Adventures in Wargaming

Yep, you’re reading the title right. After 150 editions and as the 900th post on my blog, I think it’s time to hang up the news hat and bring The News Stand to an end. But, we do still have one more run at the news, so read on for more!
Hey, this is one of the battle reports from the Cardiff Spectre Operations Event. If you haven’t read the main post yet, you can find it here. If you just want the action, keep reading! Game 1 – La Chute du faucon noir Bazistan: During operations, a US Army UH-60 Blackhawk has been shot down in the old town of Bazi City. Observers have spotted two casualties attempting to extracte themselves from the wreckage. Needing to secure the site, Coalition command has deployed a French SF team to the Old Town to capture and defend the area from the Militia.…
Letโs start, covering the 24th of July through to the 30th. BLOGย STUFF +ย GAMING The report on my holiday game of Spectre is now up! Even though we mis-read a rule or two and there were lots of tribesmen running around, it was still a really fun game. Once again, Spectre is brutal once the rounds start hitting and I’m looking forward to playing a weekend of it. As this is going up I’ll be winding my way back home after a weekend of Spectre in Cardiff. There will be a post covering the weekend this Saturday which will include details…
(Seeing as I’ll be too busy on Saturday playing Spectre to do the social media blitz I like to do when a post goes up, enjoy this early battle report!) To get ready for the Spectre weekend in Cardiff (an event I’ll be on my way to when this post goes live), I decided to spend the first evening of my holiday over in York, playing a game of Spectre. Seeing as my opponent is part of the inspiration behind fictional band of contractors, we decided it was only far to add to the plot. A sneaky dawn raid to…
Letโs start, covering 17th of July to the 23rd of July. BLOGย STUFF I took the week off so there isn’t much blog wise to talk about. I did take a look into some longer posts more focused on adding new rules and tools for play I’m also starting to think about the next part of the rules comparison article that brought a ton of people to the site. I hit most of the big ones the first time around so now I’m back to look at stuff I may have missed out on. GAMING I managed to get a game…
Letโs start, covering the 10th of July through to the 16th of July. Hey, so this is my holiday week so not going to spend much of it on blog stuff. For that reason, I’m not posting anything this Saturday – going to be spending it enjoying a little time away. That said, I’m still doing So updates from last week? Big news regardingย the writing project – it’s reached a very exciting point and how much I can actually work on has dropped giving me more free time! Big thing last week was Razor week – it was a cool…
So now you’ve got your Razor, built it up to how you want and found the rules for your system of choice, how should you actually use them on the tabletop? I’m going to primarily look at their use in Spectre Operations, in particular, analysing the rules that the team at Spectre have released. However, many of the concepts are applicable across multiple games. Fast Attack The first thing about the Razor is it’s really, REALLY fast – a move value of 16″ means it’s almost the fastest thing on the board (just in behind the motorbike). In addition, it’s…
Spectre have released their Razor model and alongside it brought out some rather cool rules to include it in their Spectre Operations game. The Razor has a few key characteristics that separate it from other vehicles. These are High speed even over rough terrain Small size, light weight and lacking in armour Carrying capacity Weapon carrying Using this set of ideas as a starting point, I donned the writing helmet and delved into my pile of rules (covered in great detail here). The first issue that came up was OSC and Danger Close. Both these rule sets currently lack rules…
Letโs start, covering the 3rd of July through to the 9th of July. BLOGย STUFF Razor week has begun! It was a rush to the finish and to get the two posts out (Part 2 of the Razor impressions and impressions on the new stowage). However, I’m getting some good responses on it. I was trying to get the vehicles painted up before release but it hit 5pm and decided to go with what I had. Good news, I finished off the vehicles and you can see them below. There are two more articles coming out this week on the Razor…

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