Category: Features

  • Combat Geometry: The Big Week

    In the last few days, it’s been very Old World-y around here. The reason of course is The Ides of Marc, an Old World event that my group of friends (including the Regular Opponents) arranged at the start of the year. You’ve seen a few updates on the journey since the start of the year…

  • Hobby Update: Jan-Feb 2025

    We’re two months into 2025, so I should probably talk about what I’ve been up to huh? You may have seen my PAINT-REPs so far, covering two sets of figures from Spectre. I was hoping to have more than three figures painted so far but alas I’ve been suffering the malaise. Plenty of models on…

  • SITREP: Wednesday Night Conversion Time

    In my last Combat Geometry post, I mentioned about adding a command group to my second Warrior formation. On paper, this is a good idea, giving the various bonus to combat resolution and striking power. The problem is that I don’t have a second Warriors of Chaos command group. I do, however, have my version…

  • Combat Geometry: Enter The Dragon

    The next Old World games day is fast approaching on the Ides of March. I’ve been attempting to get some figures painted up for it (and avoiding the Knights for as long as possible). However, new events mean a chance to build my list further. After my last game in January, I expressed some concern…

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