Category: Features

  • Weekend Warfare 2 – CGS S01E02

    Part two of my attempt to play more wargames returns us to Skirmish Sangin, with a few new house rules this time. While the last mission was all out action against an inferior foe, this one sees a small team attempting to recon a warehouse currently being used as a base for a shifty corporation…

  • Comparing MDF Adobe Buildings

    It’s not long after most people start wargaming that they start looking at the surface they are fighting over and think bigger. For those of us not wanting to scratch build, the rise of laser cutters and cheap MDF has lead to an explosion of manufacturers making some high quality buildings. This makes it very…

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  • Weekend Warfare 1 – CGS S01E01

    As a way of playing more wargames and testing out out a few rules I’ve been writing, I’m instituting a weekend wargaming session. Ideally it won’t always be solo but that’s how the first one ended up occurring. Expect to see some weird and wonderful rules, as well as the vast expanses of unpainted MDF as…

  • Technicals – Heavy Ammunition

    As mentioned in my previous post on the Spectre technicals, I hadn’t picked up all the weapons. As part of my cartel order, I put on two more weapons ready to give the bad guys something else to handle my Challenger 2 or other armoured vehicles. The common thing between these two is the base.…

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