Category: Wargaming

  • The Week In ChargeBlog: 04/08/2024

    We’re into a new month and we’re one step closer to the Old World game day I’ll be playing in September. That means for the next few weeks you’re going to be seeing me frantically painting up a few more heavily armoured Chaos boys and girls. This week’s big thing was getting the rest of…

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  • SITREP: Digital Kitbashing with Combat Octopus

    As you might have seen in the past, I’m a huge fan of Combat Octopus‘s modular figures for Ultramodern Wargaming. Each month you get a set of four figures, each split into multiple pieces (usually head, torso, legs and arms) and with multiple weapon options per pose. For example, the image below shows one of…

  • The Week In ChargeBlog: 28/07/2024

    This week hasn’t actually seen much hobbying unfortunately. Work has been busy, a few games got new updates (such as Ready or Not) that had me spending some time playing games – I’m sure I could class engaging the cartel with Flux Raiders as researching BPRE28mm tactics, but in reality, it was just some time…

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  • SITREP: Remastering The Criminal Heavies

    Last week Spectre released three sets of figures that seemed familiar but different. Taking the original 3D sculpts of the Aftermath Killteam, the Agents QRF and the Criminal Heavies and polishing them up after several years of improvements and planning (as well as changing from metal production to resin allowing for some adjustment). I never…

  • Project Update: June 2024

    New month, new update time. This one is a little less action-packed than last month due to several real-world reasons (including seeing tanks) but it’s all set for what should hopefully be a productive time. Tech Update I had written up 600+ words about the process of fixing my 3D printer but on second reading…

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  • Combat Geometry: Square Bases, Plastic Kits, Movement Trays and Game Days

    Since the last post talking Old World (and the minor update in the monthly project update) things have… escalated. At this stage I’ve managed to get all the figures I need for my 2000 points list, thanks to an assault on eBay and some careful pushes. The next step was to actually assemble them all.…

  • ChargeReal Project 1: The Written Word (Part 2)

    It’s been a little while since I last posted a proper update about the ChargeReal project on this site – hobby times has been distracted by the arrival of The Old World in my group of Regular Opponents and so evenings spent printing resin and painting green have been replaced with assembling plastic and rebasing…

  • Project Update: May 2024

    Oh yeah, we’re doing this again. As much as I do my SITREPs and updates when things happen, sometimes you need that monthly update to keep your eye on the sheer number of plates you’re spinning. I’m going to write them at the start of each month, and do a quick once over what’s been…

  • SITREP: A Matter of Scale

    I’ve been into Ultramodern Wargaming for almost 10 years at this point, from the first figures ordered in a Dundee student flat to running this blog and spending a lot of time talking, writing, painting, playing and thinking about wargaming. That’s a lot of time to gather a lot of rules, a lot of scenery…

  • The News Stand: 22/04/2024

    New updates this week from across the spectrum of Ultramodern Wargaming. Scenarios from Spectre, Vehicles from Miska, Cool Operators from Combat Octopus and Scenery from Urban Scatter Gaming. What’s not to like? As always, thanks to the News Fans and other patrons over on the ChargeBlog patreon for buying my time to make this wrap-up…

  • Combat Geometry

    Listen, I am on record of disliking Combat Geometry. Combat Geometry is the feature of rank and flank games, the clashing of big blocks of troops that slowly trudge forwards, where players spend time humming and ahhing over specific degrees before rolling a mountain of dice. I prefer a little more cut and thrust, a…

  • The News Stand: 15/04/2024

    Hey so remember how last week was an absolutely massive bumper edition? Well, it seems like it may have affected the tides of content because this week is much quieter! With the fewest items I’ve had for a while, I had to include the same company twice in the header image! Anyway, on with the…

  • SITREP: Stumbling Through Blender

    As you may have seen, I have a 3D printer (I’ve talked a little bit about it). Since I got my first printer back in December 2020, I’ve been printing with STL files produced by other people – something glorious about having the printer at the beck and call is the fact there are so…

  • The News Stand: 08/04/2024

    April has well and truly begun, complete with our first April showers (I’m writing this as a storm pelts the window). But that doesn’t mean we don’t have a pile of new updates from the world of Ultramodern Gaming – as well as a few other things that had to be included. It appears to…

  • The News Stand: 01/04/2024

    As much as I wanted to start this week’s News Stand with an April Fools, Warlord Games frankly went over the top with the sheer number of them. Instead, I can promise you a post without a single fake entry, instead bringing you a pile of new releases, previews and more! As always, thanks to…

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