Let’s start this Wargaming Week, covering the 18th through to the 24th of June.
This week was another Building A Force article, looking this time at the Irregular Forces. It’s been 5 months since the last part so I’m planning to speed up the rate of these posts – they are quite handy to write on a busy week.
I’ll admit, I’m torn on these tactics articles. They always do incredibly well and people seem to like them. At the same time, I’m never 100% how the article is going to end up. Unlike impressions which have a natural flow to them, tactics articles are not quite as free flowing to write. My tactical knowledge mostly comes from playing games, slinging plastic BBs at people in fake battles (which is of dubious use) and a lot of reading; I’m always cautious about preaching concepts that I’m not 100% on. That said, if this is something people like, it’s definitely something I’m going to work on, especially when I run out of time to paint all the figures I want to.
Three new pieces of news this time
First up, Crooked Dice are bringing out another pack to add to their range of cops. These four cops are armed with shotguns, filling the hole that original releases included. Although they come with some heads designed for a certain long running series, the bodies would also work well with the Lawman heads. I’m looking forward to picking up a pack to extend out the Argo Security Guards I have.
Next up, an update on Fighting Season from Too Fat Lardies. This is a ruleset that I (and many other people) have been really looking forward to since it was originally announced. In case you haven’t heard about it, it’s based off Chain of Command but updated for Ultramodern conflicts (primarily Afghanistan). I love Chain of Command and the idea of a ruleset ready for me to put a platoon’s worth of Brits on the table really helped to get my interest in the period going.
It’s been quiet for a while, and after a question about it was asked on the Too Fat Lardies Yahoo group and Rich Clarke posted the above response, clarifying that the game is on hold for a bit longer. Another response also mentioned some significant issues and work need (such as campaign systems for each nation involved) before they would be ready for primetime.
This answer doesn’t make me as happy as one saying “I’m almost done with it”. But I’d much rather the work be done on it when the author wants to be writing for it rather than just wanting to get it out. Fingers crossed we’ll see this one com
Finally, Full Battle Rattle Miniatures has shown off a render of the long awaited Canadian LAV. This has been a project they have been looking at for a while. The render isn’t final and there is going to be a few tweaks before it’s show time. However its going to be great once it ready, giving the Canucks a unique vehicle. I’m looking forward to it; picking up a vehicle and a squad of Full Battle Rattle’s infantry will be a nice start to a Canadian force.
Nothing this time.
Again, another mad week at work. I just haven’t had the time to put paintbrush to figure. It’s just been posing some figures for this week’s article and scrawling down some more rules ideas. Between that and the ongoing lack of dice rolling, I’m starting to get hobby withdrawal.
That’s it for this update, expect more updates next week!