Adventures in Wargaming

The week has ticked over, so it’s time to cover all the latest in the world of Ultramodern Wargaming. New releases from Spectre, previews from Combat Octopus and many others, and even a sign of life from Haywire. Read on for more!
Another Monday in quarantine, another hobby sessions with people. As well as my opponent (still in Marine land), two other wargaming friends jumped in to work on some projects (tiny Knights and yet more Space Marines). I of course was working on something totally different… Space Marines! Wait… Yeah, I’ve finally finished assembling all the Primaris Space Marines I suddenly seem to have collected from various places. They still need to be undercoated and then painted but I seem to have enough guys for maybe a small force for 40k. I don’t intend to play 40k but I might end…
Back in the heady days of September we actually played the second mission in the campaign set in North Africa. However, before we get into the battle, I finally rolled up the details of my command team, using the details from the At The Sharp End PDF book. Name Background Age Origin Description Senior Leader Thomas Fuchs ex-Doktor of Engineering 32 Berlin Tall and Thin Zug 1 Claus Haber Sturmabteilungsmann (street fighter) 28 Koln Short and full of fight Zug 2 Manfred Braun Ex-Gamekeeper on a large estate 23 Eberswalde Average Sort Zug 3 Horst Gรผnther Inner City School, Ex-Hitler…
Another Monday, another long-distance painting session with the Dastardly Regular Opponent. While he started work on some more armour for our chain of command games, I decided to take a break from painting Space Marines to assemble some more of my Enforcers. Remember them? Well, I have managed to start putting the basic list together so might as well put a few more cool guys together. As in the first SITREP, the idea is to make some Sci-Fi Mercs ready to act as enforcers in the Underhive. First up, we have the Captain. One of the McNespy boys, sent by…
Last weekend was my Dastardly Regular Opponent’s birthday. (I got him a Crusader to replace the Matilda I shredded with a 50mm AT gun in our last Chain of Command game before lockdown. Because I’m petty like that.) And seeing as he was stuck in the middle of an Imperial Fist painting spree, and all of us stuck in our houses because of isolation, we decided to jump on and assist as morale support/hangout. And as part of this, I got to finish off my Intercessor Squad! You can see them arrayed above – entirely illegal in 40k, probably not…
I’ve got news to share! So, with the death of Wargaming Week, my opportunity to share news has been limited to only Facebook. And, as much as that site is useful, it is still a hellsite that I perfectly understand why people avoid it. So, as we slowly return to having news to share, I’m going to be posting it here so that everyone can see the news. So Spectre, who has had to act rapidly to get the fulfilment issues under control, has just shown off some new and upcoming releases (now they are getting the stock levels under…
Seeing as I’m now back into full on local lockdown, biweekly Monday wargames with Dastardly Regular Opponent have been swapped out with painting sessions on the internet. And so as part of this, I’ve been continuing work on my Space Marines! After doing my test model, I spent my first week finishing off the three other marines who did not have bare heads – seeing as I was making a kill-team, I went overboard on characters and so everyone got bare heads. The paint scheme, having now done several, works really well. The black is simple and easy to do,…
Yes, as previously announced, the next version of Skirmish Sangin is coming. Titled simply Sangin, with an updated subtitle, this product is designed as an evolution of the first game – keeping some of the core concepts while making it play a little more smoothly. To begin the playtesting process, Dishdash Games have put up an alpha version of the rules, letting everyone start playing and take a look. You can find it on Facebook at https://www.facebook.com/groups/716296198947496/permalink/762611367649312 To play my part in this testing, I’m going to be putting up a few posts as I work through it, especially once…
I didn’t get up to much painting over the break (catching up on sleep and a little bit of prep-work took up my time). However, I did manage to get around to painting up one of my squad of Deathwatch Intercessors (that I assembled for some Killteam play over 18 months ago). I decided pretty early on that I didn’t want to paint the normal Deathwatch pattern. Partially because I’d rather avoid having to hunt down/use transfers and partially bevause it saves me painting different coloured shoulders. The other side to this is that I’m not 100% sold on running…

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