Adventures in Wargaming

Yep, you’re reading the title right. After 150 editions and as the 900th post on my blog, I think it’s time to hang up the news hat and bring The News Stand to an end. But, we do still have one more run at the news, so read on for more!
(So I’m writing this having just got back from a full day running my demo game at Vapnartak – I apologize in advance for any spelling issues) Letโs start, covering the 29th of January through to the 4th of February. BLOG STUFF This week’s post was a new part in Building a Force, focusing this time on vehicles. I found this post a little harder to write, as unlike infantry vehicles can well and truly unbalance many modern games. However, it was fun to do a run down of the various important bits. The next part will probably be next…
In the last post we took a look at the basics of building a force through role specific teams. In this post, we’ll look at how vehicles can be added to regular forces in order to augment their capabilities and provide new tactics. As in part 1, this article is designed primarily for Spectre Operations but many of the tactics are valid in all modern skirmish games. Vehicles are one of those things that players love to get their hands on. Everyone likes rolling out the big guns, using overwhelming firepower to destroy enemy positions while rolling through small arms…
Letโs start, covering the 22nd through to the 28th of January. BLOGย STUFF This week saw a new battle report for Spectre Operations – Big Bird Down. Overall the battle was a fun time and a great game to write up! This week’s post is going to be a little bit shorter as I’m currently REALLY busy getting stuff ready for something. NEWS Nothing model news related, seems like everyone is gearing up for Vapnartak. The big news is that I’ll be at Vapa this weekend! Seems like news of our demise were greatly exaggerated – I got a message earlier…
This week’s battle report saw me finally bringing the downed C130 down to the club. Rather than the infantry heavy Skirmish Sangin scenario that is being used for the demo game, we instead brought out the big guns and went for some vehicle action in Spectre Operations. While flying a routine transport operation between Bazi City and Abu Dhabi, a C130 Hercules belonging to a civilian contractor suddenly reported incoming fire. The aircraft managed to attempt evasive action but contact with the aircraft was swiftly lost. Due to the nature of the cargo on board the aircraft, the contractor was…
Letโs start, covering the 15th through to the 21st of January. BLOG STUFF Last week’s post was looking at December’s release from Spectre. I really like this little set of releases – its exciting to see some new weapons for the older ranges, giving them more options on the battlefield. It will be cool to see just how much gear the Task Force Operators end up getting, especially as you’ll not be using a huge number of them. NEWS Last week was a little too quiet for news updates in the field of 28mm Modern. I’m thinking many of the…
After the massive pile of releases in November, December saw a bit more of a focused set. For all of those who didn’t make it to Crisis, this was our chance to get hold of a set of useful support options for some of the other ranges. I’m always a fan of them going back to add new figures to the current lines rather than just pushing forward – when playing a skirmish game, it’s nice to have multiples of each role so you never end up with duplicates when outfitting your squad. Task Force Nomad Sniper – Alfa Task…
Letโs start, covering the 8th through to the 14th of January. BLOGย STUFF This week on the blog, we took a look at a brand new ruleset Round of Fire. I was really excited to try it out and from the few games I got in over Christmas it’s definitely something I want to play more of. Hopefully I should get a few games in. To everyone who just started reading based off being linked to my Round of Fire Impressions, welcome! I hope you enjoy all the content that’s going up over the next few weeks. We’ve got a nice…
As someone who reads a lot of rules, I should really starting asking for money every time someone calls their ruleset “revolutionary” – it would probably make me more than my current Adsense performance. In most cases people trying something new end up combining elements seen elsewhere in new combinations which do play in a different way but don’t feel like a brand new game. Round of Fire from The Lazy Games is something new. It throws the common activation systems you know and love (card based, IGO UGO) to one side, create a new concept and instead makes it…

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