Category: SITREP
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Hobby Scores And Thinking About The Future
Let’s start this off with a strange statement: Somewhere in my collection, I potentially already have some of the last physical figures I’m ever going to buy. Now I admit, that sounds a bit like I’m going to die and I’m preparing for my end so let me explain. Over the Christmas break, I finally…
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PAINT-REP: Spectre Crisis Response Agent 1
Kicking off the year with the first PAINT-REP covering one of Spectre’s Crisis Response Agents
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SITREP: Return To Open Combat
A SITREP update covering a session of Open Combat against the Dastardly Regular Opponent
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SITREP: Shyluz Terrain
SITREPs Returns with coverage of some terrain elements from Modern Miniatures.
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SITREP: Digital Kitbashing with Combat Octopus
As you might have seen in the past, I’m a huge fan of Combat Octopus‘s modular figures for Ultramodern Wargaming. Each month you get a set of four figures, each split into multiple pieces (usually head, torso, legs and arms) and with multiple weapon options per pose. For example, the image below shows one of…
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SITREP: Remastering The Criminal Heavies
Last week Spectre released three sets of figures that seemed familiar but different. Taking the original 3D sculpts of the Aftermath Killteam, the Agents QRF and the Criminal Heavies and polishing them up after several years of improvements and planning (as well as changing from metal production to resin allowing for some adjustment). I never…
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Combat Geometry: Square Bases, Plastic Kits, Movement Trays and Game Days
Since the last post talking Old World (and the minor update in the monthly project update) things have… escalated. At this stage I’ve managed to get all the figures I need for my 2000 points list, thanks to an assault on eBay and some careful pushes. The next step was to actually assemble them all.…
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Combat Geometry
Listen, I am on record of disliking Combat Geometry. Combat Geometry is the feature of rank and flank games, the clashing of big blocks of troops that slowly trudge forwards, where players spend time humming and ahhing over specific degrees before rolling a mountain of dice. I prefer a little more cut and thrust, a…
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SITREP: Stumbling Through Blender
As you may have seen, I have a 3D printer (I’ve talked a little bit about it). Since I got my first printer back in December 2020, I’ve been printing with STL files produced by other people – something glorious about having the printer at the beck and call is the fact there are so…
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SITREP: Cleaning House(s)
This year I’ll have been wargaming for 10 years. Over that time I’ve been lucky to be able to afford a significant chunk of items for my hobby, ranging from figures to terrain and even to tools such as my 3D printers. The hobby is something I really enjoy (and I think the fact this…
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SITREP: Little Izba In The Mountains (Patrick Miniatures Soviet Village Pack)
As I mentioned in a previous post, I may have printed a load of FDM buildings out but I am yet to actually start painting them. In part, this comes down to the unfamiliarity with a new material (how well will it take spray paint etc) but the other side is just needing to get…
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SITREP: City Planning
In the last catchup on the FDM printing, I mentioned things were running pretty solidly for the FDM printer but expressed some concerns about how easy it would be to go printing madly away. The Tired World Studios Hexengarde range is packed full of things I’d love to print, and it would be very easy…
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SITREP: The Regular Opponents Try Warcry
One major advantage of moving back to Leeds was putting me back in range of my university friends, many of whom have appeared on this blog as what I have jokingly called the Regular Opponents. We have the Creative (the man of big gaming rooms, too much Napoleonics and my 3d printing sensei), we have…
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SITREP: How To FDM A City
I bought a replacement FDM printer back in September last year after seeing the Neptune 4 on a good deal. The previous printer (an Ender 5 Pro) worked but time has moved on and the Neptune on paper was such a huge step up, that it just made sense. So it’s strangely odd that this…
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SITREP: Warcry and Other Fantastical Things
I think most wargamers, even historical ones who claim they want nothing to do with things outside of history books, find themselves having to decide if they prefer fantasy or sci-fi. The two aren’t mutually exclusive, it’s easy enough to enjoy the two side by side, but deep down, everyone has a preference for the…
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