Category: Features

  • Project Humvee – Stowage and Painting

    Last time in Project Humvee, we took a look into the basics of the Spectre range and assembled the chassis for the first two vehicles. This time around, prompted by the need to get some vehicles ready for an upcoming game, we’re going to cover the next step for this project. Adding some details, getting…

  • Holding the Ford – The Second Boer War

    I’ll freely admit, my wargaming tastes can be pretty focused on playing the modern period. I think it’s mainly due to finding large scale battles just dull. Don’t get me wrong, they are plenty impressive (I still get a kick out of seeing them all lined up) but it’s not particularly interesting to play. I’ll…

  • Range Impression: Spectre GRU Spetsnaz

    When looking at most people’s collections, it’s safe to say that Western SOF units make up most of them. However, for players looking for something different to bring to the table, the Russian Spetsnaz provide an elite force with some changes that make them visually and doctrinaly distinct. Spectre currently have a large range of…

  • Spectre Operations: Building A Force – Irregular Support

    In the first two posts in this series, we took a look at the basics of building a force, with posts looking at bothย task specific teams for infantryย andย the basics of vehicle use. In this part, weโ€™re going to continue the theme of irregular forces (that we looked in post 3). As with previous parts, this…

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