A new week beginning, lots of events going on in the world that I’ll admit I’ve found hard to take my eyes off. I’d like to echo the start of last week’s update – Listen to those in need, to those who are hurting and have had enough, try to help if you can, stand with them if you are able.
Post wise, two more SITREPs of WIP stuff. I’m really excited about both, but the Enforcers have been especially fun to assemble. I’m looking forward to more parts arriving, mainly so I can finish the squad off and begin painting all of them.
Right, let’s start off the news with perhaps the most relevant at the moment. I realise people find it very easy to be suspicious of companies posting images of text on twitter whenever real-world events. With the current events in the United States, there has been a whole pile of them. For Wargamers, the big one to see is Games Workshop putting their foot forward – and frankly, it’s a great step to see.
I’m not going to say this much but let’s make it very clear: If you don’t agree with their statement, then sadly this isn’t the blog for you.
Also speaking of Games Workshop, this week see the pre-orders for the next wave of Aeronautica Imperialis. And seeing as this wave adds the Valkyries and Vultures of the Imperial Guard, the models I jumped into the game to collect, I’m about to get very busy.
Back in the modern-day setting, Empress has released a new version of the Danger Close rules, previously covered in the grand comparison. This new update, as well as fixing some issues, also adds two elements I explicitly mentioned as missing in the first review – air support and vehicles. Based on the games they have been running on the Empress Facebook page, this update looks very promising.
Seeing as the Valkyries cometh, I need to get my starter set finished before I allow myself to pick up any more boxes of tiny planes. The other imperial aircraft are designed to be part of a tactical air wing, but these bombers will be from a different squadron. Rather than fancy camo schemes, these will be tan with markings. And because the other aircraft are subdued, these guys are going to be slightly garish, relying on their firepower over camouflage.
I took last week off the painting, but this week I will be back and finishing this guy – the Spectre Insurgent MMG gunner. He’s be painted up as a support gunner for my Bazi SF team, so one last figure in three colour desert and then we can get back to other camo schemes.
That’s it for this update, expect more updates next week!