Category: Combat Geometry

  • Combat Geometry: The Big Week

    In the last few days, it’s been very Old World-y around here. The reason of course is The Ides of Marc, an Old World event that my group of friends (including the Regular Opponents) arranged at the start of the year. You’ve seen a few updates on the journey since the start of the year…

  • Combat Geometry: Enter The Dragon

    The next Old World games day is fast approaching on the Ides of March. I’ve been attempting to get some figures painted up for it (and avoiding the Knights for as long as possible). However, new events mean a chance to build my list further. After my last game in January, I expressed some concern…

  • Combat Geometry: Back To The Table

    It’s not every day that you receive a mysterious message from the Creative Regular Opponent to come north and face him on the tabletop, with the promise of food provided. It’s also not every day that a storm is strong enough to knock Scotland into having a red weather warning and my target of the…

  • Combat Geometry: 2025 Kick-Off

    Things are a little bit quiet on the Old World front it seems. As the New Year has rolled in, it is time to talk about the game of giant moving rectangles and frantically ranking up figures. Before I go over our last game day, I should probably talk about the force I took out…

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