Category: Features

  • All Systems Nominal: Alpha Strike

    It has been a while since we got the big stompy boys out and put them on the table. In fact, over two years (and fast approaching three), something which probably comes down to my lack of mechs, a wargaming calendar filled with other games and, if I’ll admit, my own issues with BattleTech. While…

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  • Actions On For 2026

    Welcome to 2026! The New Year was brought in with a new tradition (a momentary pause from hanging out on Discord with my friends) and now I’m back to work, both at the day job and on the hobby table. So let’s talk about the plans for that hobby table. Also, by happy coincidence, this…

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  • CoC’ing It Up – A Return To France with Version 2

    So I have a slight embarrassing confession to make – before last weekend, I hadn’t actually managed to get Chain of Command 2 (released in May last year) onto the board to play despite the fact I was genuinely excited for. The reason for this is pretty simple – last year was a poor one…

  • SITREP – Making Local Partner Forces with Combat Octopus

    Partner Forces, Combat Octopus’s ranges, and even painting up a few figures? Welcome back to Ultramoderns!

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