heads up and mag dump into the rear portion of the LTV. When the dust cleared, one of the QRF had fallen backwards off the cargo bay, immediately KIA by the hail of shots.</p>



<figure class="wp-block-image"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/IMG_20190321_215046-1024x768.jpg" alt="" class="wp-image-11688"/></figure>



<p>With time running out at the club (not helped by me messing around before the game started after leaving a few things at home), the BLUFOR player decided to push on through the streets. And then this happened &#8211; a car bomb IED went off, stunning the crew and bringing the vehicle a halt. Just in time for an RPG to be spent spinning into the back of the crew compartment and injuring everyone inside.</p>



<p>As the LTV sat smoking on the street corner (and the hours having ticked by), we called it there. The contractors had tried their hardest to get into the town but with multiple casualties and an immobilised vehicle, they would have to concede.</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">Analysis</h2>



<p>Overall the game was pretty fun for me to setup and run (and it looked impressive) but something was quite right. BLUFOR struggled to get off the starting line and then bogged down at the second corner. </p>



<p>Now, this was our first game in a while playing Spectre Operations and the rules played beautifully. Anyone in the open got taken out very quickly, <g class="gr_ gr_5 gr-alert gr_gramm gr_inline_cards gr_run_anim Grammar only-ins doubleReplace replaceWithoutSep" id="5" data-gr-id="5">shooting</g> was quick to work out and it was simple to perform some cool <g class="gr_ gr_4 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del multiReplace" id="4" data-gr-id="4">manevoures</g>. It was also a nice change of pace to plan &#8211; I love Skirmish Sangin&#8217;s character depth but just being able to use a standard chart helped.</p>



<p>After having a few days to think about it, I think the issues/tweaks fall into two areas:</p>



<h4 class="wp-block-heading">Scenario Tweaks</h4>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1080" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54516324_2121634327874529_6071107079450394624_o.jpg" alt="" class="wp-image-11706" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54516324_2121634327874529_6071107079450394624_o.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54516324_2121634327874529_6071107079450394624_o-150x84.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /><figcaption>Photo from SESWC</figcaption></figure>



<p>So I designed the scenario after only a very quick initial read and vague remembering of my time testing version 2. For this reason, there were a few things I was worried about (such as vehicles being basically invulnerable and professionals running rings around everyone else) and may have ended up correcting a little too far.</p>



<p>First of all, the masses of reinforcements the insurgent player was given. This did a <g class="gr_ gr_5 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del" id="5" data-gr-id="5">real</g>ly good job of making the BLUFOR player realise how much trouble he was in as AK totting gunmen just sort of appeared on the board every turn. On the other hand, it did also mean that there was an awful lot of OPFOR on the table and they were able to set up ambush points far too easily. I think rather than just offering free reinforcements every turn, I should have required the command roll AND let the player pick between 5 goons or support weapons.</p>



<p>I also think I didn&#8217;t provide enough forces for BLUFOR. An additional unit, probably some more trained forces to represent local friendly militia, would have given the player another option, a set of troops to move down one of the flanks and help keep their offensive moving while also giving another set of rifles to engage targets with.</p>



<p>Finally, the route. I set up the barricades to really force the LTV down a specific route (I blame designing for video games) and so placed the barricades up at the first junction. However, when combining this with the building arrangements, the LTV had no options at all. What I should have done is to move the barricade down a single junction, forcing the LTV to choose between the long sightlines and exposure of the main road</p>



<h4 class="wp-block-heading">Tactical Tweaks</h4>



<figure class="wp-block-image"><img decoding="async" width="1920" height="1080" src="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54518631_2121633027874659_5540142958663172096_o.jpg" alt="" class="wp-image-11707" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54518631_2121633027874659_5540142958663172096_o.jpg 1920w, https://hntdaab.co.uk/blog/wp-content/uploads/2019/03/54518631_2121633027874659_5540142958663172096_o-150x84.jpg 150w" sizes="(max-width: 1920px) 100vw, 1920px" /><figcaption> <br>Photo from SESWC </figcaption></figure>



<p>However, at the same time, I think there were a few tactical decisions that I should have been advising with. Ultramodern gaming is quite a niche period and requires a slight adjustment in tactics thanks to the sheer power of modern firepower. As the guy running the game, it should fall to me to help guide newer players in the tactics to use.</p>



<p>First of all, staying in the vehicle. The QRF really wasted an opportunity by staying in the LTV as it bimbled along slowly at walking pace so it could continue engaging with the .50cal. Instead, four of the six operators should have disembarked to escort it, letting them use their carbines to add an additional 8 shots every turn. This would have helped to put the <g class="gr_ gr_126 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del" id="126" data-gr-id="126">fir</g> down more, letting them take down the opposition to more manageable number.</p>



<p>In addition, the BLUFOR guys had some toys they didn&#8217;t use. The QRF guys had stun grenades and frags, perfect for busting in and clearing buildings filled with bad guys (such as the corner building). In addition, the professional mentor had smokes which could have been useful when <g class="gr_ gr_142 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del multiReplace" id="142" data-gr-id="142">manevouring</g> into the buildings.</p>



<p>After both of these facts, I think BLUFOR should have pushed harder. Using combat sprint to bust into the corner building and secure a multi-storey fire position for the local force&#8217;s RPG and MMG to start engaging the enemy forces. Additionally, setting up in there would have meant the LTV could have sped up and moved faster.</p>



<p>Finally, civilians. I should have made it more obvious about letting the BLUFOR player arrest civilians to prevent them from being used as triggermen. This would have encouraged them to perform actions that might have neutralised IEDs before they turned the LTV to broken chunks of metal.</p>



<p>Overall though, the idea of the  mission is good, my plan is to illustrate the tactics more and make people aware of the special points that Spectre brings over other modern games.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">11604</post-id>	</item>
		<item>
		<title>Battle Report &#8211; Big Bird Down &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2018/01/26/battle-report-big-bird-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2018/01/26/battle-report-big-bird-spectre-operations/#comments</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 26 Jan 2018 12:00:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=8624</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2018/01/26/battle-report-big-bird-spectre-operations/" title="Battle Report &#8211; Big Bird Down &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>This week&#8217;s battle report saw me finally bringing the downed C130 down to the club. Rather than the infantry heavy Skirmish Sangin scenario that is being used for the demo game, we instead brought out the big guns and went for some vehicle action in Spectre Operations. While flying a routine transport operation between Bazi [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2018/01/26/battle-report-big-bird-spectre-operations/" title="Battle Report &#8211; Big Bird Down &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p>This week&#8217;s battle report saw me finally bringing the downed C130 down to the club. Rather than the infantry heavy Skirmish Sangin scenario that is being used for the demo game, we instead brought out the big guns and went for some vehicle action in Spectre Operations.</p>
<hr />
<p><em><span style="font-weight: 400;">While flying a routine transport operation between Bazi City</span> <span style="font-weight: 400;">and Abu Dhabi, a C130 Hercules belonging to a civilian contractor suddenly reported incoming fire. The aircraft managed to attempt evasive action but contact with the aircraft was swiftly lost.</span></em></p>
<p><em><span style="font-weight: 400;">Due to the nature of the cargo on board the aircraft, the contractor was quick to report the loss citing safety reasons and the potential issues if the various militia groups in the region were to secure it. Coalition forces have attempted to find it but a massive sandstorm in the region has forced a delay.</span></em></p>
<p><em><span style="font-weight: 400;">Now the sandstorm has cleared up, intelligence has now found the crash site and spotted movement around it. JSOC has now been ordered to prepare an operation. It’s objectives are to deploy to the crash site and secure all sensitive material.</span></em></p>
<p><em>Due to the number of enemy in the area and reinforcements approaching it, US Special Forces are attacking at speed. The plan is to snatch and grab the key objectives, utilising two armed SF pickup trucks.</em></p>
<hr />
<p>Forces for this engagement were as follows:</p>
<p><strong>BLUFOR</strong>:</p>
<p>V1 &#8211; SF Technical with .50cal</p>
<p>Team 1 &#8211; 5 professional with the usual operator kit such as body armour, comms and personal medkits. Also a mix of weapons from carbines to compact LMGs and light AT weapons</p>
<p>V2 &#8211; SF Technical with minigun</p>
<p>Team 2 &#8211; same as team 1 but with one less LAW available.</p>
<p><strong>OPFOR</strong>:</p>
<p>6 Trained but well equipped soldiers with body armour, assault rifles fitted with scopes and red dots and comms</p>
<p>2 Trained soldiers working as a sniper team with a DMR</p>
<p>Two groups of trained fighters (each between 5 and 10) with a mix of assault rifles and at least one MMG and RPG</p>
<p>2 Technicals with HMG</p>
<p>Technical with light recoilless rifle</p>
<hr />
<p>The US forces start at the bottom of the board and would need to work up it. The three objectives were:</p>
<ol>
<li>Recover the black box</li>
<li>Recover intel documents from the white SUV in the central cargo compartment</li>
<li>Destroy the flight deck in the nose</li>
<li>(Optional) Destroy enemy assets (such as the technicals)</li>
</ol>
<p>OPFOR&#8217;s role was to prevent these from happening &#8211; any objectives left standing at the end would count as being under control of the bad guys.</p>
<p><img decoding="async" class="size-large wp-image-8759 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_194256-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The board layout before deployment. Lots of open areas for both sides to cross while under fire. From here you can see the objectives stretching from the black box next to the tail section up to the flight deck at the top of the board.</p>
<p><img decoding="async" class="size-large wp-image-8760 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_202149-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The game begun by both of the US vehicles rolling on the board and getting ready to fire. Vehicle 2, complete with its minigun, rolled slowly onto the board and spotted the enemy. With the characteristic &#8220;brrrt&#8221;, the minigun opened up.</p>
<p><img decoding="async" class="size-large wp-image-8761 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_202155-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>In no time at all the target squad, hunkering down behind a section of wing, were taking serious hits. Each of the minigun&#8217;s six shots took out their target, causing some a chunk of suppression. However, it wasn&#8217;t all going the operator&#8217;s way. In response to this hail of gunfire, the leftover bits of the target squad (as well as the marksman team on the two storey building) opened up at their oppressor. With the hail of PKM bursts and a carefully aimed marksman shot, OPFOR managed to knock out vehicle 2&#8217;s driver, gunner and then engine block in rapid succession.</p>
<p><img decoding="async" class="size-large wp-image-8762 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203722-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Vehicle 1, having just seen its buddy get lit up, decided to take a slightly less dangerous route. It pulled in behind the wreck of the tail section, just in range to collect the black box. It also was the perfect position to engage one of the smaller insurgent groups hiding under the wing with the .50cal.</p>
<p><img decoding="async" class="size-large wp-image-8763 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203738-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Having seen the lead BLUFOR vehicle go down, the rest of the OPFOR vehicles moved in for a better shot. These technicals moved at full speed, giving up a round of shooting in order to get closer next turn.</p>
<p><img decoding="async" class="size-large wp-image-8764 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_203753-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Springing from their death trap of a vehicle, Team 2 moved into cover and started acting as a base of fire team for the rest of the attack. Despite coming under long-range sniper fire, the team&#8217;s biggest concerns were the approaching technicals and the left over medium machine guns that had chewed up their ride. Unfortunately, the response to the technicals missed (although did cause some suppression) at the cost of their single use AT4 rocket.</p>
<p><img decoding="async" class="size-large wp-image-8765 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_205459-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>On the other hand the LMG caused merry havoc on the infantry behind the wing. After another hail took out the squad leader and a medium machine gunner, the leftover trio would have to spend time regrouping and recovering from the suppression.</p>
<p><img decoding="async" class="size-large wp-image-8767 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_212104-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>On the other flank, Team 1 and their vehicle were doing well. Most of the team had disembarked,leaving only the top gunner still in the vehicle. However he swiftly got to work, the HMG cutting down the small 5 man squad over the course of two turns of fire. On the ground, the rest of the team was getting ready to deploy. The team leader disembarked, spotting the left over bits of the main enemy squad and radioed to his buddy with the 40mm grenade launcher.</p>
<p><img decoding="async" class="size-large wp-image-8768 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_212156-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>One carefully aimed indirect shot later and the leftovers had been taken out.</p>
<p><img decoding="async" class="size-large wp-image-8769 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_212348-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>On the other side of the board though, Team 2 were in dire straits. Although the machine gun fire had been effective, they had been exposed for just a little too long. First, the light recoilless rifle fired taking out one operator with a direct hit but missing his buddy on the luck of a dice roll. Then the HMG on the other technical fired, kill the exposed LMG gunner. Finally, in the following turn, the recoilless rifle fired again, blowing the immobile technical to pieces to prevent anyone using its minigun.</p>
<p><img decoding="async" class="size-large wp-image-8770 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_213744-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Seeing it all going to hell, the BLUFOR commander decided to cut his loses and focus on grabbing some of the objectives. To grab the black box he popped smoke, sprinted a guy out to the box and dragged it back while the rest of the team put down supporting fire. Marking the flight deck off as a lost cause, he them formulated a simple plan to solve the issue of the intelligence documents in the white SUV. Using another light anti-tank weapon, he blew the target sky-high. If BLUFOR can&#8217;t have it, no one can.</p>
<p><img decoding="async" class="size-large wp-image-8771 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2018/01/MVIMG_20180125_214327-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Loading the black box onto the remaining vehicle, squad 1 mounted up (apart from two escorts) and made a sprint for the edge of the board. Despite the rest of the enemy being hot on their heels, BLUFOR managed to escape unharmed.</p>
<hr />
<p>That was a really fun game. Trying to roll the unarmoured SF pickups directly into the line of fire might have been a bad move to begin with but the fact that the operators managed to hold the bad guys (mostly). I think this game does show how vulnerable the highly trained operators can be while they are still mounted as they can&#8217;t rely on their improved skills as much.</p>
<p>Next time though, I&#8217;d give BLUFOR something a little more armoured like so they could actually be more likely to thunder run up the board.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">8624</post-id>	</item>
		<item>
		<title>Battle Report &#8211; A Brush With The Law &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2017/12/08/battle-report-brush-law-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2017/12/08/battle-report-brush-law-spectre-operations/#comments</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 08 Dec 2017 12:00:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=7009</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/12/08/battle-report-brush-law-spectre-operations/" title="Battle Report &#8211; A Brush With The Law &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>This week&#8217;s battle report sees us return to the ongoing campaign in Bazistan. Following the kidnapping of the Geordiestan Ambassador from the Petramco/NZDF force back in September, it&#8217;s time to go to the next stage of the operation. The Geordiestan Ambassador has been missing for two weeks. After being kidnapped en route from the airport [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/12/08/battle-report-brush-law-spectre-operations/" title="Battle Report &#8211; A Brush With The Law &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p>This week&#8217;s battle report sees us return to the ongoing campaign in Bazistan. <a href="https://hntdaab.co.uk/blog/2017/09/01/battle-report-the-welcome-party-spectre-operations/">Following the kidnapping of the Geordiestan Ambassador from the Petramco/NZDF force back in September</a>, it&#8217;s time to go to the next stage of the operation.</p>
<hr />
<p><em><span style="font-weight: 400;">The Geordiestan Ambassador has been missing for two weeks. After being kidnapped en route from the airport by an unknown group of militia, intelligence has been working day and night to recover him. Unfortunately, the whims of the Bazistan government has caused this process to be delayed as only Bazi SF can act on any intelligence partner nations provide. A Special Forces team from Geordiestan did arrive in country but was turned round at the airport. Other nations have also been held off, with American, British and Russians all barred from operating legally on Bazi soil. </span></em></p>
<p><em><span style="font-weight: 400;">However, a new piece of information has come to light. Multiple sources point to a group in the badlands bordering Aden which is preparing to move two high value targets out of the country. This compound has attracted the attention of the Bazistan army as well as British Intelligence. Two teams from the SAS (codenamed SABRE and WANDERER) have been deployed to extract the hostages before the Bazistan Army does.</span></em></p>
<hr />
<p><img decoding="async" class="size-medium_large wp-image-7842 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_192954-768x576.jpg" alt="" width="700" height="525" /></p>
<p>The game takes place in a frontier town in the Badlands of Bazistan, close to the border with the Aden Republic and only a short drive to the Red Sea. Intel had found two target buildings, (the tan coloured ones in the photo above) that were militia strongholds and could be the location of the two hostages. Both buildings would need to be checked. As the game began, the militia were completely unalert &#8211; the town is in safe territory and the police hadn&#8217;t tipped them off to any possible attackers. The Bazistan Army wouldn&#8217;t arrive until later &#8211; Bazi SF arriving on turn 2 and the bulk of the force arriving on turn 3.</p>
<p>The forces were simple:</p>
<p><strong>SAS</strong></p>
<ul>
<li>SABRE &#8211; 6 Elite operators with usual direct action kit, including a LAW, LMG, UGL and DMR</li>
<li>WANDERER &#8211; 6 Elite operators in local clothing. Designed for stealth, they also had a SMG, Auto Shotgun and a Airburst grenade launcher</li>
</ul>
<p><strong>Bazi Army</strong></p>
<ul>
<li>Bazi SF &#8211; 6 professionals with modified assault rifles and the usual support items like body armour and medical kits</li>
<li>Bazi Motorised &#8211; 8 Trained soldiers with Assault Rifles, a MMG and an RPG accompanied by an Elite Special Forces mentor</li>
</ul>
<p><strong>Militia</strong></p>
<ul>
<li>Three technicals &#8211; two with HMG and one with a recoilless rifle</li>
<li>Multiple small groups of trained fighters, armed with the usual mix of Assault Rifles, RPGs and MMGs</li>
</ul>
<p>The SAS came on from the Western board edge, seeking the shortest route to one of the buildings that avoided the patrolling guards. SABRE headed for one of the ruined buildings, aiming to set up a base of fire to assist an assault on Objective Bravo.</p>
<p><img decoding="async" class="size-medium_large wp-image-7844 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_195052-768x576.jpg" alt="" width="700" height="525" /></p>
<p>WANDERER headed for Objective Alpha, stacking up on the door before breaching into the empty interior. Carefully sneaking around, they headed upstairs. <em>Due to the buildings not including staircases, we added two in opposite corners of the building. Next time I&#8217;ll add some markers</em></p>
<p><img decoding="async" class="size-medium_large wp-image-7845 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_195221-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Upstairs, they found themselves in the midst of a small collection of insurgents. Taking advantage of their silenced pistols and SMGs, the team took the first shots of the game easily dropping the two fighters inside the main room. After disposing of them and the two RPG gunners on the balcony, only three militiamen knew something was up.</p>
<p>Unfortunately, their intel was faulty &#8211; this building was completely clear of hostages. Time to dig in and start covering</p>
<p><img decoding="async" class="size-medium_large wp-image-7846 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_195236-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Instead, time to focus on Objective Bravo. SABRE moved into an assault position, with the LMG, DMR and UGL gunner digging into the damaged building while the rest of the team prepared to sprint across the road.</p>
<p>Interestingly, they spotted a white SUV moving away from the target building. It seemed to be forming up into a convoy with one of the other technicals.</p>
<p><img decoding="async" class="size-medium_large wp-image-7847 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_195641-768x576.jpg" alt="" width="700" height="525" /></p>
<p>As turn two began, the first sign of real trouble turned up. Six operatives of the Bazi Special Forces had appeared, moving through the ruins of the African Quarter. They managed to stay relatively quiet, not alerting the militia as they crept into position.</p>
<p>Turn two was pretty uneventful &#8211; WANDERER dug in to the building by setting up positions covering the staircases and aiming to cover any assault on Objective Bravo. At the same time, SABRE moved into final positions, with the assault team going into cover behind one of the pickups by the side of the road. By now these actions were starting to concern some of the civilians and it was only a matter of time before the militia was entirely on alert.</p>
<p><img decoding="async" class="size-medium_large wp-image-7850 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_201925-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Of course, elements of the Bazi 12th Motorised Division have no concept of stealth and rolled onto the board in their BTR80A. This could be a major game changer &#8211; the armour would be hard to penetrate while the heavy autocannon would easily cut a swathe through tightly packed squads.</p>
<p><img decoding="async" class="size-medium_large wp-image-7851 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_201942-768x576.jpg" alt="" width="700" height="525" /></p>
<p>This was the battlefield as the engagement shifted from a stealthy operation into a more kinetic experience. A few other things happened very quickly:</p>
<p><img decoding="async" class="size-medium_large wp-image-7852 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_202548-768x576.jpg" alt="" width="700" height="525" /></p>
<p>First up, the technical leading the convoy about to escort the SUV away swung round at the sight of the enemy. The M40 recoilless rifle it carried on the back would be one of the main weapons against the enemy AFV.</p>
<p><img decoding="async" class="size-medium_large wp-image-7853 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_204225-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Two of the local Bazistan police ran forward to see what on earth this military unit was doing here. Once in cohesion range, these two police changed from being ambient civilians to working alongside the military.</p>
<p><img decoding="async" class="size-medium_large wp-image-7854 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_204233-768x576.jpg" alt="" width="700" height="525" /></p>
<p>As for the militia, they quickly started moving some more assets around. One of the technicals with HMG moved into an ambush position, ready to spring out with the .50cal. Of more immediate danger, a fighter with a RPG-29 moved into position on the balcony and prepared to engage.</p>
<p><img decoding="async" class="size-medium_large wp-image-7855 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_204418-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Across the road, SABRE waited.</p>
<p><img decoding="async" class="size-medium_large wp-image-7856 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_205444-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Rolling forward, the BTR was quick to drop the ramp and send deploys its squad of Bazi soldiers. Of note was the fact that they had been joined by an Elite mentor to give them a bit more sticking power in the fight.</p>
<p><img decoding="async" class="size-medium_large wp-image-7857 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_210401-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Thanks to the massed fire from three separate squads, the Bazistan army quickly started taking a toll on the smaller militia units, pinning them down under massed suppression of simply taking them out.</p>
<p><img decoding="async" class="size-medium_large wp-image-7859 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_210647-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Meanwhile, SABRE bust into the target building and came face to face with a few surviving militiamen. Ever the professionals, they quick dropped them before pushing forward. From upstairs, they could hear the steady sound of gunfire as the insurgents engaged the oncoming army. The fire managed to down the two policemen and suppress the oncoming soldiers but did distract them from the team of killers slowly climbing the stairs.</p>
<p><img decoding="async" class="size-medium_large wp-image-7860 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_210928-768x576.jpg" alt="" width="700" height="525" /></p>
<p>At the same time, WANDERER got involved and pulled a cool piece of kit out of the toolbox. Rather than engaging an isolated militia group with carbines, the airburst grenade launcher took aim and sent a single shot flying out across the roof tops.</p>
<p><img decoding="async" class="size-medium_large wp-image-7861 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_211209-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Safe to say, it was quite effective.</p>
<p><img decoding="async" class="size-medium_large wp-image-7863 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_213017-768x576.jpg" alt="" width="700" height="525" /></p>
<p>An interesting side diversion was the two police at the end of the map. Rather than meeting up with the Bazi army to begin operations, they instead got stuck in a fight while trying to defend themselves from the militia trying to restrain them.</p>
<p><img decoding="async" class="size-medium_large wp-image-7864 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_213021-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Back in the fray, the militia were taking a beating with huge numbers of suppression markers. It wasn&#8217;t just the Bazi Army &#8211; WANDERER were assisting the assault on Objective Bravo by eliminating incoming militia units thanks to sitting on overwatch &#8211; the -1 modifier was easily nullified by the optics and high shooting skill.</p>
<p><img decoding="async" class="size-medium_large wp-image-7865 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_213255-768x576.jpg" alt="" width="700" height="525" /></p>
<p>Meanwhile in the building SABRE rushed up the stairs to be confronted by a stack of insurgents. However, they were ready for this. In went the flashbang.</p>
<p><img decoding="async" class="size-medium_large wp-image-7867 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_220950-768x576.jpg" alt="" width="700" height="525" /></p>
<p>After a blinding flash and a hail of gunfire, three insurgents lay dead &#8211; the other two were to follow in the next turn.</p>
<p><img decoding="async" class="size-medium_large wp-image-7868 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_221541-768x576.jpg" alt="" width="700" height="525" /></p>
<p>At this stage, the photos dry up but there were a few great events</p>
<ul>
<li>SABRE&#8217;s base of fire started engaging the Bazi Army, kill several with a mix of 40mm, LMG fire and DMR shots. However, many more were saved thanks the body armour and personal medkits</li>
<li>The BTR and technicals started trading rounds, leading to both parties ending up with no drivers.</li>
</ul>
<p>However, the big thing was unmasking of the hostage in Objective Bravo revealing the ambassador&#8217;s aide. Finally being told that the ambassador was in the quickly escaping white SUV, two members of WANDERER decided to engage. And for the first time this game they actually rolled pretty high on their armour penetration roll leading to this.</p>
<p><img decoding="async" class="size-medium_large wp-image-7869 aligncenter" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_222146-768x576.jpg" alt="" width="700" height="525" /></p>
<p>The aimed precise shots were a little too effective, with a carbine killing all three passengers in the vehicle with a single burst.</p>
<p>Good job everyone.</p>
<hr />
<p><figure id="attachment_7871" aria-describedby="caption-attachment-7871" style="width: 700px" class="wp-caption aligncenter"><img decoding="async" class="size-medium_large wp-image-7871" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/12/MVIMG_20171207_222403-768x576.jpg" alt="" width="700" height="525" /><figcaption id="caption-attachment-7871" class="wp-caption-text">Henry Mitchell reports on the situation in Bazistan after the dust has settled</figcaption></figure></p>
<p>Seeing as the Ambassador is no longer with us, Geordiestan must be furious with everyone involved in this affair from Petramco and the Kiwis to the Bazistan government and the rumoured involvement of British troops. We shall have to see what happens next!</p>
<p>Slightly more concerning is what the rescued aide recounted to the SIS when being debriefed. He overheard his kidnapper mention a safe house they were to be taken to&#8230; in the city of St. Davide in <strong>Zaiweibo!</strong></p>
<p>The next game will pick up this trail, possibly going for a slightly stealthy mission as intelligence forces seek to discover more information in the land across the Red Sea.</p>
<hr />
<p>Hope you guys enjoyed the battle report! It was a really good game, where I got to put a lot of toys on the table, hiding the militia in amongst civilians. The most important thing however was that everyone left the table smiling having had one hell of a battle.</p>
<p>Next week we&#8217;ll take a closer look at those SAS chaps, along with their more urban focused buddies. There might even be an additional impressions based on another set of figures I&#8217;ve recently painted&#8230;</p>
]]></content:encoded>
					
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		<title>Battle Report: &#8220;The Welcome Party&#8221; &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2017/09/01/battle-report-the-welcome-party-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2017/09/01/battle-report-the-welcome-party-spectre-operations/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 01 Sep 2017 11:00:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6498</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/09/01/battle-report-the-welcome-party-spectre-operations/" title="Battle Report: &#8220;The Welcome Party&#8221; &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Having been asked last week to plan a game, I sat back and had a careful think about what might be an exciting scenario to get my opponent&#8217;s figures on the table. Some sort of escort mission maybe but what to protect? As my eyes wandered across the various modern wargaming Facebook groups I settled [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/09/01/battle-report-the-welcome-party-spectre-operations/" title="Battle Report: &#8220;The Welcome Party&#8221; &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193036-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p><img decoding="async" class="aligncenter size-large wp-image-6584" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_192938-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Having been asked last week to plan a game, I sat back and had a careful think about what might be an exciting scenario to get my opponent&#8217;s figures on the table. Some sort of escort mission maybe but what to protect? As my eyes wandered across the various modern wargaming Facebook groups I settled on a name. Geordiestan is the setting for <a href="http://leadadventureforum.com/index.php?topic=103176.0">Whitley Bay&#8217;s 3D Gamers current moderns campaign</a>, a middle eastern paradise that seems to involve every group under the sun.</p>
<p>Who better to protect than a visitor from a foreign country? After all, how dangerous can the drive from the airport be?</p>
<hr />
<p><i><span style="font-weight: 400;">Geordiestan, a fellow Middle Eastern backwater, is seeking to establish relations with the newly established Bazistan government. To begin this process, Geordiestan have sent a political team to begin talks. While planning the trip, an issue has arisen in regards to the ambassador’s safety.</span></i></p>
<p><i><span style="font-weight: 400;">With the local forces split between the Pro-Democracy and Pro-Monarchy factions and therefore unable to provide protection, Geordiestan instead turned to the private sector. Unfortunately for them, the two primary contracting firms in the region (Commando Global Solutions and Argo Asset Protection) were unable to provide close protection due to various legal issues.</span></i></p>
<p><i><span style="font-weight: 400;">A new company to the region, Petramco, has instead been contracted to provide close security during the ambassador’s visit. The trip between the airport and the city would see the protective detail joined by two patrol vehicles from the New Zealand Defence Force as required by ISAF-AP.</span></i></p>
<p><i><span style="font-weight: 400;">However, anti-government forces have been informed of the ambassador&#8217;s visit. Capturing or eliminating the ambassador would be a massive blow to the new government and any strike against the western forces would put pressure on ISAF command.</span></i></p>
<hr />
<p><b>Rules</b>: Spectre Operations<br />
<b>Setting</b>: Bazistan, Post Intervention<br />
<b>BLUFOR</b>: NZDF, Petramco and Geordiestan Diplomatic Services<br />
<b>OPFOR</b>: Bazistan Militia &#8211; Anti-Government Forces</p>
<hr />
<p>Protecting the ambassador was two groups. 8 professional contractors (with carbines, LMGs and a battle rifle) working for Petramco would provide close protection while a squad of soldiers from the NZDF were tagging along to provide protection along a common ambush route. Both groups were mounted in vehicles &#8211; the NZDF had borrowed some armoured Humvees while the two teams of contractors were riding in armoured SUVs. Finally, the Ambassador rode in a covertly armoured car along with two bodyguards and his aide.</p>
<p>However, against them was a pretty substantial force. The core was four large groups of trained fighters, each with a squad leader and a mix of heavy weapons. In addition there was a snatch squad of professionals armed with carbines ready to drive in. The heavy hitters were a Anti-Material team occupying the high ground and four technicals. Three of them were armed with HMGs but the last was carrying a M40 heavy recoilless rifle. Finally, this group was receiving some outside support from an unknown group &#8211; each of the infantry units were accompanied by a professionally trained soldier, complete with body armour and grenades. This professional was able to take advantage of the mentoring rule and boosted those guys he was working alongside.</p>
<p>The goal for each force was simple &#8211; BLUFOR was aiming to move off the opposite corner of the board while OPFOR seeked to capture the Ambassador and his aide. However, if this wasn&#8217;t possible then killing the ambassador would be a partial win.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6586" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_193901-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The starting positions for everyone. ROE for BLUFOR was to only respond if fired upon or if overt actions were spotted (such as an armed vehicle or group armed with heavy weapons moving to fire positions).</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6587" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_194847-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The convoy begins moving, with the NZDF taking front and rear positions while the ambassador rode in the centre.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6588" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_194853-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Spotting BLUFOR&#8217;s movement, one of the groups of fighters started to get moving. Originally planning to just engage in a fire fight, my fellow warlord came up with an ingenious idea. One fighter hotwired the HGV while the rest prepared to jump on board. This spur of the moment idea is one of the reasons why I really like Spectre.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6589" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_195302-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>As the lead vehicle rounded the corner, one of the OPFOR teams decided to seek cover behind the parked car. However, the gunner on the top spotted this movement. In particular, the sight of two RPGs and a PKM being moved into position prompted a burst from the M2HB to rattle down the street.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6590" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_195552-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The first salvo was deadly &#8211; both RPG gunners were killed and the suppression spread amongst the rest of the squad.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6591" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_195952-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>As the next turn started, more of the convoy began to enter the high street. This prompted some reaction from OPFOR. The red technical with the recoilless rifle rolled forward to block the escape route but managed to be immobilized and stripped of its crew, leaving the gun ready to fire but missing its crew. This would be a constant threat to BLUFOR, as gun teams frantically tried to get its tank busting power back online.</p>
<p>At the same time, the blue pickup carried the snatch squad to a forward position, getting them in a location from which they could ambush the incoming convoy. However, this did expose the team to a drive by shooting from the lead Humvee, causing the death of one of the team.</p>
<p>In addition, this turn saw the start of the barrages of fire from nearly every group. Machine guns and RPGs flew everywhere adding suppression to the incoming enemy vehicles.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6592" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_201948-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The next turn saw more movement as the BLUFOR commanders ordered them to &#8220;push push push&#8221;. The rear NZDF vehicle however slowed, setting itself into overwatch to protect the rear of the convoy from anyone sneaking in.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6593" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_202815-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>As you can see in this picture, this was lucky. The HGV roared forward, heading to ram the rear most vehicle. However, the overwatching Humvee was easily able to rip the vehicle to shreds knocking almost all of those onboard out of action. This also caused it to change heading,leading to it blocking the road rather than colliding with the opposition.</p>
<p>Further down the road, the lead elements of the convoy got caught in a cross fire as the snatch squad and a hidden technical opened fire.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6594" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_203331-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The next turn saw the tide start to turn for the insurgents. As the lead SUV started to move off, the snatch squad opened fire. After causing major damage, a burst managed to hit the driver. This shot incapacitated him and the vehicle swerved to a halt. The first contractor was out of action.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6595" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_204748-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Taking this as inspiration, the rest of the insurgents opened up. One group of fighters and it&#8217;s technical began to move to hit the rear of the convoy.</p>
<p>This turn also saw the contractors begin to engage the enemy from their vehicles. Although opening the windows reduced their protection, the automatic fire helped to put suppressive fire down.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6596" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_204802-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The rear SUV also suddenly got into trouble as two RPG gunners moved into view. The rockets managed to cause some serious damage to the vehicle, rendering it almost immobile.<img decoding="async" class="aligncenter size-large wp-image-6598" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_204829-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>On the other side of the board, a duel of HMGs opened up. The rear Humvee hammered a few rounds at the exposed technical. It managed to cause a m-kill. In response, the insurgent gunner shot back but failed to do no more than cause a pile of suppression. Unfortunately a civilian was also hit in the crossfire.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6600" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_205840-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The hits to the rear vehicle forced the contractors to make a choice. Either they could sit in their vehicle until it was destroyed or they could deploy and broaden their tactical options. Deciding to get stuck in, the four mercs rushed into cover behind the barricade and prepared to open fire.<img decoding="async" class="aligncenter size-large wp-image-6601" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_210231-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>While the commander of the lead SUV struggled to get into the driver&#8217;s seat, his rear passengers moved to shut down the closet threat. Rushing the technical that was causing damaged to their Humvee escort, the contractors managed to take out the driver and began moving towards the rear gunner.<img decoding="async" class="aligncenter size-large wp-image-6602" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_212200-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>At the same time, the snatch squad rushed the lead SUV. Attempting to grab the one of the contractors, two of the team rushed the door. The first was shot down by the remaining merc&#8217;s pistol but the second grabbed him and pulled him into the street, aiming to take him as a prize while his squad mates moved on the ambassador. <img decoding="async" class="aligncenter size-large wp-image-6603" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_212750-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The rear team was also in the thick of it. After seeking cover, they had engaged the incoming insurgents. The SAW gunner took out the technical while the other three used their carbines to great effect. However, this is where the hidden professionals showed their use. A single frag grenade flew through the air and killed three of the contractors out right with the final guy left stunned. However, fire from the rest of the squad failed to take him out.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6606" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_215032-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>At this stage, the NZDF had had enough of being plinked at. The rear vehicle started to move up, partially to collect the remaining contractor but also to begin racing to the exit.</p>
<p>Four soldiers from the lead vehicle deployed, leaving the gunner on board to man the gun. Two soldiers moved to hit the snatch squad in the back and rescue their contractor buddy while the others move up to engage the team that had moved towards the ambassador&#8217;s car. The Ambassador however had screamed forward, slipping between the gap and heading for the exit, right into the two squads of insurgents waiting to engage him.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6607" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/09/IMG_20170831_215949-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Before the Kiwis could get stuck in with the snatch team, they were engaged by a HMG from the immobilized technical. The shots flew into the melee striking one NZDF soldier down but also killing both of the snatch team. The contractor had been freed from his captors.</p>
<p>The last turn also saw a few other actions I didn&#8217;t grab photos of. The other two Kiwis from the lead vehicle moved into position but were shot down by the two members of the snatch squad in a close range firefight. In return, the two insurgents were eliminated by the ever-present Humvee and it&#8217;s .50cal. The other contractor left alive from the lead vehicle had managed to take control of the technical he had been attacking, removing one of the major sources of suppression.</p>
<p>Unfortunately, we ran out of time and had to call it. Looking at the board, it was going to be very close. However, the ending consensus was that the Insurgents had just about managed to out fight the western forces and snatched the Ambassador from his vehicle. BLUFOR might have still been able to put up a fight &#8211; it was possible that the remaining vehicles could have pushed through. But it would have been a slog as every vehicle, except the rear Humvee, was damaged in one way or another.</p>
<p>A few post game dice rolls worked out the final situation which saw the Ambassador taken captive and the loss of his aide, killed during the final snatch. In other words:</p>
<p>Whitley Bay, I have some very bad news about your Ambassador.</p>
<hr />
<p>Overall it was an excellent game. The vehicles did a good job of soaking up all the fire but eventually the hits started counting. I decided to give the OPFOR a few more bits of gear when building the scenario so they could actually handle the armoured vehicles more than in my last game. I think the anti-material rifle was a waste of points &#8211; one of the professionals should have used it and maybe it would have done more than plink a few rounds off the Humvees.</p>
<p>Most importantly when running a game, both teams enjoyed themselves. We got a few rules mixed up but common sense (and Jack reminding me of rules I&#8217;d forgotten) saw that the game was an entertaining time.</p>
<p>But what is going to happen to the ambassador? And who were the hidden professionals working for? Most importantly, how will Geordiestan respond to this outrage? You&#8217;ll have to wait and see in future Adventures from Bazistan.</p>
]]></content:encoded>
					
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		<title>Battle Report: &#8220;Big Dave Must Die!&#8221; &#8211; Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2017/08/25/battle-report-big-dave-must-die-spectre-operations/</link>
					<comments>https://hntdaab.co.uk/blog/2017/08/25/battle-report-big-dave-must-die-spectre-operations/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 25 Aug 2017 11:00:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6434</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/25/battle-report-big-dave-must-die-spectre-operations/" title="Battle Report: &#8220;Big Dave Must Die!&#8221; &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Sometimes, pre-planning games don&#8217;t always go according to plan. On Monday, the game was a 7 person multiplayer game on a massive 6&#215;8 table where every side had designs on Big Dave (mostly killing him). On Wednesday I had changed the sides. On Thursday morning, it was now going to be a much smaller game. [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/25/battle-report-big-dave-must-die-spectre-operations/" title="Battle Report: &#8220;Big Dave Must Die!&#8221; &#8211; Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p>Sometimes, pre-planning games don&#8217;t always go according to plan. On Monday, the game was a 7 person multiplayer game on a massive 6&#215;8 table where every side had designs on Big Dave (mostly killing him). On Wednesday I had changed the sides. On Thursday morning, it was now going to be a much smaller game. When I got to the club, it had become a 1 vs 1 over a standard 6&#215;4 board.</p>
<p>And honestly? It was a barrel of laughs that I enjoyed every minute of.</p>
<hr>
<p><em>&#8220;Big Dave&#8221; was a Corporal in the Eritrean Army until he and his squad decided to cross the Red Sea and become a mercenary in the badlands of Bazistan. For the first few years he worked for the various factions before setting himself up as a pirate warlord. Due to his ongoing actions, his name and group quickly joined the list of targets of ISAF-AP seek to remove from the region.</em></p>
<p><em>Today, his number has come up. US Army Special Forces Command has dispatched an 8 man team (along with a US Army Security Element) to the small town where Big Dave holds sway. They seek to capture but if no other option is available, deadly force is authorised.</em></p>
<p><img decoding="async" class="aligncenter size-large wp-image-6459" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_195658-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The American Force consisted of two parts: The team of 8 elites in a Razor and a SF Pickup and their Security Detail (a standard 9 person squad with a medic accompanying, all rated Professional) mounted in two up-armoured Humvees. The Americans had an advantage &#8211; as far as they knew, the defenders had no idea what they were doing in the region.</p>
<p>&nbsp;</p>
<p>Against them were two groups. Big Dave had pulled back as many of his pirates as could, giving him a mob of African militia, 4 local militia and three technicals (two with HMGs and one mounting a BMP turret). In addition was his own squad, which were trained to a professional standard and had followed him over the sea from Eritrea. He had also paid off the local police force, giving him an additional 12 Trained fighters which included some heavy weapons. Most of the village was abandoned but a UAV had spotted two armoured SUVs arriving the previous day. The allegiance of the inhabitants of these vehicles were unknown &#8211; the Americans would have to be careful.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6460" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_200207-1024x768.jpg" alt="" width="700" height="525"></p>
<p>&nbsp;As the game begins, the Americans moved into the Area of Operations from the north. In the centre of the board, outside the police station, a group of officers were milling around, chatting with some of the militia and generally standing guard. More officers sat inside doing the general tasks of a working police station, all while trying to not think too much about the most recent guests who had appeared in town. Importantly, all the heavy weapons (the RPGs and MMGs) were still in the station&#8217;s armoury.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6461" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_200211-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Inside the compound, the 3 technicals (Red, Green and Blue) sat idling. One was preparing to set off on patrol, with the pirates waiting to help open the gates. However, Big Dave knew something was coming. A little bird had mentioned there could be trouble in the next few days and now dust clouds had appeared on the outskirts of town. He set off to start alerting his troops and getting everyone ready for the fight.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6462" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_200506-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Entering the town, the two American units split. The grunts headed for the covering position, planning to take advantage of the long sight line of the main street. The SOF took the side streets, with the Razor zooming ahead of the upgraded pickup.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6463" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_200755-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Despite the vehicles moving around, the bulk of the OPFOR hadn&#8217;t spotted the incoming threat. The green technical set off on patrol while the militia finished their discussion and moved to go back inside the compound.</p>
<p>However, the two most northern cops had spotted the bulky Humvees rolling around and became alert to the incoming threats.</p>
<p>&nbsp;</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6465" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_201541-1024x768.jpg" alt="" width="700" height="525"></p>
<p>As the next turn began the Americans moved even further into town. Both the Humvees finally rolled into their positions and prepared to set up an overwatch.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6466" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_201547-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The two SF vehicles continued to speed along, heading straight for the compound wall and a possible assault position.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6467" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_202821-1024x768.jpg" alt="" width="700" height="525"></p>
<p>In the next turn, the pirates snatched the initiative. The alert police had grabbed the rest of their team and sprinted across the street in order to find a fighting position. However, this was a major tactical blunder. One of the Humvees had setup overwatch and the .50cals ripped a bloody hole in the team, piling on the suppression. The other Humvee fired past the police at the green technical just pulling out of the compound. However, all the rounds missed causing nothing more than suppression.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6468" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_203211-1024x768.jpg" alt="" width="700" height="525"></p>
<p>After having interrupted the enemy&#8217;s movement phase, the US Army deployed. Leaving the gunners in their seats, the rest of the team spread out. One fireteam setup on the roof to provide more fire while the other&nbsp;began checking nearby buildings for possible insurgent hotspots.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6469" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_203218-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The SF had finally reached the corner and momentarily slowed in order to take it.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6470" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_203726-1024x768.jpg" alt="" width="700" height="525"></p>
<p>However the gunner on the pickup was itching for a fight. The grunts had reported two police heading for side road and the gunner was now ready. As they passed the gap, the M2 hammered between the buildings. This burst of fire dropped two more police, bringing that main squad down to one policeman hiding behind a car.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6471" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_204821-1024x768.jpg" alt="" width="700" height="525"></p>
<p>In the next turn, the SF vehicle came sliding round the corner, guns facing forward. This sudden appearance shocked the militia and the snarl you can see above appeared. Green had frantically reversed and turned to get away from a crossfire of .50cals while Blue had just moved through the gate as the main gunner frantically wheeled the turret around. The smaller gate had seen action, with all the militia pouring through as Big Dave started to move to join the fight.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6473" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_205047-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Before Blue could hammer a round into the new attackers, the SF pickup sent a burst of .50cal rounds into it. No major damage was caused but it began a hail of rounds onto it.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6474" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_210139-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The rest of the American forces began to send fire down towards Blue. Multiple hits caused damage, first immobilizing the vehicle and then sending .50cal rounds straight through the passenger compartment. The driver was instantly killed while the passenger was incapacitated.</p>
<p>Also at this time the Razor commander had swung its M240 round and lit up the squad of local militia. It&#8217;s four shots took down half the squad with the rest being removed by carbine and LMG fire from the grunts further up the map.<img decoding="async" class="aligncenter size-large wp-image-6475" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_210341-1024x768.jpg" alt="" width="700" height="525"></p>
<p>However, it wasn&#8217;t all going the Operator&#8217;s way. Green emptied a burst into the Razor. Only one round hit but it slammed into the driver. It only incapacitated him but the lack of action sent the Razor skidding towards the wall. <img decoding="async" class="aligncenter size-large wp-image-6482" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_211844-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The following turn saw the SF disembarking from their rides. The team medic rushed to deal with the driver while the rest of the operators started engaging enemies.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6479" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_211751-1024x768.jpg" alt="" width="700" height="525"></p>
<p>A UGL blast was targeted at Green. However it missed and scattered onto the group of militia around the technical. Both the RPG gunners were vaporised and even one of Big Dave&#8217;s squad took a hit. At the same time, one of the operators had requested a missile strike to drop right on top of the wall next to the Green technical.</p>
<p>&nbsp;</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6481" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_211818-1024x768.jpg" alt="" width="700" height="525"></p>
<p>While all this had been going on, a small group of contractors had appeared from two buildings on the board. Initially it seemed like they intended to fight, with one team using the armoured SUV as a shield and advancing behind it. However, seeing the Americans at the compound gates, the rest of the mercs saw the way the wind was blowing. They quickly rushed to get in their vehicles, slinging kit into the boot and moving in a non-combat way. One of the contractors also radioed to the Americans, quoting the days authentication code for Private Military Companies in the region.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6483" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_212104-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Checking the codes against the daily orders, the Humvee gunner did not engage the vehicles, instead letting them speed away from the battle raging behind them.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6484" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_212557-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Around this time, the heavy weapon teams from the police had got their act together and moved to join the fight. However, they were still in the firing line and were taking rounds from the Americans.</p>
<p>Back at the main gate, a traffic accident appeared to have occurred. Blue had been immobilized right in front of the gate and so Red would have to ram the damaged vehicle in order to get into the fight. Luckily the ram didn&#8217;t destroy either vehicle but it did end up knocking Green (who had rolled forward to get out of the firing line. The militia decided to use these vehicles as cover and got ready to engage the attackers.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6485" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_213231-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Despite this, the militia got pounded again. Rounds poured in knocking down fighters, killing the gunner on the back of Red and pinning everyone in place.</p>
<p>&nbsp;<br />
<img decoding="async" class="aligncenter size-large wp-image-6486" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_214409-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The Argo mercs reached the AO edge and swiftly drove off in the direction of the highway.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6487" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_214531-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Big Dave saw the way things were going and started sprinting (along with his team) towards a parked pickup that could be used to escape. It was a slim chance but maybe the mess behind him would distract the Americans.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6488" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_214631-1024x768.jpg" alt="" width="700" height="525"></p>
<p>And just after everyone had cleared the target zone, a Maverick missile screamed out of the sky and blew a hole in the compound wall.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6489" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_214816-1024x768.jpg" alt="" width="700" height="525"></p>
<p>At this point the middle battle was basically over. The police had been annihilated (only one officer was left alive) while the militia were drowning in suppression or dead. Big Dave&#8217;s pride and joys (the technicals) were all combat ineffective, unable to do nothing more than act as a roadblock.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6490" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_215244-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Big Dave kept running to his escape vehicle just as the two Humvees moved into position to block the main routes.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6491" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_215506-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Big Dave reached the vehicle and, rather than wait for the rest of his team, slammed the car into reverse heading for the exit.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6492" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_215515-1024x768.jpg" alt="" width="700" height="525"></p>
<p>This move took him into the firing line of the Humvee. For this turn, he was safe as the Army wanted him alive.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6493" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_220122-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Slamming into gear he skidded round the corner, sped past the two remaining members of his squad (one having been engaged by the Humvees) and began to make a break for it in the other direction.<br />
<img decoding="async" class="aligncenter size-large wp-image-6495" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_220446-1024x768.jpg" alt="" width="700" height="525"></p>
<p>However, he hadn&#8217;t taken into account the three operators that had crept into his compound. Before he even saw them, two carbine bursts and a hail of battle rifle rounds had slammed into the crew compartment. Everyone inside were injured, with Big Dave beginning to bleed out in his seat.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6496" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_220519-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Having just seen their boss&#8217;s vehicle get shot up, and presented by a pair of .50cal barrels from the Humvees, the remaining Eritreans surrendered to the US Army.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6497" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170824_220554-1024x768.jpg" alt="" width="700" height="525"></p>
<p>A few minutes later the operators come to verify the casualty. Big Dave was now dead and the battle won. Not the best outcome but a victory for the US Forces.</p>
<p>But why were Argo in the village? And what had been in those containers inside of Big Dave&#8217;s compound? Maybe the interrogations of the remaining Eritreans can reveal who Big Dave was dealing with.&nbsp;</p>
<hr>
<p>Overall a really fun game. It came about due to some improvisation and would need a few tweaks if played again but both of us really enjoyed it. There were loads of cool moments, from the SOF sliding round the corner to see the crowd of technicals in front of them to Big Dave&#8217;s failed attempt to escape.</p>
<p>My big problem was forgetting two assets I&#8217;d been given. As this was pirate town, I should have been rolling for reinforcements every turn once I started taking casualties as the rest of the pirates started flocking to the fight. I also had a mortar strike that I should have dropped on the US Army base of fire and prevented the two 50cals from locking my guys down.</p>
<p>As the game was wrapping up, one of the other players at the club asked if I wanted to run a game next week so he can play with some of his toys. It&#8217;s only fair but I think I&#8217;m going to get all my insurgent toys out the cupboard. I&#8217;ve got some trucks to hunts down.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6434</post-id>	</item>
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		<title>Spectre Weekend 2017 &#8211; Game 4</title>
		<link>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-4/</link>
					<comments>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-4/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 04 Aug 2017 10:58:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Spectre Weekend 2017]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Skirmish Sangin]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6178</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-4/" title="Spectre Weekend 2017 &#8211; Game 4" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading! Game 4 &#8211; Boarding Action Off the coast of Val Verde, two cartel lieutenants&#160;are meeting about this month&#8217;s pay with [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-4/" title="Spectre Weekend 2017 &#8211; Game 4" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p style="text-align: left;"><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading!</em></a></p>
<hr>
<h1>Game 4 &#8211; Boarding Action</h1>
<p><img decoding="async" class="aligncenter size-large wp-image-6222" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134047-1024x768.jpg" alt="" width="700" height="525"></p>
<p><em>Off the coast of Val Verde, two cartel lieutenants&nbsp;are meeting about this month&#8217;s pay with the gold bars sitting on the meeting room table. The two groups are enjoying the delights of a pleasure yacht. Unfortunately, their partying and lax attitudes to sentry duty has allowed a small team of operators to sneak on board. Splitting into two groups, they set off to do perform a HVT extract on the high seas. Will they be able to grab the targets?</em></p>
<p>The sides were as follows:</p>
<p><strong>Operators</strong>:</p>
<p>All operators have body armour, pistols, personal med kits, frag and stun grenades.</p>
<ul>
<li>Team 1:
<ul>
<li>Elite with Carbine (Red Dot and Laser)</li>
<li>Elite with Battle Rifle (Red Dot and Laser)</li>
<li>Elite with SMG (Red Dot and Laser) &#8220;Pointman&#8221;</li>
<li>Elite with Carbine, Automatic Shotgun, breaching charge and breaching tools</li>
</ul>
</li>
<li>Team 2:
<ul>
<li>Elite Team Leader with Carbine (Red Dot and Laser)</li>
<li>Elite with Carbine (Red Dot and Laser)</li>
<li>Elite with SMG (Red Dot and Laser) &#8220;Pointman&#8221;</li>
<li>Elite with Carbine, Combat Shotgun, breaching charge and breaching tools</li>
</ul>
</li>
</ul>
<p><strong>Cartel</strong>:</p>
<ul>
<li>Sicario Faction:
<ul>
<li>1 Civilian VIP</li>
<li>1 Trained Squad Leader with Assault Rifle</li>
<li>4 Trained with Assault Rifle</li>
<li>1 Trained with LMG</li>
</ul>
</li>
<li>Gangers Faction:
<ul>
<li>1 Civilian VIP</li>
<li>1 Militia Squad Leader with Assault Rifle</li>
<li>7 Militia equipped with a mix of SMGs, machine pistols and assault rifles.</li>
</ul>
</li>
</ul>
<p>Additionally, there are several civilians on the boat. These are working for the cartel but not the main combat troops. If a 6 is rolled on the civilian reaction table something different from the rulebook happens. Rather than attacking the nearest figure, they are simply converted into another fighter for the cartel player; there is also a roll off to see if they are armed with a pistol or a machine pistol. These figures are still civilians and so are not particularly skilled. That said, they could be a nasty surprise if left unsecured.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6223" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_134054-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The operators start on the bottom deck. The two factions of cartel start separately, with the VIPs on the Bridge and Captain&#8217;s Quarters deck. Above them on the roof deck, the cartel are enjoying the sun and partying away. Below the meeting, the team of sicarios are patrolling through the ship (aka doing their job).</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6225" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_140537-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The original plan for the operators was to sneak around as much as possible. However, two turns in the sicarios had just glimpsed Team 1 sneaking past the pool. They were able to put some fire down on the Pointman (lightly wounding him but mostly saved by his body armour) which alerted the rest of the boat. In response, the breacher in Team 1 swept his AA12 around and filled the lead target full of buckshot. Despite being injured, the SMG equipped point man was also able to put a burst into the last sicario visible and drop him. Team 1 then consolidated to protect the flanks while starting to clear the interior.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6224" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_140532-1024x768.jpg" alt="" width="700" height="525"></p>
<p>On the deck below, Team 2 were stacking up to breach the wall of the engine room so they could push through the rest of the deck. However, this activated one of the civilians. It seems like the Cartel VIP&#8217;s flunkey had finished being sea-sick and was now ready to investigate the strange noises going on in the ship.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6226" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_140540-1024x768.jpg" alt="" width="700" height="525"></p>
<p>On the top deck, the gangers stopped the party and started to form up and head downstairs to secure their boss. Several of these civilians started panicking before almost all were converted into pistol wielding goons.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6227" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_141946-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Back on the middle deck Team 1 was tactically clearing the rooms, beginning with the dining area. The Sicarios opened up with a LMG, putting some suppression down and a lot of bullets through the furniture. Seconds later, the rest of the operators were able to incapacitate the gunner before he caused too much damage. This fire also put a ton of suppression points on the now injured bad guy.</p>
<p>The bottom deck saw Team 2 attempt a breach. The charge was placed but rather than create an entry hole, it simply caused some damage to the wall. The breacher would have to manually expand the gap. On the other side, Fatty heard the loud noise and moved to investigate.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6229" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_142630-1024x768.jpg" alt="" width="700" height="525"></p>
<p>As Team 1 moved forward to clear the deck, they flung a frag grenade to clear one of the corridors. This grenade wiped out two more of the trained Sicarios and finished off the gunner, moving all of the suppression onto the final enemy waiting in one of the side rooms to ambush the operators.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6252" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_143234-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Team 2 finally busted through the wall and found themselves facing Fatty down the corridor. Rather than just shooting him, I decided I was going to try to secure as many civilians as possible (I blame long sessions of SWAT 4). A rush into combat, a few rolls, and the Pointman was slapping on the plasti-cuffs.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6253" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_143240-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Team 1 continued to sweep through the deck to prevent anyone trying to flank them. As mentioned before, this poor sicario in the middle of the picture is drowning in suppression points, making him easy prey to the operators.<img decoding="async" class="aligncenter size-large wp-image-6254" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_154227-1024x768.jpg" alt="" width="700" height="525"></p>
<p>There were a few turns between the last picture and this one. I spent my time moving through the ship, cuffing civilians and cartel fighters such as the suppressed sicario to prevent any nasty surprises. The gangers spent that time fortifying the deck, setting up overwatch on the staircases and using the converted civilians as alarms against the operators sneaking up. It was going to be a pig to clear out.</p>
<p>The picture actually shows the start of the final assault. After using the leg up move to get Team 2 onto the correct deck and positioning most of Team 1 at the bottom of the stairs, my last operator stood in the pool and flung a stun grenade into the meeting room to hit as many people as possible. It was a hard throw but he managed to hit it dead on. Team 1 then started up the staircases. The stun grenades had reduced the effectiveness of the overwatch but it still put some suppression down on my assaulters. From the other end, Team 2 traded shots through the glass on the bridge. They easily took out the armed civilians before advancing inside to trap the gangers in a pincer move.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6255" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_160027-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The final turn saw the operators continue moving forward. What was interesting was that the cartel had taken the initiative at this point as they were the only ones shooting (my operators were too busy rushing into close combat to prevent them being shot at). This led to the operators taking casualties, with both breachers finishing the game with 5 turns of the bleedout. That said, as the Team 2 breacher took his hit, his sidearm shot took out the militia squad leader and killed him. As the clock ran out, it was safe to say the operators were in charge of the boat.</p>
<p>Once the mission was over, both myself and Craig sat back and breathed out for the first time in a while. That final assault was on a knife-edge &#8211; a few fluffed rolls or the enemy armed with some more destructive weapons (like a combat shotgun) and it would have been a very different. Many of the advantages of the operators are tempered due to the close quarters, you can&#8217;t clear your way through with explosives. Fighting across 2D ship plans was something really different from usual and I would love to see someone make an actual MDF ship with all the interior rooms.</p>
<p>Big thanks to Harry from <a href="http://www.warmill.co.uk/">Warmill </a>for letting us play across his excellent shipping plans. It was a really unique battle and a great end to the weekend.</p>
<hr>
<p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Finished reading? For the rest of the battle reports and more on the event itself, the main post is here!</em></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6178</post-id>	</item>
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		<title>Spectre Weekend 2017 &#8211; Game 3</title>
		<link>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-3/</link>
					<comments>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-3/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 04 Aug 2017 10:57:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Spectre Weekend 2017]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Skirmish Sangin]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6174</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-3/" title="Spectre Weekend 2017 &#8211; Game 3" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading! Game 3 &#8211; Bad Day in Bazistan Jazan, Bazistan: an Emir in charge of one of the Bazi Militia is [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-3/" title="Spectre Weekend 2017 &#8211; Game 3" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095510-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading!</em></a></p>
<hr>
<h1>Game 3 &#8211; Bad Day in Bazistan</h1>
<p><img decoding="async" class="aligncenter size-large wp-image-6209" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_104430-1024x768.jpg" alt="" width="700" height="525"></p>
<p><em>Jazan, Bazistan: an Emir in charge of one of the Bazi Militia is heading home after a meeting. The convoy is powerful force, thanks in part to the backing of the Argo Corporation. What the Emir doesn&#8217;t know is that the Russian GRU have issued a capture order on him and he is about to roll into a trap. Will the GRU be able to capture their prey?</em></p>
<p>The sides were as follows:</p>
<p><strong>Russian Attackers:</strong></p>
<p>All the Russians have body armour, frag and stun grenades, pistols</p>
<ul>
<li>Elite Squad Leader with Machine Pistol (with armour-piercing ammo) and Full length shield.</li>
<li>2x Elites with machine pistols (with armour-piercing ammo) and half-size shields</li>
<li>3x Elites with assault rifles (equipped with red dots)</li>
<li>Elite with Grenade Launcher</li>
<li>Elite with Light Sniper Rifle</li>
</ul>
<p>The Russians also have an Anti-Vehicle IED which could have been place anywhere on the road. This was marked onto a sketch map.</p>
<p><strong>Emir&#8217;s Bodyguards:</strong></p>
<ul>
<li>Vehicle 1: Technical with HMG
<ul>
<li>Crewed by 4 trained and 1 trained squad leader all with Assault Rifles</li>
</ul>
</li>
<li>Main Vehicle: Armoured SUV
<ul>
<li>VIP sat in the back</li>
<li>Crewed by 3 professional armed with carbines (equipped with Red dots) and 1 professional Squad Leader with SMG (equipped with Red Dot)</li>
</ul>
</li>
<li>Vehicle 2: Technical 2 with HMG
<ul>
<li>Crewed by 3 trained all with assault rifles</li>
</ul>
</li>
</ul>
<p><img decoding="async" class="aligncenter size-large wp-image-6208" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_104205-1024x768.jpg" alt="" width="700" height="525"></p>
<p>As the game begun, all the Russians were hiding around the board (Craig had marked the positions using a sketch map). Unaware of the approaching attack, the bodyguards and their allies mounted up in their vehicles and drove away at half speed to begin their route.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6211" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_110157-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Two turns passed and nothing happened (apart from a civilian wandering into the road). Moving round the corner, the lead vehicle was about to accelerate when there was an almighty bang. The Anti-Vehicle IED had been detonated, throwing the vehicle off the road and stunning those inside. The driver however was close to the blast and took the worst of it, a serious wound that knocked him out and caused him to start bleed out.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6213" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_110649-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Following protocol, the rest of the convoy accelerated aiming to clear the killzone. However, the were quickly interrupted with more gun fire. The rear vehicle&#8217;s gunner was snatched from his mount by a shot that seemed to come from out of nowhere.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6212" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_110306-1024x768.jpg" alt="" width="700" height="525"></p>
<p>On top of the tower, the Russian with the pump-action grenade launcher pulled away his cover and began to aim his launcher. Meanwhile, on the factory in front of the convoy, three assault rifle wielding figures deployed and started pouring fire down on the militia.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6214" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_110906-1024x768.jpg" alt="" width="700" height="525"></p>
<p>In the following turn, the Russians continued firing, putting multiple bursts into the second technical. This caused enough damage to the engine to halt it. The VIP&#8217;s vehicle was now the only one moving, thanks mostly to its armoured nature.</p>
<p><figure id="attachment_6278" aria-describedby="caption-attachment-6278" style="width: 700px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-6278 size-medium_large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/20479428_1348129515235908_9095905774869967792_n-768x576.jpg" alt="" width="700" height="525"><figcaption id="caption-attachment-6278" class="wp-caption-text">Photo borrowed from TinyTerrain</figcaption></figure></p>
<p>The crew of both the technicals began to disembark, primarily looking for cover against the attackers. At the back, the second vehicle&#8217;s crew were moving swiftly to get the HMG back online. In front of them, the Vehicle 1&#8217;s casualty was dragged to the rear and out of the firing line while the rest got ready to engage the Spetznatz on the roof.&nbsp;</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6215" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_113104-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Before the .50cal could bring the pain however, a flurry of grenades from both the launcher on the tower and the team on the roof landed amongst them. The blasts took out everyone from the lead vehicle, massively reducing the ability for the convoy to defend itself.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6216" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_113616-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Meanwhile, the VIP&#8217;s vehicle had continued racing forward. As they approached the next junction they were shocked to see three Russians in siege gear and carrying shields stepping out into the road. Worse, when they opened up, the rounds were actually capable of penetrating SUV&#8217;s armour and caused suppression.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6217" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_114746-1024x768.jpg" alt="" width="700" height="525"></p>
<p>With the sounds of the last of the militia being taken out and the team leader in the back shouting at his driver to push it, the SUV managed to rally and kept racing forward. As long as they could keep moving, there was still a chance the Emir could escape.<br />
<img decoding="async" class="aligncenter size-large wp-image-6218" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_115327-1024x768.jpg" alt="" width="700" height="525"></p>
<p>That is until a penetrating shot ripped straight through the door and killed the driver. The vehicle came to a halt, right next to the rest of the Russians. It would take an agility test for the crew inside to be ready to go again as they would need to move the casulty out of the way before they could drive away.<img decoding="async" class="aligncenter size-large wp-image-6219" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_115338-1024x768.jpg" alt="" width="700" height="525"></p>
<p>(At this point Ivan quietly reminded us that as this was a US vehicle, the driver should be on the other side. We decided to fix that)</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6220" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_120247-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The squad leader managed to rally off most of the suppression but the crew fluffed the agility roll (the driver must have been wedged in place). All around, the Russians were getting closer but the armour was holding. That is, until one of the Russians placed a breaching charge on the door and pulled out a clacker.</p>
<p>I was too busy rolling dice at this point but a ridiculous bit of fighting went down. As the door blew away (stunning the crew inside), the Russian breacher stepped away and his buddy engaged the bodyguard behind the door in close combat. The first bodyguard went down but this just let the team leader put an automatic burst of SMG fire into the attacker. It didn&#8217;t cause any damage but it did cause some suppression. Next turn, the attacker shrugged off his suppression and climbed in the back of the car to engage the team leader into close combat, leading to the VIP being exposed as the team leader was taken out. More concerning, the passenger in the front finally got his act together and moved a into position to drive away.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6221" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170730_122216-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Of course at this point, the driver was very aware of the angry Russian in the back seat trying to abscond with the VIP. Buckling in, he put his foot on the gas and slammed straight into the rear of the car parked across the road. Rather than the gentle tap that would have thrown the operative out of the car, the slam sent the car spinning away. It smashed past some boxes before landing heavily and exploding, immolating all those onboard. I rolled super high on the collision table and the follow-up armour penetration table roll, hence the rather destructive finale.</p>
<p>I had great games all weekend but I think this one takes the top slot. It was so evocative, from the first IED blast through the SUV being breached to the crazy attempt to escape at the end; As Craig said afterwards, it felt just like the opening scenes of a movie. Despite losing all of my guys and the VIP being immolated by my own mistake (man these Argo mercs suck), I still had a really good time.</p>
<hr>
<p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Finished reading? For the rest of the battle reports and more on the event itself, the main post is here!</em></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6174</post-id>	</item>
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		<title>Spectre Weekend 2017 &#8211; Game 2</title>
		<link>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-2/</link>
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		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 04 Aug 2017 10:56:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
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		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6193</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-2/" title="Spectre Weekend 2017 &#8211; Game 2" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading! Game 2 &#8211; Teaching Val Verde: A team of deniable operatives working for a Cartel is closing in on a [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-2/" title="Spectre Weekend 2017 &#8211; Game 2" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095407-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading!</em></a></p>
<hr>
<h1>Game 2 &#8211; Teaching</h1>
<p><img decoding="async" class="aligncenter size-large wp-image-6207" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_150820-1024x768.jpg" alt="" width="700" height="525"></p>
<p><em>Val Verde: A team of deniable operatives working for a Cartel is closing in on a facility&nbsp;owned by their rival. Their aim? To take out El Jefe while he is out in the open. Two problems: El Jefe has surrounded himself with some Bad Hombres and worse, the team don&#8217;t know exactly what the target looks like. Will El Jefe be able to escape?</em></p>
<p>After having got my first game in, I was asked to help out with introducing the two new players from game 1, Laurence and Jess, to actually playing Spectre with a small game to show off what the rules can do. Lawrence took the Elite Operators while Jess took the role of El Jefe.</p>
<p>The sides were as follows:</p>
<p><strong>Cartel Assassins:</strong></p>
<p>4 Elite operators all with frag and smoke. All weapons are suppressed.</p>
<ul>
<li>3 with Assault Rifle, red dots and laser</li>
<li>1 with SMG, red dot and laser, battlefield trauma kit</li>
</ul>
<p><strong>Cartel Defenders:</strong></p>
<ul>
<li>Sentries &#8211; 4 Trained with assault rifles, 1 Trained with pistol</li>
<li>Squad 1 &#8211; 1 Trained Squad Leader with SMG, 1 Trained with RPG, 3 Trained with Assault Rifles</li>
<li>Squad 2 &#8211; 1 Trained Squad leader with carbine, 1 Trained with flamethrower, 3 Trained with Assault Rifles</li>
<li>Civilians &#8211; 4 Civilians, one of which is El Jefe (Trained Commander) in disguise</li>
</ul>
<p>This report is going to be pretty quick as I was too busy running the game to take pictures.</p>
<p>To begin, the elites crept onto the board, moving for cover to begin the infiltration. In order to find El Jefe, they had to perform a scanning action (taking place in the command phase and requiring the operator not to to move). Luckily for Jess and me (it&#8217;s hard to run a game if the objective is taken out in the second turn) the first civilian wasn&#8217;t the target.</p>
<p>After realising that actually most people would be alerted if a suppressed weapon went off due to the small size of the board, Lawrence took out one enemy stealthy before deciding that no one can set off the alarm if there is no one left alive. Instead, Squad 1 of the Defenders got wiped by a pair of frag grenades and the elites started advancing on the compound. However, one of the sentries was able to injure an Assault Rifle wielding operator reducing the squad&#8217;s overall effectiveness. The return fire from everyone else took this plucky fighter out.</p>
<p>This reduction however didn&#8217;t prevent them from easily suppressing the rest of cartel guys thanks to their better skills and attachments. While getting closer and closer to the compound, Lawrence&#8217;s Assassins finally managed to spot El Jefe in disguise. Before he could be engaged, Jess rushed him into a building; sadly it seemed like the El Jefe was going to be trapped in there while the remaining defenders would try to hold off the enemy.</p>
<p>At this point, JT came across and reminded all of us what the objective was &#8211; keep El Jefe safe. Rather than getting bogged down with fighting to the last, El Jefe could simply escape and trigger a win. On the other hand, there was a big patch of open ground he would have to cross before safety.</p>
<p>Barely were the words out of JT&#8217;s mouth when El Jefe had vaulted out a window and was running for the hills. As the sound of gunfire continued into the distance (including the death of the flame thrower before he managed to get a shot off which was a common trend on the weekend), El Jefe full on sprinted towards the board edge; with a few hints Jess kept him out of the LOS of any of the Elites and just out of range of any thrown grenades. With only three inches in it, El Jefe moved off the edge of the board and escaped, giving Jess a win.</p>
<p>Overall, I&#8217;m really glad that everyone left the game having enjoyed it. The elites are really powerful in the right situation but the ending helps to drive home the point that even the best fighter can lose based on the objectives. Running a tutorial for new players was pretty hard work but was a cool experience.</p>
<hr>
<p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Finished reading? For the rest of the battle reports and more on the event itself, the main post is here!</em></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6193</post-id>	</item>
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		<title>Spectre Weekend 2017 &#8211; Game 1</title>
		<link>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-1/</link>
					<comments>https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-1/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 04 Aug 2017 10:55:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
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		<category><![CDATA[Skirmish Sangin]]></category>
		<category><![CDATA[Spectre]]></category>
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		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=6176</guid>

					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-1/" title="Spectre Weekend 2017 &#8211; Game 1" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading! Game 1 &#8211; La Chute du faucon noir &#160; Bazistan: During operations, a US Army UH-60 Blackhawk has been shot [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-weekend-2017-game-1/" title="Spectre Weekend 2017 &#8211; Game 1" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_095531-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven&#8217;t read the main post yet, you can find it here. If you just want the action, keep reading!</em></a></p>
<hr>
<h1>Game 1 &#8211; La Chute du faucon noir</h1>
<p><img decoding="async" class="aligncenter size-large wp-image-6181" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_102450-1024x768.jpg" alt="" width="700" height="525"></p>
<p>&nbsp;</p>
<p><em>Bazistan: During operations, a US Army UH-60 Blackhawk has been shot down in the old town of Bazi City. Observers have spotted two casualties&nbsp;attempting to extracte themselves from the wreckage. Needing to secure the site, Coalition command has deployed a French SF team to the Old Town to capture and defend the area from the Militia. However, this is the Militia&#8217;s home turf and they know that the enemy are coming. Will the French be able to hold the crash site long enough to treat the wounded?</em></p>
<p>Wanting to start the weekend off with a refresher, we decided to go for a reasonably simple yet exciting scenario. With JT on GM duties, my opponent Craig brought out his rather nice Task Force Operators painted up as French SF while I started emptying MENA militia and insurgents out of my bag.</p>
<p>The sides were as follows:<br />
<strong>French SF: </strong></p>
<ul>
<li>8 Operators (one of which was an Elite Team Leader) armed with the usual gear (body armour, frag/smoke/stun grenades, etc). They were armed with a mixture of LMGs, Carbines and a DMR.</li>
</ul>
<p><strong>Militia</strong>:&nbsp;</p>
<ul>
<li>12 man mob armed with ARs except for two figures armed only with grenades (all Militia except 1 Militia Commander)&nbsp;</li>
<li>4 man team with two MMGs and two ARs (both rated Militia)</li>
<li>2 man sniper team with DMR and AR (one Militia, one Militia Squad Leader)</li>
<li>6 man &#8220;snatch&#8221; squad with carbines, an assault rifle with UGL and LMG (5 Trained and one Trained Squad Leader)</li>
</ul>
<p>Before we got dice rolling, the GM pulled both of us aside separately and talked up some sneaky rules. I got to pick D3 buildings to act as spawn zone; the dice gave me two and so I picked ones close to the objective and in positions where I could trap the elites. Then, the SF were taken aside and told something; I later found out that the French were getting some OTA (off table assets) in the form of a Little Bird gun run and some orbiting snipers.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6182" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_103221-1024x768.jpg" alt="" width="700" height="525"></p>
<p>As the game begun, the board was clear of both forces. The first sign of trouble was two teams of four operators (nicknamed North group and South group based on how far up the table from my point of view they were), each taking different routes to the downed bird. The groups remained in cohesion while checking the corners, carefully picking their way towards the target.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6183" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_103236-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Spotting the operators arrive, the militia began to deploy. On the roof of one building, the sniper team appeared and setup looking covering the down helicopter and a main avenue. Across the battlefield the MMG team were deployed in order to take up a suppressing position on the roof, seeking to gain the height advantage.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6184" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_103559-1024x768.jpg" alt="" width="700" height="525"></p>
<p>At this stage, we were joined by two more players, Laurence and Jess who had never played Spectre before. Jess decided to watch to begin with, while Laurence took over as co-militia commander and gained control of the snatch squad and the sniper (presumably the squad leaders had spotted a chance to take some glory and decided to go off script a little bit).</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6185" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_104703-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The operators saw the militia appear and proceeded to start taking advantage of their superior equipment. In order to cover their approach to the wreck, the north team popped smoke into the zone covered by the MMG teams. It didn&#8217;t completely fill the gap but did do it&#8217;s job.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6186" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_105250-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The militia saw this action as confirmation an attack was taking place. The bulk of the force, a 12 person militia squad, deployed out of the same building as the snipers and prepared to march down the street towards the operators. The large squad has an additional benefit for militia, giving them a boost to command.</p>
<p>As a response to the noise of a rabble, two of the operators from south group maneuvered into a position to cover the street and prevent them being flanked.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6187" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_111109-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The operators also went for their tool kit and marked up the MMG gunners rooftop for an Off Table Asset (you can see the countdown dice showing the target). All I knew at this point was that something was coming but I had no idea what form the support was going to take.</p>
<p>The main focus of this picture was the first surprise of the day. Before the North Group could advance on the wreck, and taking advantage of a shift in initiative, the Snatch squad came pouring out of the MMG building and bum rushed the operators. However, due to the positioning, they only managed to surround one operator.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6188" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_111501-1024x768.jpg" alt="" width="700" height="525"></p>
<p>This would be an issue as my opponent easily worked out a counter strategy. Before rushing into combat themselves, the rear most operator rolled a flashbang in the midst of the combat. This worked wonderfully, stunning almost all of the snatch squad who were in combat and reducing their stats to 1.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6190" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_113621-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The operators who charged home easily won the melee against their stunned opponents. With their close combat stat reduced to 1, it was very hard for the snatch squad to cause an sort of damage to them. In the following turn, the squad would attempt to fall back before re-engaging at range.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6189" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_112554-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Above the melee, the MMG gunners had deployed and were now ready to shoot. It was also the perfect moment as two operators had just rushed the downed Blackhawk in an attempt to begin treating the injured crew. The smoke may have blocked the view but using the elevation (and the re-roll offered by being crew served) the team took one of the operators down and suppressed his buddy.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6191" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_115403-1024x768.jpg" alt="" width="700" height="525"></p>
<p>As the mob moved toward the crash site, they attempted to control the street by spreading out and putting a hail of fire down on the two operators covering their crossing. They managed to put down some suppression and threatened the Elite&#8217;s hold on the initiative.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6192" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_120517-1024x768.jpg" alt="" width="700" height="525"></p>
<p>In the following turn, a pair of operators moved past the retreating squad and set up in position to cover the crash site. Unfortunately for them, they found themselves exposed to the hail of MMG fire. One gunner wiped out the team leader sat by the wreck while the other shot up a member of North squad. It seemed that these guns were a serious threat, preventing the operators from keeping mobile and chewing through their higher than normal defence.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6194" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_121927-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The MMG gunners were too busy hammering away to hear the sound of a helicopter. By the time they heard it it was too late. A Little Bird came screaming in across the map and lit up the entire squad with it&#8217;s miniguns. The remnants of the snatch squad were saved only by the geometry of the gun run, shielded from the gunfire by the overhang on the building. On the other hand, the remaining operators did finish them off by throwing a grenade in, completely wiping out the squad. The militia forces on the northern half of the board had been completely wiped out.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6196" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_123415-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Back on the street, the mob continued their fire, as well as moving part of the squad to start covering the crash site/trade shots with north group. Around this time, the hail of fire brought down another operator and left another elite separated from his team (you can just about see him on the left side of the street).</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6197" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_124929-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The way cleared by the miniguns of the air support, the rest of North group pushed into the square. This quickly turned into a two way rifle range, with the operators getting capped at two suppression while piling points onto the mob. Their will held, thanks in part to their large numbers and the presence of the militia commander.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6199" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_130429-1024x768.jpg" alt="" width="700" height="525"></p>
<p>With the risk of the separated operator flanking the mob, the sniper team moved from their starting position and into one covering the mobs flank.</p>
<p>In addition, the mob&#8217;s grenadiers started to advance down the street to get into throwing range. The operators had attempted to pop smoke to cover their movement but some of the militia fighters were now overwatching the gap, ready for when the separated operator would attempt to rejoin his buddies.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6200" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_131018-1024x768.jpg" alt="" width="700" height="525"></p>
<p>With another roar, a transport helicopter overflying the area heralded the arrival of another OTA asset. This time, it was two elite snipers ready to turn the tide. With two targets (the militia commander and the militia snipers), they decided to focus on cutting off the command and slammed both shots into the Militia Commander in the streets. With the sudden drop in command, Craig was easily able to regain the initiative and keep it for the rest of the game.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6201" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_131755-1024x768.jpg" alt="" width="700" height="525"></p>
<p>Back at the crash site, the remaining operators popped more smoke and started to close on the objective while putting down fire.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6202" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_131803-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The militia however were content to keep popping in and out of cover, with the lead fighter absorbing all the suppression coming his way.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6205" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_132703-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The French were getting annoyed at this and so decided to really push back. Popping a stun grenade in, a hail of gun fire from every operator brought down a pile of the militia reducing them to a fraction of their starting number.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6206" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/08/IMG_20170729_133836-1024x768.jpg" alt="" width="700" height="525"></p>
<p>The game was close to an end and I was almost ready to concede. However, I decided to go out guns blazing. The militia rushed the operators around the wreck running forward in an attempt to lock some enemies in close combat and mob them. Unfortunately, I was bringing fists to a gun fight and so the last of the militia fighters was dropped.</p>
<p>After the final member of the mob was taken down, an eerie silence filled the air. The French SF had only just managed to capture the wreck and so they could begin treating the casualties giving them the win. It had taken a lot out of them, with four Elite operators killed. On the other hand, the only remaining militia was the sniper team so it&#8217;s safe to say the operators (and the orbiting helicopters) had given a lot more than they had taken. It was a close game with some great swings as each side seized advantageous situations but Craig seized the day thanks to some clever use of positioning and equipment.</p>
<hr>
<p><a href="https://hntdaab.co.uk/blog/2017/08/04/spectre-operations-weekend-2017-aar"><em>Finished reading? For the rest of the battle reports and more on the event itself, the main post is here!</em></a></p>
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		<title>Battle Report: CGS009 &#8220;Dawn Raid&#8221; : Spectre Operations</title>
		<link>https://hntdaab.co.uk/blog/2017/07/28/battle-report-cgs009-dawn-raid-spectre-operations/</link>
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		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 28 Jul 2017 08:00:00 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
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		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Skirmish Sangin]]></category>
		<category><![CDATA[Spectre]]></category>
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					<description><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/07/28/battle-report-cgs009-dawn-raid-spectre-operations/" title="Battle Report: CGS009 &#8220;Dawn Raid&#8221; : Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>(Seeing as I&#8217;ll be too busy on Saturday playing Spectre to do the social media blitz I like to do when a post goes up, enjoy this early battle report!) To get ready for the Spectre weekend in Cardiff (an event I&#8217;ll be on my way to when this post goes live), I decided to [&#8230;]]]></description>
										<content:encoded><![CDATA[<a href="https://hntdaab.co.uk/blog/2017/07/28/battle-report-cgs009-dawn-raid-spectre-operations/" title="Battle Report: CGS009 &#8220;Dawn Raid&#8221; : Spectre Operations" rel="nofollow"><img width="150" height="113" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled-150x113.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="1" decoding="async" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled-150x113.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a><p><em>(Seeing as I&#8217;ll be too busy on Saturday playing Spectre to do the social media blitz I like to do when a post goes up, enjoy this early battle report!)</em></p>
<p>To get ready for the Spectre weekend in Cardiff (an event I&#8217;ll be on my way to when this post goes live), I decided to spend the first evening of my holiday over in York, playing a game of Spectre. Seeing as my opponent is part of the inspiration behind fictional band of contractors, we decided it was only far to add to the plot. A sneaky dawn raid to snatch a HVT should be an interesting challenge which couldn&#8217;t possibly go wrong.</p>
<hr />
<p><em>After the Bazi City and Argo Affair, Commando Global Solutions was banned from operating inside of Bazistan. While the head of the Aden office was in Bazi City trying to re-negotiate their license, the acting operations chief (formerly in charge of the Bazi City team) was approached by the Aden Government to perform a dawn raid to snatch a troublesome tribal leader from the badlands that cross the Aden-Bazistan border. Seeing as the CGS A-Team was resting after the events of the Argo Affair, CGS B-Team were deployed into the hills, procedding to hike through the night to reach the target.</em></p>
<p>Commando Global Solutions were rolling with the following force. <span style="font-weight: 400;">All had personal medical kits, pistols, close combat equipment, frag and stun grenades and radios.</span></p>
<p><strong>Team 1</strong></p>
<ul>
<li><span style="font-weight: 400;">1-1: </span><b>Professional Squad Leader</b><span style="font-weight: 400;">: Carbine (scope and red dot), specialist close combat</span></li>
<li><span style="font-weight: 400;">1-2: </span><b>Professional</b><span style="font-weight: 400;">: Cabine (scope and red dot), Battlefield Trauma Kit</span></li>
<li><span style="font-weight: 400;">1-3: </span><b>Professional</b><span style="font-weight: 400;">: Compact LMG</span></li>
<li><span style="font-weight: 400;">1-4: </span><b>Professional</b><span style="font-weight: 400;">: Carbine (scope, red dot and laser), Breaching tools</span></li>
</ul>
<p><strong>Team 2</strong></p>
<ul>
<li><span style="font-weight: 400;">2-1: </span><b>Professional Squad Leader</b><span style="font-weight: 400;">: Carbine (scope and red dot) and UGL</span></li>
<li><span style="font-weight: 400;">2-2: </span><b>Professional</b><span style="font-weight: 400;">: Carbine (scope and red dot) and UGL, Battlefield Trauma Kit</span></li>
<li><span style="font-weight: 400;">2-3:</span><b>Professional</b><span style="font-weight: 400;">: LMG </span></li>
<li><span style="font-weight: 400;">2-4:</span><b>Professional</b><span style="font-weight: 400;">: Carbine and Light Anti-Tank weapon</span></li>
</ul>
<p><strong>Sniper Team:</strong></p>
<ul>
<li><span style="font-weight: 400;">S-1:</span><b>Professional</b><span style="font-weight: 400;">: Light sniper rifle (suppressor, subsonic ammo)</span></li>
<li><span style="font-weight: 400;">S-2:</span><b>Professional</b><span style="font-weight: 400;">: Carbine (scope and red dot) and UGL, Battlefield Trauma Kit</span></li>
</ul>
<p><em>Design Notes: Overall, a pretty powerful array of firepower and useful gear. Team 1 is setup for the close assault, team 2 for mid-range fire support and the sniper team for backup. Interesting to note, the team is not wearing body armour, using silencers or carrying night vision goggles. Blame poor corporate spending or making the equipment match the models.</em></p>
<p>Arrayed against them there was a massive force of trained tribesman. These guys started unalert, with the vast majority off board. However, once the alarm was raised, the commander can start calling in backup (including a squad asleep in the buildings) and one random unit a turn will appear automatically. As long as the commander keeps being successful with his Command rolls, large amount of bad guys will appear from the village just down the road.</p>
<p><span style="text-decoration: underline;"><strong>Initial Force</strong></span>:</p>
<ul>
<li><strong>Professional Commander</strong> &#8211; Assault Rifle, Radio (HVT)</li>
<li><strong>Trained Soldier</strong>, 4x Assault Rifle, 1x MMG, all with radios (sentries)</li>
<li><b>Trained Soldier, </b><span style="font-weight: 400;">1x HMG, 1x Assault Rifle (HMG team)</span></li>
</ul>
<p><span style="text-decoration: underline;"><strong>Reinforcements</strong></span>:</p>
<p><strong>Main Force</strong> &#8211; split into 8 man groups</p>
<ul>
<li><strong>Trained Squad Leader</strong> &#8211; 2x assault rifle</li>
<li><strong>Trained Soldier</strong> &#8211; 4x RPGs, 4x MMGs, 1x LMGs, 15x Assault rifle</li>
</ul>
<p><strong>Support</strong></p>
<ul>
<li><b>Professional Soldier, </b><span style="font-weight: 400;">1x Light Sniper Rifle, 1x DMR</span></li>
<li><span style="font-weight: 400;">2x </span><b>Technicals </b><span style="font-weight: 400;">&#8211; Random weapons</span></li>
</ul>
<p><em>Design Notes: This was basically me getting as much of my Taliban force on the board and then adding some technicals for the fun of it. The main idea? You don&#8217;t want to get stuck in a slogging match with this lot. If the commander is able to get up and get on the radio, CGS B-Team will be in trouble.</em></p>
<p><img decoding="async" class="aligncenter size-large wp-image-6075" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193416-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The battlefield was arrayed as you can see above, with the road appearing from the north edge. The HVT was located in one of the two main buildings (rolled off when the game started). The rest of the tribesmen were deployed in logical positions &#8211; two on the tallest hill, three close to the vehicles and the heavy weapon team on the roof of the main building. CGS deployed on the north-west corner of the board. The sniper team found a good overwatch point while the main bulk of the force was hidden behind the hill. As mentioned before, all the tribesmen on the board begun the game unalert, with the target fast asleep.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6077" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193433-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The first two turns took place in the last stages of dawn and the operators took full advantage of this, sprinting down the flank well out of line of sight of any of the sentries. However, as the third turn began, PKM sentry and his friend spotted the last man in the team getting behind a hill.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6079" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_202647-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>Luckily, the sniper team saw the beginnings of an alarm cry and sprung into action deciding to go kinetic. The marksman dropped the larger threat (the MMG) but his spotter whiffed the shot. The other sentry saw his mate take a hit and so dived to the ground suppressed. Back in the village, the sentries broke up their meeting with one heading for a rooftop, blissfully unaware that a squad of operators was fast approaching his position.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6078" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_193500-1-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>As the next turn started, the sniper team changed his target to the .50cal gunner sat on the building top. Again, one shot, one kill. The LAW gunner in team 2 resisted the urge to drop a rocket on the village and instead engaged the rooftop sentry with his assault rifle and dropped him. Closer in, team 1 wiped the rest of the sentries and continued sneaking around the flank of the village. At this point, all that was left of the tribesmen was two trained fighters lying in cover with their squadmates suppression on them instead at different positions on the board.</p>
<p>However, thanks to the situation escalating, the next turn began with a group of reinforcements coming onto the board. An 8 man group of fighters (including an RPG and an MMG) moved down the road. Additionally, the commander shouted down the radio and a technical with .50cal responded. However, they did managed to roll onto the board at precisely the wrong place. While the rest of his team was on overwatch for enemies appearing from the village, Operator 2-1 saw an opportunity. He turned, aimed his UGL and popped off a round. It landed squarely on the bonnet and with a dull &#8220;krump&#8221; shredded the engine (a M-Kill) and both the crew members.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6084" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_212852-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The Sniper&#8217;s Spotter then turned round and delivered a 40mm round straight into the heart of the new group of enemies that had appeared. By the end of the operators turn, the reinforcements were almost decimated, with only 3 very suppressed tribesmen left in any sort of effective combat state.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6085" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_214213-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>The other member of the HMG team on the roof ran to grab the spade grips and start hammering away at the attackers. However, the sniper once again earned his pay dropping the new gunner before he could even get a shot off. This shot however had an unfortunate side effect. Finally drawing a bead on the sniper team, the last remaining sentry fired off a burst of AK fire. One round found its target and suddenly the operators were one fighter down. What was left of the reinforcements also opened fire, putting some suppression points down.</p>
<p>That last burst of fire was important &#8211; for the first time, the initiative swung to the tribesmen as they started to be the louder party in the firefight. The Tribal Leader managed to roll spectacularly well, bringing on two squads of infantry (one from the collection of buildings and a weapon heavy squad from down the road) and a technical packing a heavy recoilless rifle. Perhaps the most worrying, the two-man sniper team crept onto the board, waiting to ambush the operators if they managed to snatch the target. The infantry in the buildings started out of coercion, needing time to form up.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6088" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_221610-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>This delay was an issue for them as Team 1 came busting in, stun grenades landing first before being taken out for a blast of close range shots. The operators were now within spitting distance of the target.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-6087" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/07/IMG_20170714_221233-1024x768.jpg" alt="" width="700" height="525" /></p>
<p>At the other end of the table, Team 2 and the Spotter were about to get lit up. An overwatch had dropped a few of the oncoming squad but the rest were now in a position to open fire. With a hail of MMG fire, Team 2 were cut down &#8211; unfortunately their position was lacking in cover and left them exposed. The final three fighters from the other squad put 9 rounds onto spotter. Only one hit but it started him bleeding out.</p>
<p>Unfortunately we ran out of time at this point. CGS had lost its sniper team and most of team 2. They had taken out a large number of tribesmen but unfortunately the survivors were about to get overrun. I think it&#8217;s safe to say that the CGS B-Team was up a creek without a paddle. The next operation into the tribal lands could be very interesting.</p>
<p><em>Design Notes: I think I made this scenario a little on the hard side for a second game of Spectre. Next time I would tone down the reinforcements, limit it to one a turn or add a delay.</em></p>
<hr />
<p><em>&#8220;Let me get this straight. You embarked on a cross border operation, into a nation we have no right to be operating in, into a valley filled with hostile fighters, with no air support. And now the team is either dead or captured?&#8221;</em></p>
<p><em>The boss closed his eyes; it had been a long week negotiating with the Bazi Interior Ministry and this was the last thing he wanted to do. With a resigned sigh, he opened a cabinet and pulled out a plate carrier.</em></p>
<p><em>&#8220;Okay, here is a new plan. I&#8217;m going to call in a few favours and then we are going to take a little trip. Get the A-Team together and talk to the quartermaster about some gucci gear. When we get back we can have a talk about biting off more than you can chew&#8221;</em></p>
<p>The Action will continue in CGS010. Coming soon!</p>
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		<title>Battle Report: Spectre Operations 20/04/2017</title>
		<link>https://hntdaab.co.uk/blog/2017/04/21/battle-report-spectre-operations-20042017/</link>
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		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 21 Apr 2017 12:06:15 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
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		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Skirmish Sangin]]></category>
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		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=5400</guid>

					<description><![CDATA[Thursday&#8217;s battle at the club took us back to Spectre Operations and once more deployed to Bazistan. Wanting to get more horde of technicals on the table, what better opponent than heavy metal itself, the Challenger 2. 2 days after NATO intervention in Bazistan. US and British forces are currently pushing towards Bazi city, engaging [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Thursday&#8217;s battle at the club took us back to Spectre Operations and once more deployed to Bazistan. Wanting to get more horde of technicals on the table, what better opponent than heavy metal itself, the Challenger 2.</p>
<hr>
<p><em><span style="font-weight: 400;">2 days after NATO intervention in Bazistan.</span></em></p>
<p><em><span style="font-weight: 400;">US and British forces are currently pushing towards Bazi city, engaging both the rebel militias and elements of the Bazistan army and police who have changed allegiances.</span></em></p>
<p><em><span style="font-weight: 400;">As part of this advance, a British Challenger 2 named “Boar Fighter” has encountered mechanical issues and was separated from the main advance. A group of engineers (escorted by a US Army squad in Humvees) have managed to repair the tank and as a group are now advancing to catch up with the main force. Luckily, the Panther belonging to the engineers has managed to get some CAS in support.</span></em></p>
<p><em><span style="font-weight: 400;">Between the main force and the breakaway party is the village of Al-Kahal. Al-Kahal sits at the high points between two valleys, forcing vehicles along the road through it. Although Al-Kahal was cleared by US Army forces earlier in the day, the local militia has returned in their technicals and has additionally been reinforced by elements of the National Police of Bazistan. Having spotted the small convoy moving towards them, the fighters prepared to ambush the tank and destroy it.</span></em></p>
<p><em><span style="font-weight: 400;">As the convoy rumbles towards the town, the only sign of something amiss is the lack of locals outside.</span></em></p>
<p><img decoding="async" class="aligncenter size-large wp-image-5403" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_194855-1024x768.jpg" alt="" width="700" height="525"></p>
<p>BLUFOR comprised of the tank, a fireteam of Brits in a Panther&nbsp;CLV and a squad of US Army Infantry spread across two up-armored Humvees. Against them, OPFOR had a mighty 5 technicals (including a heavy recoiless rifle and a TOW missile system), a squad of Eritrean mercs, a squad of National Police of Bazistan, a mob of militia and a team of tank hunters.<br />
As the game began, BLUFOR rolled slowly onto the board while the militia held their fire, waiting for the tank to get closer. Eventually, the M40 totting technical decided to take out the second vehicle in the convoy (the Panther) with a quick pot shot. However, the round sailed past, doing nothing more than alerting the Brits that they were under attack. As the tank started to rush the town, the rest of the OPFOR started to open up, doing nothing more than suppressing the crew in the tank.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_195726.jpg" class="wp-image-76 alignnone size-full"></p>
<p>However, in the next turn the tank recovered, rolled forward and rotated it&#8217;s gun towards the unfortunate technical that fired the first shot. The rest of the convoy moved up&nbsp;as well. The Panther got into position to deploy it&#8217;s troops.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_201413.jpg" class="wp-image-72 alignnone size-full"></p>
<p>Shooting began with the Challenger 2 hammering a HESH round into the technical and achieving a mobility kill, making all but one crewman into a casualty. The two Humvees then joined in, raining .50cal rounds into the pickup and causing it to finally explode. In response, the militia opened up with a second round of &#8220;fire everything&#8221; which did nothing more than add more suppression.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_200744.jpg" class="wp-image-73 alignnone size-full"></p>
<p>BLUFOR decided to turn off the road and head through the back streets, the Humvees keeping close behind the tank. The Challenger rumbled down the road, halting with its gun barrel poking round the corner. This obviously scared the pants off the driver and he started backing up.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_202729.jpg" class="wp-image-67 alignnone size-full"></p>
<p>Close by however, the Eritreans prepared to take out the more vulnerable Humvees with a hail of fire. Across the road, the fireteam of tank hunters also crept forward trying to get in a good position to knock out the rear of the convoy.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_203150.jpg" class="wp-image-66 alignnone size-full"></p>
<p>However, the Brits were too quick and spotted the attackers entering the wadi. Pouring on the fire, both the RPG gunners went down dead. In the side street, the American gunner spotted movement and hammered .50cal rounds into the gap. The four shots downed the RPG gunner and suppressesed the next threat. The Eritreans responded with a volley of shots that suppressesed the humvee but caused no damage.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_205456.jpg" class="wp-image-63 alignnone size-full"></p>
<p>The movement of the tank hunters also opened up a gap for the TOW to put a shot in. With a *foosh* the missile flew across the fields and slammed into the ground just next to the lead humvee (it hit and caused some mobility damage). The lead vehicle was now going to slow the convoy down.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_210921.jpg" class="wp-image-60 alignnone size-full"></p>
<p>Their job done, the Brits remounted and sped past the Humvees. The tank continued to rumble round the corner, it&#8217;s prey once again frantically reversing. However, it was all for naught.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_211053.jpg" class="wp-image-59 alignnone size-full"></p>
<p>Seeing the demise of their technicals, the National Police started moving, keeping it&#8217;s RPG gunners in position to tank hunters while the rest moved out of sight. The rest of the force started to prepare defenses against BLUFOR trying to ram through the wall and then run off the board</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_213720.jpg" class="wp-image-55 alignnone size-full"></p>
<p>In a calculated move, the Challenger 2 started to accelerate towards the wall. Behind it, the Panther got into position and hammered the flank of the pinned Eritreans, keeping them of action. The Humvees limped forward. Bigger news was what the Challenger 2 did next. Knowing about the TOW that would be shooting at it once it cleared the wall, it set off its smoke launchers. The smoke dropped all around, with one grenade landing on the police unit causing a casualty while another hit the militia and caused two more men to go down. The Challenger was also overwatched by one of the police but it shrugged off the round and them wiped out the shooter with the co-ax.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_214405.jpg" class="wp-image-54 alignnone size-full"></p>
<p>At this point, most of the militia was combat ineffective through suppression or location. However the Challenger rumbled on, smashing into the wall and breaching it. The AT gunners sat on overwatch all fired but the rounds just bounced off the Chobam armour. The rest of the convoy followed up the tank and headed for the breach.</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_215512.jpg" class="wp-image-52 alignnone size-full"></p>
<p>Time was rapidly running out but the BLUFOR player has one last task. Swinging the turret, the Challenger lined up its 120mm gun on the fake tank and blew it sky high.</p>
<p>By now the bar staff were slowly turn the lights off and so we called it. BLUFOR has managed to push through the village with only minimal damage. However, with another turn one of the .50cal technicals might have caught the Humvees in the rear and caused some damage. But that&#8217;s just mights and the BLUFOR had managed to break through. Looks like the militia commander will be in trouble with the Shiekh</p>
<p><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2017/04/IMG_20170420_193111.jpg" class="wp-image-79 alignnone size-full"></p>
<hr>
<p>Overall, it was a rather fun time. I think Spectre&#8217;s rules are great and the vehicle stuff work best at the lighter end of the spectrum of vehicles. The combination of &#8220;to hit&#8221; and &#8220;to penetrate&#8221; speeds up the game but can lead to some bizarre situations. The tank hunter rule changes help &nbsp;it the fact lethality plays no part seems incorrect.</p>
<p>More the fault of us, we completely forgot about the off map options we had. BLUFOR were hampered by their ROE but i should have been dropping mortar fire like it was going out of fashion.</p>
<p>On the other hand, we threw a large number of figures and vehicles at the board and both teams has fun &#8211; that&#8217;s what matters at the end of the day. I was also really happy with how the technicals look on the table &#8211; there were quite a few positive comments made about them (including my favourite the &#8220;fake tank&#8221;).</p>
<p>Not sure the next time we will be playing Spectre, but I&#8217;m looking forward to it!</p>
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		<title>Battle Report: Spectre Operations 01/12/2016</title>
		<link>https://hntdaab.co.uk/blog/2016/12/04/battle-report-spectre-operations-01122016/</link>
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		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Sun, 04 Dec 2016 18:46:17 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Skirmish Sangin]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=5063</guid>

					<description><![CDATA[More photos and coverage of the game can be found at Pioneer Painting and SESWC This week&#8217;s wargaming took me back to Spectre, demoing the game for the first time to two members of the SESWC. I also wanted to put on a bit of a show and get lots of insurgents on the board. I had [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><em>More photos and coverage of the game can be found at <a href="http://pioneerpainting.blogspot.co.uk/2016/12/spectre-ops.html">Pioneer Painting</a> and <a href="https://www.facebook.com/permalink.php?story_fbid=1180324378672200&amp;id=158670127504302">SESWC</a></em></p>
<p><img decoding="async" class="aligncenter size-large wp-image-5079" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/IMG_20161201_193245-1-1024x768.jpg" alt="img_20161201_193245" width="640" height="480" /></p>
<p>This week&#8217;s wargaming took me back to Spectre, demoing the game for the first time to two members of the SESWC. I also wanted to put on a bit of a show and get lots of insurgents on the board. I had originally planned for the game to be 4 sections of Professionals vs an equal points value of militia and trained but I very quickly found myself running out of figures (and time to paint more). Luckily, I had overestimated the number of players that would be taking part and so my points values worked out great against only two sections. Moral of the story: stop panicking.</p>
<hr />
<p>This mission saw the NZDF commitment to Bazistan moving into an area to destroy weapon caches and confront the opposing force.</p>
<p><strong>NZDF</strong><br />
Two sections with body armour, radios, PMK, pistols, frag and smoke</p>
<ul>
<li>2x Professional Squad Leader with Assault Rifle (scope and red dot)</li>
<li>4x Professional with Compact LMG (scope and red dot)</li>
<li>4x Professional with Assault Rifle and UGL (scope and red dot)</li>
<li>6x Professional with Assault Rifle (scope and red dot)</li>
</ul>
<p><strong>Militants</strong><br />
Militia Commander w/ Assault Rifle + Long Range Comms + Binocs + Radio + Remote Detonator<br />
3x Mortar Strike</p>
<p>3x Militia Squad Leader w/ Assault Rifle + Radio<br />
4x Militiamen w/ RPG<br />
6x Militiamen w/ MMG<br />
20x Militiamen w/ Assault Rifle<br />
Militiaman w/ HMG</p>
<p>Trained SL w/ AR + radio + remote detonator<br />
Trained SL w/carbine + radio + remote detonator<br />
9x Trained w/AR<br />
5x Trained w/ carbine<br />
Trained w/ AR and UGL<br />
2x Trained w/ MMG<br />
Trained w/ DMR + scope<br />
Trained w/ RPG<br />
Trained w/ Combat Shotgun<br />
2x Trained w/sniper rifle w/ scope<br />
4x IED (victim operated)<br />
2x Vehicle IED</p>
<hr />
<p><img decoding="async" class="aligncenter size-large wp-image-5066" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/15235850_1180324165338888_3827672266192139376_o-576x1024.jpg" alt="15235850_1180324165338888_3827672266192139376_o" width="576" height="1024" /></p>
<p>The game started with the Kiwis advancing onto the board behind the diplomatic compound giving them plenty of time to creep forward around the unalert militants. The two sections broke down further into fire teams. Two teams went south towards the main street (with one team vaulting the wall into the compound itself) while the other two crept along the north wall. However, as one of the southern groups crossed the street, both an insurgent sniper and HMG weapon spotted the team and became alerted. In the following turn, the HMG hammered down the street. It caused nothing more than a few points of suppression but it did alert every figure on the board. In response, the other fireteam opened up with its Compact LMG and brought the gunner down.</p>
<p><img decoding="async" class="aligncenter size-large wp-image-5065" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/15168745_1180324225338882_3990689330496008386_o-1024x576.jpg" alt="15168745_1180324225338882_3990689330496008386_o" width="640" height="360" /></p>
<p>Drawn towards the fire, other militant forces started to stream through the village. The militia led the way, intending to mob the better trained and equipped New Zealanders, while the trained groups waited back. One mob streamed around the buildings towards the southern most fireteam and managed to put some fire down. In response, the Kiwis opened up with an LMG and Grenade launcher knocking most of the mob down and getting them some breathing room. In the next turn, section 2 relocates with one fire team falling back to the security barriers while the other climbs onto the first floor to provide some top cover. From this cover, the section managed to put a lot of fire into the mob coming down the main street and wipe them out. They also managed to put a lot of fire into a group that came streaming out of the southern most courtyard and knock out all but three of the militia.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-5069" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-41123556.jpg" alt="blogger-image-41123556" width="640" height="479" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-41123556.jpg 640w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-41123556-150x112.jpg 150w" sizes="(max-width: 640px) 100vw, 640px" /></p>
<p>On the northern edge of the board, section 1 had managed to skirt round the compound and get close to the courtyard where another arms cache was being held. However, before they could do anything, trained fighters started streaming over the wall (except for one soldier). A round of shooting managed to kill 2 but more appeared, forcing the NZ player to frantically get out of the road and into a piece of cover.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-5078" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-1866517966.jpg" alt="blogger-image-1866517966" width="640" height="479" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-1866517966.jpg 640w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-1866517966-150x112.jpg 150w" sizes="(max-width: 640px) 100vw, 640px" /></p>
<p>Now at this point, I was ably assisted by a friend of mine at the club walking over to the game and offhandedly commented &#8220;Hey, can&#8217;t that sniper see someone?&#8221;. A quick check, a lucky dice roll and one member of section 2 was lying down bleeding out. The fire team drags their injured comrade back behind the concrete walls of the diplomatic compound. Up top, the overwatching team causes casualties to more of the militia but they just keep coming. The three fighters left alive suddenly prove their worth, hammering MMG fire and an RPG into the overwatch team and causing more casualties and downing two more professional soldiers.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-5071" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-150011586.jpg" alt="blogger-image-150011586" width="640" height="479" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-150011586.jpg 640w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/blogger-image-150011586-150x112.jpg 150w" sizes="(max-width: 640px) 100vw, 640px" /></p>
<p>&nbsp;</p>
<p>Back in the north of the board, one of the two NZ fire teams crept around the top of the board and got into a close quarters fight with one of the trained squads. The fight downed another Kiwi but also cost quite a few of my unarmoured troops including the squad leader. As the last move of the game, one of my opponents noticed I&#8217;d left my commander by himself and within line of sight of the Minimi gunner in the surrounded building. Three round burst later and my highest command value suddenly dropped.</p>
<p>As we ran out of time, its was obvious the militia had taken a beating but only one arms cache had been destroyed. This is the first time as a militia player I&#8217;ve managed to make a huge dent so I&#8217;ll be doing much more mobbing in future games</p>
<p>My main takeaway? THE FOX (and his spotter) STRIKES AGAIN!</p>
<p><img decoding="async" class="aligncenter size-large wp-image-5067" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/12/15272205_1180324232005548_2285529623817402623_o-1024x576.jpg" alt="15272205_1180324232005548_2285529623817402623_o" width="640" height="360" /></p>
<p>&nbsp;</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">5063</post-id>	</item>
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		<title>Battle Report: Spectre Operations 03/11/2016</title>
		<link>https://hntdaab.co.uk/blog/2016/11/06/battle-report-spectre-operations-03112016/</link>
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		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Sun, 06 Nov 2016 00:47:23 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=4937</guid>

					<description><![CDATA[If you haven&#8217;t realised based off previous posts, my wargaming opponents are split between friends down in York and SESWC up in Edinburgh. Having introduced Spectre to the guys in York, it was now time to try it out with the Edinburgh crowd. Here is how things went down After the SAS operation robbed them [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>If you haven&#8217;t realised based off previous posts, my wargaming opponents are split between friends down in York and SESWC up in Edinburgh. Having introduced Spectre to the guys in York, it was now time to try it out with the Edinburgh crowd. Here is how things went down</p>
<hr />
<p><figure id="attachment_4938" aria-describedby="caption-attachment-4938" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4938 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/IMG_20161103_194656-1024x768.jpg" alt="img_20161103_194656" width="676" height="507" /><figcaption id="caption-attachment-4938" class="wp-caption-text">The game begins</figcaption></figure></p>
<p><em>After the SAS operation robbed them of their prize, Militants in Bazistan are looking for ways to raise funds. Their latest target is the Argo Corporation, a multi-national with various commercial interests in the region. The militants have managed to kidnap two contractors and are now holding them for ransom. Eager to recover their people, they have sent some of their Private Military Contractors to sort out a deal with the militants.</em></p>
<p><em>However, the two hostages are actually responsible for several acts of sabotage and spying, including one on a Russian competitor. Even worse, this competitor is a front for the Russian Intelligence services and as such a team of Spetsnaz have been deployed to secure the two hostages and &#8220;question&#8221; them about their involvement.</em></p>
<p><em>The deal goes down in an abandoned town. While the contractors and militants converse, the Russians advance&#8230;</em></p>
<h2>Forces</h2>
<h4>Spetsnaz</h4>
<p><span style="font-weight: 400;">All with body armour, pistols, radio, thermobaric and smoke grenades and personal medical kit</span></p>
<p><span style="font-weight: 400;">1x Elite Squad Leader w/ Carbine (w/ red dot and laser) </span></p>
<p><span style="font-weight: 400;">1x Elite w/ Heavy body armour, MMG (w/ red dot) and Combat Shotgun</span></p>
<p><span style="font-weight: 400;">1x Elite w/ LMG (w/ red dot)</span></p>
<p><span style="font-weight: 400;">4x Elite w/ assault rifle (w/ red dot and laser)</span></p>
<p><span style="font-weight: 400;">1x Elite w/ Carbine (w/ red dot and laser), battlefield trauma kit and stimulants</span></p>
<p><span style="font-weight: 400;">1x Elite w/ assault rifle (w/ red dot and laser) and MGL</span></p>
<h4>Contractors</h4>
<p><span style="font-weight: 400;">1x Professional Squad Leader w/ carbine (w/scope and Red Dot)</span></p>
<p><span style="font-weight: 400;">3x Professionals w/ carbine (w/scope and Red dot)</span></p>
<p><span style="font-weight: 400;">1x Professionals w/ carbine (w/scope and Red dot) and Battlefield Trauma Kit</span></p>
<p><span style="font-weight: 400;">2x Professionals w/ compact LMG</span></p>
<p><span style="font-weight: 400;">1x Professional w/ carbine (w/ scope and red dot) and automatic shotgun</span></p>
<p><span style="font-weight: 400;">4x Professionals w/ carbine (w/scope and red dot) and UGL</span></p>
<h4>Militants and AWOL Eritrean soldiers</h4>
<p><strong>Eritreans</strong></p>
<p><span style="font-weight: 400;">All have body armour, radios, frag grenades and personal med kits</span></p>
<p><span style="font-weight: 400;">1x Trained Commander w/ assault rifle and UGL</span></p>
<p><span style="font-weight: 400;">4x Trained Soldiers w/ Assault rifle</span></p>
<p><span style="font-weight: 400;">1x Trained Soldier w/ RPG (HEAT and AP)</span></p>
<p><span style="font-weight: 400;">1x Trained Soldier w/ LMG</span></p>
<p><span style="font-weight: 400;">1x Trainer Soldier w/ Battle Rifle and Battlefield Trauma Kit</span></p>
<p><strong>Militants</strong></p>
<p><span style="font-weight: 400;">1x Trained Squad Leader w/ carbine and radio</span></p>
<p><span style="font-weight: 400;">1x Trained w/ MMG</span></p>
<p><span style="font-weight: 400;">1x Trained w/ Combat Shotgun</span></p>
<p><span style="font-weight: 400;">6x Trained w/Assault Rifle</span></p>
<p><span style="font-weight: 400;">5x Trained w/ Carbine</span></p>
<h3>The Game</h3>
<p>Militants start inside the compound while the PMC start in the village, with the two sides having a conference by the front gate as they attempt to make the trade. Inside the compound, the hostages are stored in a shipping container where they have been held for several days. The Russians are infiltrating from the other side of the drainage ditch. As the game starts, everyone but the Russians are unaware.</p>
<p>For a while the game was pretty quiet &#8211; the Russians move into position against the wall of the compound, the contractors sneaked a unit into the L-shaped building and a small group of militants patrolled around &#8211; worryingly, the militant&#8217;s leader re-entered the compound leaving the contractors to deal with his subordinate. However, the Russians soon started the party with a bang; Two soldiers were propped up by their buddies so they could shoot over the wall while the grenadier hefted his pump action grenade launcher and rattled off three quick shots (<em>Ed: yes this required some rule improvisation</em>). The assault rifles dropped two of the militants while the grenade launcher missed, scattering and shredding the trees the Eritreans were hiding in. Realising the alarm was raised, the rest of the Russians opened up with machine guns and suppressed more of the Eritreans.</p>
<p>As the sounds of gunfire erupted, the other sides swiftly swung into action. Before the targets could even react, the leader of the mercenaries and his backup swiftly went into action and double tapped the guards outside. The rest of the contractors, assuming a double cross, started opening up with 40mm grenades and LMGs even attempting to hit the shadowy forms on the other side of the compound wall. The Russians continued to take out the exposed Eritreans even as they fled into the fields. On top of a tower in the compound, the Eritrean commander repeatedly failed to rally his forces and was hamstrung more when another grenade launcher round hit the tower and took out him and his RPG gunner. Looks like the AWOL soldiers were a bad investment as backup.</p>
<p>However, the fight wasn&#8217;t going all the attackers way. The militants springing into action managed to put some fire down on the perched Russians forcing them back over the wall. After rallying off the suppression, three of the Spetsnatz (including the medic and commander) leapt over the wall and got ready to rush the remaining militia. Upon landing, the militants managed to drop one and pin down the others with scattered automatic fire. On the far side of the compound, the PMC moved up and got ready to breach the interior in an attempt to grab the hostages before the Russians.</p>
<p>Time was running out and so the final two turns saw a lot of stuff happen very quickly</p>
<ol>
<li>The Militant leader and his buddy grabbed the two hostages and used them as human shields</li>
<li>The PMC team breached, saw the two militants holding the hostages and dropped the bad guys</li>
<li>As the militants advanced on the Russians, three more Spetsnatz operators climbed over the wall and dived onto the OPFOR taking them out in CQB</li>
<li>The rest of the Russians inside the compound opened up on the PMC intruders dropping two of them</li>
<li>That dastardly operator with the MGL fired his final blast and blew away the last contractor inside the walls.</li>
</ol>
<p>As the time ran out, the militants had been wiped out. The Russians had 1 KIA but the rest of the team was in a good position and closest to the objective. Finally the contractors had lost three of their number but still had troops in position on the rooftops overlooking the compound. All the players agreed that an extra turn or two would have probably seen the Russians win, but it would really close.</p>
<h2>Gallery</h2>
<p><figure id="attachment_4945" aria-describedby="caption-attachment-4945" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4945 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/15000819_1150898591614779_4244058404227967553_o-1024x576.jpg" alt="15000819_1150898591614779_4244058404227967553_o" width="676" height="380" /><figcaption id="caption-attachment-4945" class="wp-caption-text">Hostages all ready for the trade</figcaption></figure></p>
<p><figure id="attachment_4944" aria-describedby="caption-attachment-4944" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4944 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/15000667_1150898694948102_1115184368518952693_o-1024x576.jpg" alt="15000667_1150898694948102_1115184368518952693_o" width="676" height="380" /><figcaption id="caption-attachment-4944" class="wp-caption-text">The Contractors run through the plan</figcaption></figure></p>
<p><figure id="attachment_4943" aria-describedby="caption-attachment-4943" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4943 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/14990941_1150898861614752_7519662386177026075_o-1024x576.jpg" alt="14990941_1150898861614752_7519662386177026075_o" width="676" height="380" /><figcaption id="caption-attachment-4943" class="wp-caption-text">The PMC backup team waits for things to go wrong</figcaption></figure></p>
<p><figure id="attachment_4942" aria-describedby="caption-attachment-4942" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4942 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/14976821_1150898931614745_1435738792197663106_o-1024x576.jpg" alt="14976821_1150898931614745_1435738792197663106_o" width="676" height="380" /><figcaption id="caption-attachment-4942" class="wp-caption-text">One of the Spetsnatz leaning over the wall</figcaption></figure></p>
<p><figure id="attachment_4946" aria-describedby="caption-attachment-4946" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4946 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/20161103_200629-1024x576.jpg" alt="20161103_200629" width="676" height="380" /><figcaption id="caption-attachment-4946" class="wp-caption-text">The Russians Fire Support all ready to support</figcaption></figure></p>
<p><figure id="attachment_4948" aria-describedby="caption-attachment-4948" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4948 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/20161103_204736-1024x576.jpg" alt="20161103_204736" width="676" height="380" /><figcaption id="caption-attachment-4948" class="wp-caption-text">The PMC Red Shirt&#8217;s view of the battlefield</figcaption></figure></p>
<p><figure id="attachment_4950" aria-describedby="caption-attachment-4950" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4950 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/20161103_215014-1024x576.jpg" alt="20161103_215014" width="676" height="380" /><figcaption id="caption-attachment-4950" class="wp-caption-text">The compound at the start of the final turn</figcaption></figure></p>
<p><figure id="attachment_4940" aria-describedby="caption-attachment-4940" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4940 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/11/14939430_1150899041614734_6046844542389893647_o-1024x576.jpg" alt="14939430_1150899041614734_6046844542389893647_o" width="676" height="380" /><figcaption id="caption-attachment-4940" class="wp-caption-text">PMC pop smoke as the Russians come running in</figcaption></figure></p>
<p>&nbsp;</p>
<hr />
<p>Another good game, everyone seemed to enjoy it. Looking forward to getting some games in and playing around with some more forces.</p>
<p>The other two players will be writing up their thoughts &#8211; SESWC at <a href="https://www.facebook.com/permalink.php?story_fbid=1150900081614630&amp;id=158670127504302">https://www.facebook.com/permalink.php?story_fbid=1150900081614630&amp;id=158670127504302</a> and Bart at <a href="http://asienieboje.blogspot.co.uk/">http://asienieboje.blogspot.co.uk/</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">4937</post-id>	</item>
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		<title>Battle Report: Spectre Operations 23/10/2016</title>
		<link>https://hntdaab.co.uk/blog/2016/10/28/battle-report-spectre-operations-23102016/</link>
					<comments>https://hntdaab.co.uk/blog/2016/10/28/battle-report-spectre-operations-23102016/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Fri, 28 Oct 2016 00:54:59 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Empress]]></category>
		<category><![CDATA[Eureka]]></category>
		<category><![CDATA[Modern Wargaming]]></category>
		<category><![CDATA[Spectre]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<category><![CDATA[spectre operations]]></category>
		<category><![CDATA[Ultramodern Wargaming]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=4896</guid>

					<description><![CDATA[I&#8217;m writing this just after two weeks of manic work and then a weekend away getting back to the airsofting/shootmans for the first time in a while. Airsoft was really good, great site and I got to rock and roll with my favourite airsoft gun that hasn&#8217;t been used in a year (thanks Timehop for [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I&#8217;m writing this just after two weeks of manic work and then a weekend away getting back to the airsofting/shootmans for the first time in a while. Airsoft was really good, great site and I got to rock and roll with my favourite airsoft gun that hasn&#8217;t been used in a year (thanks Timehop for that reminder). I also got to spend some time with friends and have a fun drive back up through some great countryside &#8211; Autumn really is the best time for driving (except for the torrential rain that came out of nowhere as I got past Newcastle).</p>
<p>More importantly, I got to play some Spectre Operations with my wargaming friends down south. As usual, I took the OPFOR while the 6 SAS operators were split between three new players to the rules. So without further ado, lets take a look at the game.</p>
<hr />
<p><em>Barzistan is a breakaway region in the Middle East, containing parts of Saudi Arabia and Yemen. 24 hours ago, two civilian aid workers were kidnapped by militants. In response, SAS operatives in the region have deployed on a snatch and grab mission. Based on recon information, they strike at dawn before the major groups of militants return to the target village.</em></p>
<h3><img decoding="async" class="aligncenter size-large wp-image-4918" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14712753_10157588947295048_5064498088640360081_o-1024x640.jpg" alt="14712753_10157588947295048_5064498088640360081_o" width="676" height="423" /></h3>
<h3>Forces</h3>
<p><strong>BLUFOR</strong></p>
<p>All BLUFOR has body armour, a pistol, radio and three types of grenades (Frag, Smoke and Stun)</p>
<p>1x Elite Commander w/ Carbine (Laser, Red dot, Scope, Suppressor) and Underslung Grenade Launcher</p>
<p>1x Elite Operator w/ Carbine (Laser, Red dot, Scope, Suppressor), Underslung Grenade Launcher and RPG w/ Thermobaric Warhead (a M72 ASM)</p>
<p>2x Elite Operator w/ Carbine (Laser, Red dot, Scope, Suppressor)</p>
<p>1x Elite Operator w/ Compact Light Machine Gun (Laser, Red dot, Scope, Suppressor)</p>
<p>1x Loitering Tactical Munition</p>
<p><strong>OPFOR</strong></p>
<p>1x Militia Commander w/ Assault Rifle</p>
<p>1x Militia Squad Leader w/ Assault Rifle</p>
<p>20x Militia w/ Assault Rifle</p>
<p>1x Militia w/ Sniper</p>
<p>1x Militia w/ DMR</p>
<p>1x Militia w/ LMG</p>
<p>5x Militia w/ MMG</p>
<p>4x Militia w/ RPG</p>
<h3>The Game</h3>
<p>As the operation starts, the SAS team is formed up near the communications mast. Inside the village, the militants are split into several groups. The two largest were the attack groups with around 10 figures in each group. There was also a 5 person sentry group (just heading out to their prepared positions) and two pairs of sentries on various roof tops.</p>
<p>The SAS figures quickly split up, with two forming a fire support team while the rest moved into the village. Approaching the first house, the fire support team spotted the 5 man sentry group getting close. Rather than risk detection, they opened up with the suppressed weapons. Three guys went down but two more were left standing forcing a quick response from the assault team. Sneaking in closer, the assault team managed to carefully dispatch the other two sentry groups, the last just moments before they tried to set off the alarm. However, by now both mobs of militia were sat on the outskirts of the village and would pose an issue in getting to the target building.</p>
<p>Upon agreement with all three players operating the SAS, the team decided to go kinetic. First up, the Commander dropped a Loitering Tactical Munition out the sky and onto group 1 causing multiple KIA and a pile of suppression points. Group 2 was engaged by the fire support element, dropping rapid fire onto the mob and forcing them back behind the buildings. Two more of the SAS planned to  advance onto the taller building, stacking up on the doorway and planning to breach.</p>
<p>However, at this point we rolled for the civilians (having forgotten to do so up until this point &#8211; oops). Most groups scattered but one group took offence at the arrival of a bunch of westerners and immediately mobbed on of the breaching operators. One short close combat later and an elite SAS operator was knocked unconscious for the loss of one civilian also knocked down. His buddy managed to drag him into the building&#8217;s cover and then proceeded to stun grenade the angry civilians.</p>
<p>Ignoring the public relations work two of the SAS were doing, the renaming 4 operators went off to finish the militia. Group A (lead by the commander) worked its way round to start finishing off the group recovering from a drone strike. One of the suppressed militia managed to pop a shot off but the suppression was cleared pretty quickly. Group B waited for the larger mob to pop its head out. As soon as they appear, the two man team performed a Fire Control Order, dumping a burst of MG fire and an M72 ASM to pin the remaining fighters down with a pile of suppression. With all the militia combat ineffective and unable to rally off the suppression, we called the game</p>
<p><em>As the militia huddled under the blistering fire, forced away from their captives, two of the SAS operators manhandled the hostages and the team broke contact, falling back into the desert. The rebels will need to find another way to get the leverage they need&#8230;</em></p>
<h3>Gallery</h3>
<p><figure id="attachment_4905" aria-describedby="caption-attachment-4905" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4905" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14595578_10153899084141727_3117584189949907659_n.jpg" alt="14595578_10153899084141727_3117584189949907659_n" width="676" height="507" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14595578_10153899084141727_3117584189949907659_n.jpg 960w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14595578_10153899084141727_3117584189949907659_n-150x113.jpg 150w" sizes="(max-width: 676px) 100vw, 676px" /><figcaption id="caption-attachment-4905" class="wp-caption-text">Play begins as the sun rises across the board</figcaption></figure></p>
<p><figure id="attachment_4910" aria-describedby="caption-attachment-4910" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4910 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14633712_10157588948275048_7871244246895565720_o-1024x579.jpg" alt="14633712_10157588948275048_7871244246895565720_o" width="676" height="382" /><figcaption id="caption-attachment-4910" class="wp-caption-text">The SAS deploy near the old communication hut</figcaption></figure></p>
<p><figure id="attachment_4901" aria-describedby="caption-attachment-4901" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4901 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14566414_10157588948340048_4275435242470814385_o-1024x579.jpg" alt="14566414_10157588948340048_4275435242470814385_o" width="676" height="382" /><figcaption id="caption-attachment-4901" class="wp-caption-text">Guard group A finishes their work at the target building and prepare to go on sentry duty</figcaption></figure></p>
<p><figure id="attachment_4930" aria-describedby="caption-attachment-4930" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4930 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14753835_10157588948370048_2564637650450843598_o-1024x579.jpg" alt="14753835_10157588948370048_2564637650450843598_o" width="676" height="382" /><figcaption id="caption-attachment-4930" class="wp-caption-text">On the roof tops above, a sniper team watch the horizon while Ahmed attempt to get some signal</figcaption></figure></p>
<p><figure id="attachment_4908" aria-describedby="caption-attachment-4908" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4908 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14633379_10157588948025048_1574713236513346423_o-1024x540.jpg" alt="14633379_10157588948025048_1574713236513346423_o" width="676" height="356" /><figcaption id="caption-attachment-4908" class="wp-caption-text">Two SAS trooper provide cover as the rest of the team advances forward</figcaption></figure></p>
<p><figure id="attachment_4921" aria-describedby="caption-attachment-4921" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4921 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14713080_10157588947910048_7223514900605655273_o-1024x579.jpg" alt="14713080_10157588947910048_7223514900605655273_o" width="676" height="382" /><figcaption id="caption-attachment-4921" class="wp-caption-text">&#8220;Hold on, I might need to call you back. The Americans are here again&#8221;</figcaption></figure></p>
<p><figure id="attachment_4919" aria-describedby="caption-attachment-4919" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4919 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14712876_10157588947340048_7977787285224845368_o-1024x579.jpg" alt="14712876_10157588947340048_7977787285224845368_o" width="676" height="382" /><figcaption id="caption-attachment-4919" class="wp-caption-text">Team A gets ready to advance</figcaption></figure></p>
<p><figure id="attachment_4925" aria-describedby="caption-attachment-4925" style="width: 720px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4925 size-full" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14720537_10153899212876727_664992296658103634_n.jpg" alt="14720537_10153899212876727_664992296658103634_n" width="720" height="960" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14720537_10153899212876727_664992296658103634_n.jpg 720w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14720537_10153899212876727_664992296658103634_n-113x150.jpg 113w" sizes="(max-width: 720px) 100vw, 720px" /><figcaption id="caption-attachment-4925" class="wp-caption-text">A loitering munition drops out the sky</figcaption></figure></p>
<p><figure id="attachment_4909" aria-describedby="caption-attachment-4909" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4909 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14633675_10157588947245048_470989485838729089_o-1024x579.jpg" alt="14633675_10157588947245048_470989485838729089_o" width="676" height="382" /><figcaption id="caption-attachment-4909" class="wp-caption-text">The aftermath</figcaption></figure></p>
<p><figure id="attachment_4928" aria-describedby="caption-attachment-4928" style="width: 747px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4928 " src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14729270_10153899175811727_316276244229722962_n.jpg" alt="14729270_10153899175811727_316276244229722962_n" width="747" height="560" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14729270_10153899175811727_316276244229722962_n.jpg 960w, https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14729270_10153899175811727_316276244229722962_n-150x113.jpg 150w" sizes="(max-width: 747px) 100vw, 747px" /><figcaption id="caption-attachment-4928" class="wp-caption-text">Fire support take up position on the roof tops</figcaption></figure></p>
<p><figure id="attachment_4920" aria-describedby="caption-attachment-4920" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4920 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14712935_10157588945815048_9036678298919925924_o-1024x579.jpg" alt="14712935_10157588945815048_9036678298919925924_o" width="676" height="382" /><figcaption id="caption-attachment-4920" class="wp-caption-text">SAS 5 regrets sticking his head round the corner &#8211; even the stunned soldiers are still armed</figcaption></figure></p>
<p><figure id="attachment_4917" aria-describedby="caption-attachment-4917" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4917 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14708050_10157588946940048_3037267689677013806_o-1024x579.jpg" alt="14708050_10157588946940048_3037267689677013806_o" width="676" height="382" /><figcaption id="caption-attachment-4917" class="wp-caption-text">The breaching team conducts some PR work</figcaption></figure></p>
<p><figure id="attachment_4922" aria-describedby="caption-attachment-4922" style="width: 676px" class="wp-caption aligncenter"><img decoding="async" class="wp-image-4922 size-large" src="https://hntdaab.co.uk/blog/wp-content/uploads/2016/10/14713081_10157588946305048_5852928407803227479_o-1024x579.jpg" alt="14713081_10157588946305048_5852928407803227479_o" width="676" height="382" /><figcaption id="caption-attachment-4922" class="wp-caption-text">Fire support comes out of overwatch and drops the hammer</figcaption></figure></p>
<hr />
<p>So how are the rules? Well I was playtesting the rules for a little bit (see previous posts in the Spectre Operations tag for the early days) but this is my first time with the final version. Overall I think they are a fantastic little set of rules. The addition of squads really make the game standout &#8211; its not just focused on the individual characters but really focused on how a squad works together. Combat is pretty nasty (up close the tooled up operators were getting masses of modifiers thanks to compact/red dot/laser and more) and remaining unaware is very bad if you intend to stay in one piece (unlike the militia in this game). My biggest issues with the game are fixed &#8211; suppression is limited on professional and elite figures so they feel a little more special while frag rules just make more sense and are much harder to break. It is a little strange when you initially work out points values &#8211; 6 elite figures tooled up are equal to 50 odd militia fighters with AKs. However, after playing you soon see they can handle it. The game has a nice flow to it, even with the various markers and additional dice that end up on the board. It also still gives you the kid in the candy shop feel with the massive list of weapons and gear. There are a few beta features I miss but based on what Spectre have been saying it looks like they have plenty of stuff planned out.</p>
<p>Overall, I am super happy with Spectre and I&#8217;m really looking forward to playing some more of it. I have some more situations I want to try with it and see how it works (the big one being militia hunting AFVs) but I&#8217;m already getting sorted for my next game of it!</p>
<p><em>Now I&#8217;ve played this rules, I&#8217;m going to start work on the comparison article of the various modern rulesets. It won&#8217;t be a &#8220;X is better than Y&#8221; but more a comparative look into just what is available and what each does well/less well.</em></p>
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		<title>Spectre Operations: Rules Report 2</title>
		<link>https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/</link>
					<comments>https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Wed, 06 May 2015 07:00:37 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=4403</guid>

					<description><![CDATA[Finding time for wargaming is hard work but luckily Brighton Warlords is packed with people wanting to try out new things. And so I ended up with a brand new opponent to take on a few more different scenarios. I tried to add something a little more interesting than just the scraps of the last game session [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><figure id="attachment_4405" aria-describedby="caption-attachment-4405" style="width: 649px" class="wp-caption aligncenter"><a href="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-13-09.29.48.jpg"><img decoding="async" class=" wp-image-4405" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-13-09.29.48-1024x579.jpg" alt="Unrelated to the day's battle but here is my Farmer, ready to get them soldiers off his land. This is one of Spectre's Sapeurs with a less flamboyant paint scheme" width="649" height="367" /></a><figcaption id="caption-attachment-4405" class="wp-caption-text">Unrelated to the day&#8217;s battle but here is my Farmer, ready to get them soldiers off his land. This is one of Spectre&#8217;s Sapeurs with a less flamboyant paint scheme</figcaption></figure></p>
<p>Finding time for wargaming is hard work but luckily Brighton Warlords is packed with people wanting to try out new things. And so I ended up with a brand new opponent to take on a few more different scenarios. I tried to add something a little more interesting than just the scraps of the last game session and although there is room for improvement in my scenario writing, they were still fun.</p>
<p>Thanks to a few last minute purchases (the SAS and US special weapons sets were handy to get some much needed LMGs in the fight), I was able to have both the Yanks and the Brits match entirely. Each comprised of 8 soldiers &#8211; two squad leaders with assault rifles, two soldiers with assault rifles, two soldiers with light machine guns, one soldier with a combat shotgun and finally a soldier packing an assault rifle with a grenade launcher. All soldiers have pistols, body armour, frag and smoke grenades. One soldier per team also has a battlefield trauma kit</p>
<p><strong>Game 1</strong> saw the British and the Americans scrapping over two ammo caches in the ruins of an industrial city. There were four possible locations scattered across the board (two placed by me and two by my opponent) and each one had to be investigated (rolling 4+ while in base to base contact with it) in order to make sure it was full of useful guns and ammo rather than an assorted collection of old pagers and bits of wood.</p>
<p>The Americans got an early lead by grabbing their safest cache and then dug in around it. My Brits sprinted to take the closest one but got bogged down in a firefight down the main street. Both sides took casualties but most troubling was the grenade launcher round that took out the British team&#8217;s medic and splashed out on the two causalities he was rushing to help. The Americans at the other end of the street were also in trouble, especially when one of the injured brits dropped one of them with a pistol shot.</p>
<p>In perhaps a misguided attempt to take some sort of victory, two British team members rushed off to climb a ruined building and take the rooftop cache. Unfortunately, the surviving LMG gunner from the yank&#8217;s team stormed into the building behind them and riddled the top floor with automatic fire, dropping both of them. With every British soldier either bleeding out or lying dead, it was safe to call it an American victory.</p>
<p>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-31-01/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.01-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.01-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.01-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-31-11/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.11-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.11-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.31.11-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-34-10/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.10-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.10-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.10-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-34-33/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.33-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.33-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.34.33-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-41-04/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.04-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.04-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.04-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-18-41-58/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.58-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.58-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-18.41.58-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-04-39/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.04.39-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.04.39-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.04.39-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-10-31/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.31-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.31-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.31-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-10-46/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.46-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.46-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.10.46-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-25-30/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.30-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.30-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.30-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-25-37/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.37-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.37-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.25.37-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-26-13/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.26.13-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.26.13-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.26.13-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-35-43/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.35.43-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.35.43-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.35.43-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-38-05/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.38.05-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.38.05-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.38.05-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
</p>
<p><strong>Game 2 </strong>saw the defeated Brits attempting to evacuate an elite Hawaiian wearing MI6 agent from the city. Unfortunately, the Americans had dug into one of the buildings on the way out of town. To help them, the Brits added a few extra guys &#8211; a marksman with a medium sniper rifle and two plain clothes SAS operatives to shepherd the VIP and give him cover.</p>
<p>Unfortunately it didn&#8217;t do much to help. The distraction team tried to pop smoke but got pinned down, while the marksman managed to suppress a few guys. Worse, just as the extraction team sprinted to cover, a shot from one of the Rangers managed to wing him and dropped him to the floor. Overall, a poor show from Brits.</p>
<p>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-54-30/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.54.30-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.54.30-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.54.30-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-19-55-51/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.55.51-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.55.51-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-19.55.51-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-20-18-59/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.18.59-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.18.59-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.18.59-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-20-31-31/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.31.31-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.31.31-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.31.31-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
</p>
<p><strong>Game 3</strong> was the same setup again except this time I took the role of the Americans. Digging in at the start of the game, I managed to drop a few guys and the VIP retreated back into cover Sadly my ace in the hole (the shotgun equipped soldier) got dropped leading a flanking team, leaving them to hide in cover and take a few shots at the British fire support. After failing to make much of an impression, the Yanks got pinned down and wiped out.</p>
<p>Both myself and my opponent agreed that the basic idea of the second game type was good but a few tweaks need to be made before its ready for prime time. The evening finished 3-0 to my opponent and much fun was had by all.</p>
<p>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-20-41-25/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.25-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.25-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.25-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-20-41-29/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.29-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.29-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.41.29-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-20-59-59/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.59.59-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.59.59-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-20.59.59-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-21-00-05/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.05-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.05-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.05-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-21-00-14/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.14-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.14-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.00.14-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://hntdaab.co.uk/blog/2015/05/06/spectre-operations-rules-report-2/2015-04-22-21-05-19/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.05.19-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.05.19-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/05/2015-04-22-21.05.19-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
</p>
<h3>Thoughts and Impression</h3>
<p>First of all, I was rolling terribly all night. I probably should have dropped some points on a UAV to change the initiative back but it probably wouldn&#8217;t help all the fluffed shooting rolls, the failed command tests and that unlucky search through the cache. Some days the dice gods are with you, some days they are busy helping the 40k players across the room.</p>
<p>As for the rules, this session pretty much sealed the deal for me &#8211; there really isn&#8217;t place for a dedicated medic, everyone needs to carrying battlefield trauma kits. Bleedout is pretty powerful and 1 turn bleedout is still as annoying as it was first game. I&#8217;m looking forward to the new rules to see if there are any changes but honestly, I&#8217;m not that bothered by it. The high lethality makes the play frantic and fast.</p>
<p>I must also congratulate my opponent &#8211; he was a joy to play against and I look forward to our next match (my purchases from Salute should hopefully even the odds&#8230;). He also came up with a cool tactic that I hadn&#8217;t noticed. If you are using troops of decent quality, then there is no reason not to use tactical move when dug in. The additional defence stacks with the cover, making you impossible to shift. There is no mention of forcing movement so it can be assumed that a stationary model tactical moving is simply popping in and out cover, making best use of their surroundings to stay in the fight.</p>
<p>Much like the last session, the use of suppression was again pretty vital. If they are not sprinting, medicing, moving with an encumbering weapon or somehow busy, your characters should be putting down as much fire as possible. Every point of suppression helps keep people down &#8211; even regulars are reasonably susceptible to burst of machine gun fire. I also slightly understand the reasoning behind not having area effect suppression &#8211; automatic weapons can pick up to three targets so between a light machine gun and a grenade launcher, a fire team can suppress a big group.</p>
<p>I am still sold whole heartedly on the Spectre rules. The speed of them let us play three games in an evening, and each one was fun even when losing. The list of gear is packed full of fun and I am very excited for both future rule updates (the off table assets should help to make fights more interesting) and for future releases. Hopefully next time I can fight some of the insurgents one of the other wargamers have bought and see some milita vs elite fights. There is also a small matter of the vehicle rules to be tested.</p>
<p>If you want to join in the fun, the <a href="http://www.spectreminiatures.com/">Spectre Operations ruleset and all their figures are up on their site</a>. In addition they have two Facebook pages for the <a href="https://www.facebook.com/spectreminiatures">models </a>and the <a href="https://www.facebook.com/SpectreOperations">rules</a> as well as a <a href="https://twitter.com/spectreminis">Twitter account</a>.</p>
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		<title>Spectre Miniatures: First Games and Rules Thoughts</title>
		<link>https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/</link>
					<comments>https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/#respond</comments>
		
		<dc:creator><![CDATA[Michael Charge]]></dc:creator>
		<pubDate>Tue, 31 Mar 2015 00:09:33 +0000</pubDate>
				<category><![CDATA[Battle Reports]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Spectre Operations]]></category>
		<category><![CDATA[Spectre Reports]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[spectre minatures]]></category>
		<category><![CDATA[Spectre Miniatures]]></category>
		<guid isPermaLink="false">https://hntdaab.co.uk/blog/?p=4357</guid>

					<description><![CDATA[So after months of me painting models I finally managed to find some guys to go up against using the Spectre rules. Thanks to their speed, I managed to play two games pretty quickly. If you want to go straight to my thoughts on the rules, head down and look for the big &#8220;The Rules&#8221; [&#8230;]]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="aligncenter"><a href="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-29-16.15.40.jpg"><img decoding="async" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-29-16.15.40-1024x579.jpg" alt="My latest painted set. CIA station chief in his hawaiian, a local South African fixer and an under cover MI6 agent about to make a run for it. And these are the good guys..." class="wp-image-4380"/></a><figcaption>My latest painted set. CIA station chief in his Hawaiian, a local South African fixer and an under cover MI6 agent about to make a run for it. And these are the good guys&#8230;</figcaption></figure></div>



<p>So after months of me painting models I finally managed to find some guys to go up against using the Spectre rules. Thanks to their speed, I managed to play two games pretty quickly. If you want to go straight to my thoughts on the rules, head down and look for the big &#8220;The Rules&#8221; sign.</p>



<p>In both games saw two professional armies going up against each other. Both were around 500 points and apart from a few tweaked&nbsp;weapons (assault rifles swapped out for compact carbines, an&nbsp;LMG&nbsp;replaced with a DMR) both sides shared similar gear. In addition, both sides also were fully kitted up with gear, carrying pistols, body armour, radio comms and frag/smoke grenades. Both matches were all out&nbsp;brawls until we ran out of turns (around 5 each game).</p>




<a href='https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/2015-03-30-18-18-50/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-18.18.50-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-18.18.50-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-18.18.50-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
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<p>Game one saw me playing as the Brits up against the SAS. My opponent managed to dig in a sniper team who could over watch most of the approaches and then really took hold of the buildings. Ignoring a poorly thrown smoke grenade, the sniper traded shots with my own marksman&nbsp;and a SAW gunner but the stone bridge they were crouching on were pretty good at stopping round. I managed to get a breaching team to blast through a window and into a large house near the centre, planning to defend it to the last.</p>



<p>However, I failed realise&nbsp;just how horrifying grenades can be. My opponent stacked up, threw in three frags and wiped out&nbsp;two out of the three brits who made it into the building. However, the grizzled sarge managed to hold his own against the attackers beating them down in close combat. Outside, the enemy DMR and sniper picked off my long range guys. However, hero of the match was the LMG gunner of the assault team, who go caught outside, dove into a haystack and then kicked ass. He injured the sniper at long range, downed&nbsp;the lead of an assault team and then forced them back with a frag grenade.</p>



<p>End result: 5 kills on each side, the SAS had gained more ground pushing right across the board.</p>




<a href='https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/2015-03-30-19-56-55/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-19.56.55-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-19.56.55-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-19.56.55-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
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<a href='https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/2015-03-30-20-11-44/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.11.44-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.11.44-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.11.44-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>
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<a href='https://hntdaab.co.uk/blog/2015/03/31/spectre-minatures-first-games-and-rules-thoughts/2015-03-30-20-48-45/'><img decoding="async" width="150" height="85" src="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.48.45-scaled-150x85.jpg" class="attachment-thumbnail size-thumbnail" alt="" srcset="https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.48.45-scaled-150x85.jpg 150w, https://hntdaab.co.uk/blog/wp-content/uploads/2015/03/2015-03-30-20.48.45-scaled.jpg 1920w" sizes="(max-width: 150px) 100vw, 150px" /></a>




<p>Game two saw the SAS replaced with a set of Empress&#8217;s rather good looking Australians. This time the Brits started in the town, quickly moving to hold the courtyard and take positions in the ruins. The Aussies pushed up into a good set of firing positions in the scrubs and the building corner directly across from dug in Brits. While the last game saw a lot of movement and special tactics, the second game was an intense firefight, with the medics on both sides keeping busy. In fact one of the injured Brits managed to down a Aussie with his pistol. The game ended with a last push by the Anzacs, only just being held back by the remaining Brits.</p>



<p>End result: 4 British Casualties, 5 Australians Casualties.</p>



<p>Overall results &#8211; a good time had and some cunning plans laid.</p>



<h3 class="wp-block-heading">The Rules</h3>



<p>So the rules. This was my first set of games with them and so there was a fair bit of learning to do. However, they are simple enough to learn yet still contain a reasonable amount of detail to make cool stuff happen. I do need to make a quick reference sheet for it though as flipping back and forth through the PDF did start to slow things down.</p>



<p>The first major change from my previous games (mainly 40k and a bit of Flames of War) was the fact the turns take place at the same time. The player with initiative does their moves, then the other player moves and so on and so forth. This gives it a much faster pace and also makes getting initiative a lot more important than I have found previously (for example you can only assault someone who hasn&#8217;t moved so the first player gets to pick and choose who gets into the speedy death of CQB). I also like the addition of the command phase, where cool and unique orders (such as going into Overwatch or choosing to move tactically in order to be super operator) can be deployed. The command test was kind of simple for both sides (probably because everyone was wired up with radios) so I would like to see how it is with less professional teams. Overwatch played a pretty key part but wasn&#8217;t too overwhelming &#8211; stopping the character from shooting in their own phase really makes it a risk to use rather than a guarantee of success.</p>



<p>Movement is simple and easy to learn (6&#8243; move or 6&#8243; + agility sprint), with a nice set of rules for the use of buildings and gear. It was odd to be throwing smoke grenades in a movement phase but it makes sense seeing as it directly affects what happens next. Breaching is also cool &#8211; I look forward to making my own terrain so I can have alternative walls with breaching points already made up. It&#8217;s also cool how the game lets you drag and move casualties and captives, letting you have that movie moment of a teammate dragging a colleague to cover while the rest of the team put down some fire.</p>



<p>Shooting is a barrel of very violent laughs. First up, it makes little sense not to shoot (unless you are sprinting or the mission demands it) as it adds to the number of suppression points the target is currently dealing with. This initially sounds slightly silly but it does make sense &#8211; on a 4&#215;4 board, the ranges would be close quarters firefight rather than pot shots so constant suppression would be vital.&nbsp;Suppression didn&#8217;t turn the tide of either of the battles but it still made some encounters interesting. I think this might be down to both sides using professionals as militia might be a little more undone by suppressive fire. The roll off with modifiers used for shooting (shooters skill + modifiers vs defenders defence + modifiers) takes a little while to get used to but once you get the gist of it, it is pretty damn slick. We were able to chew through shooting actions very rapidly once the important numbers were in place.</p>



<p>Weapons also are not limited by range (apart from thrown ones) which is cool, letting you trade accurate fire for at least a slim chance of getting a guy. Shotguns suffer especially badly with the range intervals but I was constantly shooting LMGs at just over their 1st interval and simply suffering the penalty loss. I was also suffering from the use of automatic fire which lets you shoot multiple times (and at multiple targets) but with a modifier. The special rules for guns were many but were easy to learn with crew served being especially well used thanks to its +1 to hit. They do help to make different guns interesting and useful &#8211; seeing the compact weapons at close range was certainly an exciting setup.</p>



<p>As mentioned above, grenades are incredibly deadly. Their +1 to kill&nbsp;in buildings cost me most of a&nbsp;fire team. I do need to get some clarification on the scatter rules. Primarily, what happens when they are thrown inside a building and scatter to a position outside? Do they stop at the wall or are they assumed to bounce through a window. Similarly, what happens when they scatter into a building? Do I get a chance to roll my defence against a scattered grenade or am I just dead? I can see them being overused on very terrain dense maps which could be interesting.</p>



<p>Once the rounds start hitting then people start dropping &#8211; every hit is probably going to be a kill or at least a serious wound. Only on a roll of 1 does the target get away scot free. This makes shooting less of a chore than it could be. It does however include bleedout and this is another point I think I need some clarification on. You calculate how long it will take a soldier to bleed out by rolling a dice. It&#8217;s possible to get a one, meaning you have a turn to get someone who can stop the bleeding or a medic to heal them. However, the rules also say to iterate the countdown at the start of the turn. So its possible for someone to be downed with a one and then immediately die when the turn counter ticks over. In the end, we simply gave a turns grace on the bleedout and started it going the following turn but it would be interesting to hear what the designers intended.</p>



<p>If you thought the shooting phase was bad in terms of body count, the close combat phase is even more deadly. Close quarters combat is a little lightweight but to be honest I&#8217;m not that fussed &#8211; changing it to a simple roll off rather than 40k&#8217;s third edition table of combat resolution based horror makes it vital but not overwhelming in comparison to shooting phase. I was initially confused why suppression didn&#8217;t affect close combat but let&#8217;s be fair, a guy trying to club you to death with an AK is probably more worrying than the burst of fire flying over your head. Being able to choose between killing your opponents or taking them captive is a cool touch, as is the ability to stealth takedown guys if you use the tactical move mode. Its great if you want to try to do a stealthy HVT grab with your SAS guys before dragging him off past his buddies.</p>



<p>Gear and weapons are packed full of cool toys and useful things &#8211; its hard to think of items they have missed. Weapons range from the surprisingly deadly pistols up to thermobaric RPG rounds and vehicle mounted cannons. Gear includes climbing sets, body armour and more good stuff (and by more good stuff I mean RIOT SHIELDS). There are also vehicle rules but sadly we didn&#8217;t get to use them in this game &#8211; they seem interesting but a limited as they only include three types (technicals, motorbikes and a BMP1). Finally, the army lists are pretty good &#8211; I found it super easy to make up lists using other brand models without having to proxy which is always a good way to test out a ruleset. The gear remains constant in price across lists but its availability changes (only elite operators can take AA12 shotguns for example), which makes sense but does make the Elite list effectively a giant toybox. Commander Assets and warlord rules help to throw in some little perks &#8211; I could have really used the UAV&#8217;s ability to swap who has initiative and some of the warlord&#8217;s options lets you block off roads or bring in more guys to help level the metaphorical playing field (rather than the AC130 that literally levels the playing field).</p>



<p>Now there are a few things I find odd. First up, the current book&nbsp;is&nbsp;missing some of the advanced rules such as the air support rules and nightfighting which is a little unusual&nbsp;seeing as they are referenced elsewhere. There are also currently no scenarios so its down to players to make them up or adapt them from other rules sets. In terms of gameplay, I find it a little odd that suppression only affects one target in a group. I can see the balance reason but I&#8217;m pretty sure MG rounds flicking over your buddies head would give you pause for thought. Finally, it really needs a quick reference sheet. I&#8217;m more than happy to go off and make one but one styled up like the rules would be nice.</p>



<p>I did read up on <a href="https://web.archive.org/web/20151001183550/http://wargames.blog.co.uk/2015/03/01/spectre-operations-rules-review-20150238/">Tiny Terain&#8217;s points </a>and although I disagree a little, I do think his point about spotting is an important one (and you should go and read up on his views as he wrote them better than I could). Skirmish Sangin relies heavily on it and I think it does make for a much more tense battle. Part of me wonders if they are keeping the spotting rules back to be part of the night fighting set (where it obviously plays a bigger part) but I would like to hear their opinions on it.</p>



<p>So to wrap up, bullet points:</p>



<ul class="wp-block-list"><li>The rules are awesome &#8211; fast paced, feels realistic yet also cinematic.</li><li>Machine guns are great bases of fire and superb to suppress everyone. (I bet a .50 cal would be fun..)</li><li>Grenades are terrifying and their rules need a little clarification when it comes to scatter</li><li>Characters die super fast &#8211;&nbsp;if you are hit, good chance you are dead. However, they need a little more clarification when it comes to the bleedout counter.</li><li>The book needs the advanced rules and scenarios and a quick reference sheet. I would also buy a nice paper version as well.</li><li>They are really good and really free.</li></ul>



<p>Overall I had a great time with these rules. They are perfect for a pickup game and I look forward to play some more, especially with all these VIPs and objectives I have in my army box. I look forward to playing against my dad at Easter seeing as a long time back he also tried to understand the 3rd edition combat resolution table and this should be a little more up his street.</p>



<hr class="wp-block-separator"/>



<p>So what&#8217;s next? Well, I did decide to get two more UKSF sets&nbsp;to round out my collection &#8211; the low profile and assault team were just too tempting. I also grabbed the tokens (something I am VERY glad about after today&#8217;s games) and a&nbsp;random chance box&nbsp;&#8211; really excited what cool models could be in it. I&#8217;ll also be going to Salute at the end of April for the first time to see if I can avoid the temptation of more Empress Brits and also to say hi to the Spectre team and see what&#8217;s coming next at their stall.</p>



<p>In current model news, I&#8217;ve got more painting to do. I&#8217;ve got some VIPs done and now I&#8217;m looking at doing the masses of mercs I have. I also am going to try doing some conversion work to turn my second dual purpose dog into <a href="http://i.kinja-img.com/gawker-media/image/upload/s--87Iw6y5L--/18zr1kgxkm48rgif.gif">everyone&#8217;s favourite helicopter killing pooch</a>. It&#8217;s not a huge amount of work but I&#8217;ve never done anything so precise. Hopefully the SAS team will appreciated the heavily armoured friend. I&#8217;m also going to look at making some modular buildings for some CQB shenanigans, looking at a style seen in Somalia or East Africa.</p>



<p>Overall, tabletop wargaming is super fun and I am so glad I decided to get involved with it again.</p>
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